Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 94.1
edited by florian
on 2021/08/26 11:06
Change comment: There is no comment for this version
To version 81.1
edited by stefan
on 2021/03/05 01:25
Change comment: There is no comment for this version

Summary

Details

Page properties
Author
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1 -xwiki:XWiki.florian
1 +xwiki:XWiki.stefan
Content
... ... @@ -30,153 +30,6 @@
30 30  )))
31 31  |(% colspan="4" %)(% colspan="4" %)
32 32  (((
33 -== 4.10 ==
34 -)))
35 -|(% colspan="1" %)(% colspan="1" %)
36 -(((
37 -UI extensions
38 -)))|(% colspan="1" %)(% colspan="1" %)
39 -(((
40 -4.10 Beta 7
41 -)))|(% colspan="1" %)(% colspan="1" %)
42 -(((
43 -**FFI**: (% style="color: rgb(0,0,0);" %)SetMapRenderCargoContents(%%)(), (% style="color: rgb(0,0,0);" %)SetMapRenderWorkForceInfo(), (% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)SetMapRenderCrewInfo() and (% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)SetMapRenderDockedShipInfos()(%%) deprecated
44 -)))|(% colspan="1" %)(% colspan="1" %)
45 -(((
46 -
47 -)))
48 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
49 -(((
50 -//The functionality represented by (% style="color: rgb(0,0,0);" %)SetMapRenderCargoContents(%%)(), (% style="color: rgb(0,0,0);" %)SetMapRenderWorkForceInfo(), SetMapRenderCrewInfo() and SetMapRenderDockedShipInfos()(%%) has been removed and the function was therefore stubbed.//
51 -)))|(% colspan="1" %)(% colspan="1" %)
52 -(((
53 -
54 -)))
55 -|(% colspan="1" %)(% colspan="1" %)
56 -(((
57 -UI extensions
58 -)))|(% colspan="1" %)(% colspan="1" %)
59 -(((
60 -4.10 Beta 6
61 -)))|(% colspan="1" %)(% colspan="1" %)
62 -(((
63 -**FFI**: CustomGameStartPlayerProperty2 changed
64 -)))|(% colspan="1" %)(% colspan="1" %)
65 -(((
66 -
67 -)))
68 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
69 -(((
70 -//This struct was added in 4.10 Beta 2 and an additional member count was added in Beta 6.//
71 -)))|(% colspan="1" %)(% colspan="1" %)
72 -(((
73 -
74 -)))
75 -|(% colspan="1" %)(% colspan="1" %)
76 -(((
77 -Parameters
78 -)))|(% colspan="1" %)(% colspan="1" %)
79 -(((
80 -4.10 Beta 3
81 -)))|(% colspan="1" %)(% colspan="1" %)
82 -(((
83 -Renamed **<stationinfobox>** to **<infobox>**
84 -)))|(% colspan="1" %)(% colspan="1" %)
85 -(((
86 -
87 -)))
88 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
89 -(((
90 -//Info box parameters are now shared across stations and ships. The node has a more generic name to reflect that.//
91 -)))|(% colspan="1" %)(% colspan="1" %)
92 -(((
93 -
94 -)))
95 -|(% colspan="1" %)(% colspan="1" %)
96 -(((
97 -UI extensions
98 -)))|(% colspan="1" %)(% colspan="1" %)
99 -(((
100 -4.10 Beta 2
101 -)))|(% colspan="1" %)(% colspan="1" %)
102 -(((
103 -**FFI**: SetMacroMapPlayerSectorOffset() deprecated
104 -)))|(% colspan="1" %)(% colspan="1" %)
105 -(((
106 -
107 -)))
108 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
109 -(((
110 -//The functionality represented by SetMacroMapPlayerSectorOffset() has been removed and the function was therefore stubbed. Setting the gamestart properties "sector" and "offset" will affect the universe macro map instead directly.//
111 -)))|(% colspan="1" %)(% colspan="1" %)
112 -(((
113 -
114 -)))
115 -|(((
116 -UI extensions
117 -)))|(((
118 -4.10 Beta 2
119 -)))|(((
120 -**FFI**: (% style="color: rgb(0,0,0);" %)FilterComponentForMapMode(%%)() and (% style="color: rgb(0,0,0);" %)SetMapObjectFilter() changed
121 -)))|(% colspan="1" %)(% colspan="1" %)
122 -(((
123 -
124 -)))
125 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
126 -(((
127 -//These functions were added in 4.10 Beta 1 and an additional boolean parameter allowentitydeliverymissionobject was added in Beta 2.//
128 -)))|(% colspan="1" %)(% colspan="1" %)
129 -(((
130 -
131 -)))
132 -|(((
133 -Scripts
134 -)))|(((
135 -4.10 Beta 1
136 -)))|(((
137 -People related attributes of mission** <delivery> **node moved
138 -)))|(((
139 -
140 -)))
141 -|(% class="highlight-grey" colspan="4" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="4" data-highlight-colour="grey" %)
142 -(((
143 -//The <delivery> node of <create_mission> and <update_mission> has been changed to support a new <wares> subnode. The people related attributes: 'people' and 'skills' have been moved from the <delivery> node itself to a <people> subnode.//
144 -)))
145 -|(% colspan="1" %)(% colspan="1" %)
146 -(((
147 -Scripts
148 -)))|(% colspan="1" %)(% colspan="1" %)
149 -(((
150 -4.10 Beta 1
151 -)))|(% colspan="1" %)(% colspan="1" %)
152 -(((
153 -**$destructible.productions** replaced with $defensible.productions
154 -)))|(% colspan="1" %)(% colspan="1" %)
155 -(((
156 -
157 -)))
158 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
159 -(((
160 -//The $destructible.productions script property was removed and reimplemented as $defensible.productions meaning some old uses may no longer work unless the destructible is also a defensible. The old implementation functioned by finding the containing object of the destructible (including itself) to query for the production modules.//
161 -)))|(% colspan="1" %)(% colspan="1" %)
162 -(((
163 -
164 -)))
165 -|(((
166 -Scripts
167 -)))|(((
168 -4.10 Beta 1
169 -)))|(((
170 -Removed script property **$object.spawnsourceseed**
171 -)))|(((
172 -
173 -)))
174 -|(% class="highlight-grey" colspan="4" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="4" data-highlight-colour="grey" %)
175 -(((
176 -//The spawnsource seed is no longer directly accessible by scripts. Use $component.seed, which will internally use the spawnsource seed if able. Note: An improvement is that .seed on objects without a spawnsource seed will now result in a value that differs between objects of the same macro, meaning it can now reliably be used for player property or job ships.//
177 -)))
178 -|(% colspan="4" %)(% colspan="4" %)
179 -(((
180 180  == 4.00 ==
181 181  )))
182 182  |(% colspan="1" %)(% colspan="1" %)
Confluence.Code.ConfluencePageClass[0]
id
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1 -106890567
1 +102924598
url
... ... @@ -1,1 +1,1 @@
1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106890567/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/102924598/Breaking Changes