Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
Summary
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Page properties (1 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
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... ... @@ -37,46 +37,6 @@ 37 37 UI extensions 38 38 )))|(% colspan="1" %)(% colspan="1" %) 39 39 ((( 40 -4.10 Beta 6 41 -)))|(% colspan="1" %)(% colspan="1" %) 42 -((( 43 -**FFI**: CustomGameStartPlayerProperty2 changed 44 -)))|(% colspan="1" %)(% colspan="1" %) 45 -((( 46 - 47 -))) 48 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 49 -((( 50 -//This struct was added in 4.10 Beta 2 and an additional member count was added in Beta 6.// 51 -)))|(% colspan="1" %)(% colspan="1" %) 52 -((( 53 - 54 -))) 55 -|(% colspan="1" %)(% colspan="1" %) 56 -((( 57 -Parameters 58 -)))|(% colspan="1" %)(% colspan="1" %) 59 -((( 60 -4.10 Beta 3 61 -)))|(% colspan="1" %)(% colspan="1" %) 62 -((( 63 -Renamed **<stationinfobox>** to **<infobox>** 64 -)))|(% colspan="1" %)(% colspan="1" %) 65 -((( 66 - 67 -))) 68 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 69 -((( 70 -//Info box parameters are now shared across stations and ships. The node has a more generic name to reflect that.// 71 -)))|(% colspan="1" %)(% colspan="1" %) 72 -((( 73 - 74 -))) 75 -|(% colspan="1" %)(% colspan="1" %) 76 -((( 77 -UI extensions 78 -)))|(% colspan="1" %)(% colspan="1" %) 79 -((( 80 80 4.10 Beta 2 81 81 )))|(% colspan="1" %)(% colspan="1" %) 82 82 ((( ... ... @@ -87,7 +87,7 @@ 87 87 ))) 88 88 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 89 89 ((( 90 - //The functionality represented by SetMacroMapPlayerSectorOffset() has been removed and the function was therefore stubbed. Setting the gamestart properties "sector" and "offset" will affect the universe macro map instead directly.//50 +The functionality represented by //SetMacroMapPlayerSectorOffset//() has been removed and the function was therefore stubbed. Setting the gamestart properties "sector" and "offset" will affect the universe macro map instead directly. 91 91 )))|(% colspan="1" %)(% colspan="1" %) 92 92 ((( 93 93
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... ... @@ -1,1 +1,1 @@ 1 -10 49238401 +103940142 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/10 4923840/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/103940142/Breaking Changes