Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
Summary
-
Page properties (1 modified, 0 added, 0 removed)
-
Objects (1 modified, 0 added, 0 removed)
Details
- Page properties
-
- Content
-
... ... @@ -37,45 +37,6 @@ 37 37 UI core 38 38 )))|(% colspan="1" %)(% colspan="1" %) 39 39 ((( 40 -4.00 Beta 10 41 -)))|(% colspan="1" %)(% colspan="1" %) 42 -((( 43 -Controlled ship can change without a **gameplanchange-event** occurring. 44 -)))|(% colspan="1" %)(% colspan="1" %) 45 -((( 46 - 47 -))) 48 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 49 -((( 50 -//Before 4.00 Beta 10 it was ensured that there is no direct transition between the 'cockpit ui mode' of one ship to another. Instead, it was always ensured that the UI first transitions into the firstperson mode and then back into the cockpit mode (controlling then the other ship). 51 -In order to support the new emergency eject feature which was added in 4.00 Beta 7, this assurance was dropped. As of 4.00 Beta 10 it is now possible that the ship the player controls can swap without the gameplanchange-event being risen which one could rely upon in previous versions. If your addon relied on the fact that the ship would not change without first going into first person mode, you will have to adjust your addon accordingly.// 52 -)))|(% colspan="1" %)(% colspan="1" %) 53 -((( 54 - 55 -))) 56 -|((( 57 -Scripts 58 -)))|((( 59 -4.00 Beta 7 60 -)))|((( 61 -Parameters of **<event_terraforming_project_succeeded>** and **<event_terraforming_project_failed>** changed 62 -)))|((( 63 - 64 -))) 65 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 66 -((( 67 -//Old params: param = project ID, param2 = were there positive side-effects?, param3 = were there negative side-effects? 68 -New params: param = project ID, param2 = [were there positive side-effects?, were there negative side-effects?], param3 = payout in Credits 69 -Note: param3 only exists in <event_terraforming_project_succeeded> and not in <event_terraforming_project_failed>, but both now have the booleans in a list for consistency// 70 -)))|(% class="highlight-grey" data-highlight-colour="grey" %)(% class="highlight-grey" data-highlight-colour="grey" %) 71 -((( 72 - 73 -))) 74 -|(% colspan="1" %)(% colspan="1" %) 75 -((( 76 -UI core 77 -)))|(% colspan="1" %)(% colspan="1" %) 78 -((( 79 79 4.00 Beta 6 80 80 )))|(% colspan="1" %)(% colspan="1" %) 81 81 ((( ... ... @@ -87,7 +87,7 @@ 87 87 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 88 88 ((( 89 89 //In order to keep consistency with regards to the new behvior 'hostile' relation state and the older (deprecated) UI functions, the behavior of the deprecated GetFactionRelationStatus() function was changed according to the behavior of the GetRelationStatus()/GetRelationStatus2() functions which was done in the previous beta. 90 -Factions with a relation rating between -20 and -10 will now report a relation status of 'neutral' (aka: 1) instead of 'hostile'/'enemy' (aka:0).//51 +Factions with a relation rating between -20 and -10 will now report a relation status of 'neutral' (aka: 0) instead of 'hostile'/'enemy' (aka: 1).// 91 91 92 92 //If you rely on a handling where these factions are treated like enemies, please use the new GetFactionRelationStatus2() function instead. 93 93 //
- Confluence.Code.ConfluencePageClass[0]
-
- id
-
... ... @@ -1,1 +1,1 @@ 1 -101 9093001 +101548082 - url
-
... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/101 909300/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/101548082/Breaking Changes