Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 98.1
edited by klaus
on 2023/01/06 16:59
Change comment: There is no comment for this version
To version 103.1
edited by cbj
on 2023/02/20 14:12
Change comment: There is no comment for this version

Summary

Details

Page properties
Author
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1 -xwiki:XWiki.klaus
1 +xwiki:XWiki.cbj
Content
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30 30  (((
31 31  == 6.00 ==
32 32  )))
33 +|(% colspan="1" %)(% colspan="1" %)
34 +(((
35 +Scripts
36 +)))|(% colspan="1" %)(% colspan="1" %)
37 +(((
38 +6.00 Beta 4
39 +)))|(% colspan="1" %)(% colspan="1" %)
40 +(((
41 +Changed conditions for **<event_player_travelmode_started> <event_player_travelmode_stopped> <event_player_travelmode_charge_started> <event_player_travelmode_charge_aborted>** to be raised.
42 +)))
43 +|(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)
44 +(((
45 +//The <event_player_travelmode_started>, <event_player_travelmode_stopped>, <event_player_travelmode_charge_started> and <event_player_travelmode_charge_aborted> events will no longer be raised if the player is a passenger on board a ship which enters or leaves travel mode. Previously these events would be raised whether the player was the pilot or a passenger. //
46 +
47 +//Scripts that need to check whether the player exits travel mode may also need to consider checking whether the player leaves the control seat using <event_player_stopped_control> since this will also result in travel mode stopping.//
48 +)))
49 +|(% colspan="1" %)(% colspan="1" %)
50 +(((
51 +Scripts
52 +)))|(% colspan="1" %)(% colspan="1" %)
53 +(((
54 +6.00 Beta 3
55 +)))|(% colspan="1" %)(% colspan="1" %)
56 +(((
57 +Changed result of **<find_object_surface>** action in the case of a failure
58 +)))
59 +|(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)
60 +(((
61 +//The 'posname' and 'rotname' result attributes of <find_object_surface> will now return null in the case of no valid surface position being found.//
62 +
63 +//Previously, it returned null only if there was a physics error. It however returned a valid, somewhat-random, position if physics were fine but it was still unable to find a suitable surface position. This position was often unsuitable to use for gameplay purposes so it is now null so the caller can handle the situation.//
64 +
65 +//The action itself has been improved to increase the chance of finding suitable surface positions.//
66 +)))
67 +|(% colspan="1" %)(% colspan="1" %)
68 +(((
69 +Scripts
70 +)))|(% colspan="1" %)(% colspan="1" %)
71 +(((
72 +6.00 Beta 1
73 +)))|(% colspan="1" %)(% colspan="1" %)
74 +(((
75 +Behaviour change for **<match_dock>** script component filter
76 +)))
77 +|(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)
78 +(((
79 +//<match_dock> nodes can now be used on container and walkablemodule classes without wrapping them in <match_content> nodes.
80 +This has introduced a new potential pitfall: If finding or counting contained components be wary that there may be multiple positive results, even if there is only one dockingbay. e.g. matching contents for a station will include the dockingbay but also its containing walkable module as that also contains the dockingbay. To only account for docking bays, also filter by dockingbay class.//
81 +)))
82 +|(% colspan="1" %)(% colspan="1" %)
83 +(((
84 +Scripts
85 +)))|(% colspan="1" %)(% colspan="1" %)
86 +(((
87 +6.00 Beta 1
88 +)))|(% colspan="1" %)(% colspan="1" %)
89 +(((
90 +Changed result attribute location for **<get_attackstrength>**
91 +)))
92 +|(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)
93 +(((
94 +//The 'result' attribute of get_attackstrength has been moved into the new <result> subnode and renamed to 'total'.//
95 +)))
33 33  |(((
34 34  Assets
35 35  )))|(((
... ... @@ -74,9 +74,9 @@
74 74  )))|(((
75 75  Changed behaviour of **<angles>** in cutscenes
76 76  )))
77 -|(% colspan="3" %)(% colspan="3" %)
140 +|(% class="highlight-#f4f5f7" title="Background color : Light grey 100%" colspan="3" data-highlight-colour="#f4f5f7" %)(% class="highlight-#f4f5f7" title="Background color : Light grey 100%" colspan="3" data-highlight-colour="#f4f5f7" %)
78 78  (((
79 -The yaw and pitch nodes in <angles> are now correctly interpreted as values in degrees.
142 +//The yaw and pitch nodes in <angles> are now correctly interpreted as values in degrees.//
80 80  )))
81 81  |(% colspan="3" %)(% colspan="3" %)
82 82  (((
Confluence.Code.ConfluencePageClass[0]
id
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1 -135862009
1 +141329146
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/135862009/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/141329146/Breaking Changes