Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 85.1
edited by klaus
on 2021/04/30 12:58
Change comment: There is no comment for this version
To version 83.1
edited by owen
on 2021/04/30 10:57
Change comment: There is no comment for this version

Summary

Details

Page properties
Author
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1 -xwiki:XWiki.klaus
1 +xwiki:XWiki.owen
Content
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40 40  4.10 Beta 1
41 41  )))|(% colspan="1" %)(% colspan="1" %)
42 42  (((
43 -**$destructible.productions** replaced with $defensible.productions
43 +$destructible.productions replaced with $defensible.productions
44 44  )))|(% colspan="1" %)(% colspan="1" %)
45 45  (((
46 46  
47 47  )))
48 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
48 +|(% colspan="3" %)(% colspan="3" %)
49 49  (((
50 -//The $destructible.productions script property was removed and reimplemented as $defensible.productions meaning some old uses may no longer work unless the destructible is also a defensible. The old implementation functioned by finding the containing object of the destructible (including itself) to query for the production modules.//
50 +The $destructible.productions was reimplemented as $defensible.productions. The old implementation found the containing object of the destructible to query for the production modules. It should now be directly called defensible objects.
51 51  )))|(% colspan="1" %)(% colspan="1" %)
52 52  (((
53 53  
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57 57  )))|(((
58 58  4.10 Beta 1
59 59  )))|(((
60 -Removed script property **$object.spawnsourceseed**
60 +Removed script property $object.spawnsourceseed
61 61  )))|(((
62 62  
63 63  )))
64 64  |(% class="highlight-grey" colspan="4" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="4" data-highlight-colour="grey" %)
65 65  (((
66 -//The spawnsource seed is no longer directly accessible by scripts. Use $component.seed, which will internally use the spawnsource seed if able. Note: An improvement is that .seed on objects without a spawnsource seed will now result in a value that differs between objects of the same macro, meaning it can now reliably be used for player property or job ships.//
66 +The spawnsource seed is no longer directly accessable by scripts. Use $component.seed, which will internally use the spawnsource seed if able. Note: An improvement is that .seed on objects without a spawnsource seed will now return a result that differs between objects of the same macro, meaning it can now reliably be used for player property or job ships.
67 67  )))
68 68  |(% colspan="4" %)(% colspan="4" %)
69 69  (((
Confluence.Code.ConfluencePageClass[0]
id
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1 -103285152
1 +102924786
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/103285152/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/102924786/Breaking Changes