Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 84.1
edited by owen
on 2021/04/30 12:54
Change comment: There is no comment for this version
To version 82.1
edited by owen
on 2021/04/26 13:58
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
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32 32  (((
33 33  == 4.10 ==
34 34  )))
35 -|(% colspan="1" %)(% colspan="1" %)
36 -(((
37 -Scripts
38 -)))|(% colspan="1" %)(% colspan="1" %)
39 -(((
40 -4.10 Beta 1
41 -)))|(% colspan="1" %)(% colspan="1" %)
42 -(((
43 -$destructible.productions replaced with $defensible.productions
44 -)))|(% colspan="1" %)(% colspan="1" %)
45 -(((
46 -
47 -)))
48 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
49 -(((
50 -//The $destructible.productions script property was removed and reimplemented as $defensible.productions meaning some old uses may no longer work unless the destructible is also a defensible. The old implementation functioned by finding the containing object of the destructible (including itself) to query for the production modules.//
51 -)))|(% colspan="1" %)(% colspan="1" %)
52 -(((
53 -
54 -)))
55 55  |(((
56 56  Scripts
57 57  )))|(((
... ... @@ -63,7 +63,7 @@
63 63  )))
64 64  |(% class="highlight-grey" colspan="4" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="4" data-highlight-colour="grey" %)
65 65  (((
66 -//The spawnsource seed is no longer directly accessible by scripts. Use $component.seed, which will internally use the spawnsource seed if able. Note: An improvement is that .seed on objects without a spawnsource seed will now result in a value that differs between objects of the same macro, meaning it can now reliably be used for player property or job ships.//
46 +The spawnsource seed is no longer directly accessable by scripts. Use $component.seed, which will internally use the spawnsource seed if able. Note: An improvement is that .seed on objects without a spawnsource seed will now return a result that differs between objects of the same macro, meaning it can now reliably be used for player property or job ships.
67 67  )))
68 68  |(% colspan="4" %)(% colspan="4" %)
69 69  (((
Confluence.Code.ConfluencePageClass[0]
id
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1 -102924788
1 +102924739
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/102924788/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/102924739/Breaking Changes