Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
To version 76.1
edited by stefan
on 2021/02/01 11:51
on 2021/02/01 11:51
Change comment:
added breaking change for GetFactionRelationStatus()
Summary
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... ... @@ -48,7 +48,7 @@ 48 48 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 49 49 ((( 50 50 //In order to keep consistency with regards to the new behvior 'hostile' relation state and the older (deprecated) UI functions, the behavior of the deprecated GetFactionRelationStatus() function was changed according to the behavior of the GetRelationStatus()/GetRelationStatus2() functions which was done in the previous beta. 51 -Factions with a relation rating between -20 and -10 will now report a relation status of 'neutral' (aka: 1) instead of 'hostile'/'enemy' (aka:0).//51 +Factions with a relation rating between -20 and -10 will now report a relation status of 'neutral' (aka: 0) instead of 'hostile'/'enemy' (aka: 1).// 52 52 53 53 //If you rely on a handling where these factions are treated like enemies, please use the new GetFactionRelationStatus2() function instead. 54 54 //
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... ... @@ -1,1 +1,1 @@ 1 -101548 1901 +101548082 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/101548 190/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/101548082/Breaking Changes