Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
Summary
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Page properties (2 modified, 0 added, 0 removed)
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... ... @@ -1,1 +1,1 @@ 1 -xwiki:XWiki. matthias1 +xwiki:XWiki.stefan - Content
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... ... @@ -32,24 +32,6 @@ 32 32 ((( 33 33 == 4.00 == 34 34 ))) 35 -|((( 36 -Scripts 37 -)))|((( 38 -4.00 Beta 7 39 -)))|((( 40 -Parameters of **<event_terraforming_project_succeeded>** and **<event_terraforming_project_failed>** changed 41 -)))|((( 42 - 43 -))) 44 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 45 -((( 46 -//Old params: param = project ID, param2 = were there positive side-effects?, param3 = were there negative side-effects? 47 -New params: param = project ID, param2 = [were there positive side-effects?, were there negative side-effects?], param3 = payout in Credits 48 -Note: param3 only exists in <event_terraforming_project_succeeded> and not in <event_terraforming_project_failed>, but both now have the booleans in a list for consistency// 49 -)))|(% class="highlight-grey" data-highlight-colour="grey" %)(% class="highlight-grey" data-highlight-colour="grey" %) 50 -((( 51 - 52 -))) 53 53 |(% colspan="1" %)(% colspan="1" %) 54 54 ((( 55 55 UI core ... ... @@ -66,7 +66,7 @@ 66 66 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 67 67 ((( 68 68 //In order to keep consistency with regards to the new behvior 'hostile' relation state and the older (deprecated) UI functions, the behavior of the deprecated GetFactionRelationStatus() function was changed according to the behavior of the GetRelationStatus()/GetRelationStatus2() functions which was done in the previous beta. 69 -Factions with a relation rating between -20 and -10 will now report a relation status of 'neutral' (aka: 1) instead of 'hostile'/'enemy' (aka:0).//51 +Factions with a relation rating between -20 and -10 will now report a relation status of 'neutral' (aka: 0) instead of 'hostile'/'enemy' (aka: 1).// 70 70 71 71 //If you rely on a handling where these factions are treated like enemies, please use the new GetFactionRelationStatus2() function instead. 72 72 //
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... ... @@ -1,1 +1,1 @@ 1 -101 9092991 +101548082 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/101 909299/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/101548082/Breaking Changes