Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
Summary
-
Page properties (1 modified, 0 added, 0 removed)
-
Objects (1 modified, 0 added, 0 removed)
Details
- Page properties
-
- Content
-
... ... @@ -32,23 +32,6 @@ 32 32 ((( 33 33 == 4.10 == 34 34 ))) 35 -|((( 36 -Scripts 37 -)))|((( 38 -4.10 Beta 1 39 -)))|((( 40 -People related attributes of mission** <delivery> **node moved 41 -)))|((( 42 - 43 -))) 44 -|(% class="highlight-grey" colspan="4" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="4" data-highlight-colour="grey" %) 45 -((( 46 -//The <delivery> node of <create_mission> and <update_mission> has been changed to support a new <wares> subnode. The people related attributes: 'people' and 'skills' have been moved from the <delivery> node itself to a <people> subnode.// 47 -))) 48 -|(% colspan="4" %)(% colspan="4" %) 49 -((( 50 -== 4.10 == 51 -))) 52 52 |(% colspan="1" %)(% colspan="1" %) 53 53 ((( 54 54 Scripts ... ... @@ -57,14 +57,14 @@ 57 57 4.10 Beta 1 58 58 )))|(% colspan="1" %)(% colspan="1" %) 59 59 ((( 60 - **$destructible.productions**replaced with $defensible.productions43 +$destructible.productions replaced with $defensible.productions 61 61 )))|(% colspan="1" %)(% colspan="1" %) 62 62 ((( 63 63 64 64 ))) 65 -|(% c lass="highlight-grey" colspan="3"data-highlight-colour="grey"%)(% class="highlight-grey" colspan="3"data-highlight-colour="grey"%)48 +|(% colspan="3" %)(% colspan="3" %) 66 66 ((( 67 - //The $destructible.productionsscript propertywas removed and reimplemented as $defensible.productionsmeaning some old uses may no longer work unless the destructible is also a defensible. The old implementation functionedby findingthe containing object of the destructible(including itself) to query for the production modules.//50 +The $destructible.productions was reimplemented as $defensible.productions. The old implementation found the containing object of the destructible to query for the production modules. It should now be directly called defensible objects. 68 68 )))|(% colspan="1" %)(% colspan="1" %) 69 69 ((( 70 70 ... ... @@ -74,13 +74,13 @@ 74 74 )))|((( 75 75 4.10 Beta 1 76 76 )))|((( 77 -Removed script property **$object.spawnsourceseed**60 +Removed script property $object.spawnsourceseed 78 78 )))|((( 79 79 80 80 ))) 81 81 |(% class="highlight-grey" colspan="4" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="4" data-highlight-colour="grey" %) 82 82 ((( 83 - //The spawnsource seed is no longer directly accessible by scripts. Use $component.seed, which will internally use the spawnsource seed if able. Note: An improvement is that .seed on objects without a spawnsource seed will now resultin avalue that differs between objects of the same macro, meaning it can now reliably be used for player property or job ships.//66 +The spawnsource seed is no longer directly accessable by scripts. Use $component.seed, which will internally use the spawnsource seed if able. Note: An improvement is that .seed on objects without a spawnsource seed will now return a result that differs between objects of the same macro, meaning it can now reliably be used for player property or job ships. 84 84 ))) 85 85 |(% colspan="4" %)(% colspan="4" %) 86 86 (((
- Confluence.Code.ConfluencePageClass[0]
-
- id
-
... ... @@ -1,1 +1,1 @@ 1 -10 32851571 +102924786 - url
-
... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/10 3285157/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/102924786/Breaking Changes