Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
Summary
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Page properties (1 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
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... ... @@ -37,6 +37,46 @@ 37 37 UI extensions 38 38 )))|(% colspan="1" %)(% colspan="1" %) 39 39 ((( 40 +4.10 Beta 6 41 +)))|(% colspan="1" %)(% colspan="1" %) 42 +((( 43 +**FFI**: CustomGameStartPlayerProperty2 changed 44 +)))|(% colspan="1" %)(% colspan="1" %) 45 +((( 46 + 47 +))) 48 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 49 +((( 50 +//This struct was added in 4.10 Beta 2 and an additional member count was added in Beta 6.// 51 +)))|(% colspan="1" %)(% colspan="1" %) 52 +((( 53 + 54 +))) 55 +|(% colspan="1" %)(% colspan="1" %) 56 +((( 57 +Parameters 58 +)))|(% colspan="1" %)(% colspan="1" %) 59 +((( 60 +4.10 Beta 3 61 +)))|(% colspan="1" %)(% colspan="1" %) 62 +((( 63 +Renamed **<stationinfobox>** to **<infobox>** 64 +)))|(% colspan="1" %)(% colspan="1" %) 65 +((( 66 + 67 +))) 68 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 69 +((( 70 +//Info box parameters are now shared across stations and ships. The node has a more generic name to reflect that.// 71 +)))|(% colspan="1" %)(% colspan="1" %) 72 +((( 73 + 74 +))) 75 +|(% colspan="1" %)(% colspan="1" %) 76 +((( 77 +UI extensions 78 +)))|(% colspan="1" %)(% colspan="1" %) 79 +((( 40 40 4.10 Beta 2 41 41 )))|(% colspan="1" %)(% colspan="1" %) 42 42 ((( ... ... @@ -47,7 +47,7 @@ 47 47 ))) 48 48 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 49 49 ((( 50 -The functionality represented by //SetMacroMapPlayerSectorOffset//() has been removed and the function was therefore stubbed. Setting the gamestart properties "sector" and "offset" will affect the universe macro map instead directly.90 +//The functionality represented by SetMacroMapPlayerSectorOffset() has been removed and the function was therefore stubbed. Setting the gamestart properties "sector" and "offset" will affect the universe macro map instead directly.// 51 51 )))|(% colspan="1" %)(% colspan="1" %) 52 52 ((( 53 53
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... ... @@ -1,1 +1,1 @@ 1 -10 39401421 +104923840 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/10 3940142/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/104923840/Breaking Changes