Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 56.1
edited by owen
on 2020/01/29 16:57
Change comment: There is no comment for this version
To version 51.1
edited by nick
on 2020/01/08 17:05
Change comment: There is no comment for this version

Summary

Details

Page properties
Author
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1 -xwiki:XWiki.owen
1 +xwiki:XWiki.nick
Content
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34 34  Scripts
35 35  )))|(% colspan="1" %)(% colspan="1" %)
36 36  (((
37 -3.0 Beta 6
38 -)))|(% colspan="1" %)(% colspan="1" %)
39 -(((
40 -Changed behaviour of script action <get_ware_definition/>
41 -)))
42 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
43 -(((
44 -//<get_ware_definition/> previously filtered for equipment wares by default. This is now not the case and existing cases now use flags="equipment". Additional filter attributes for group and tags has also been added.//
45 -)))
46 -|(% colspan="1" %)(% colspan="1" %)
47 -(((
48 -Global
49 -)))|(% colspan="1" %)(% colspan="1" %)
50 -(((
51 51  3.0 Beta 5
52 52  )))|(% colspan="1" %)(% colspan="1" %)
53 53  (((
54 -Renamed all files in the **md**, ui, and **cutscenes** folders to lower-case
40 +Changes to $dockingbay.todockpos and $dockingbay.launchpos
55 55  )))
56 56  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
57 57  (((
58 -//All MD, UI, and cutscene files have been renamed as lower-case. For most users this should have no effect since files packed in catalogs are essentially case-insensitive. However, this change can affect users on Linux systems when running a mod that contains single files instead of a catalog, and/or when playing with unpacked base game files//. If your mod has XML patch files that are not packed in a catalog, the filenames must be lower-case to match the filenames in the base game. (For info on using mod catalogs, see the Readme of the X Catalog Tool.)\\
59 -
60 -//Note that this change has no effect on the actual content of scripts or cutscenes. The MD script/cutscene names are stored in the files, regardless of the filenames, so that references to them remain unchanged (e.g., "md.Setup.Start" references a cue in setup.xml).//
61 -)))
62 -|(% colspan="1" %)(% colspan="1" %)
63 -(((
64 -Scripts
65 -)))|(% colspan="1" %)(% colspan="1" %)
66 -(((
67 -3.0 Beta 5
68 -)))|(% colspan="1" %)(% colspan="1" %)
69 -(((
70 -Adjustments of some MD library cues in the base game to change their usage from **<include_actions>** to <run_actions>
71 -)))
72 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
73 -(((
74 -//Some MD library cues in the base game that were previously used with <include_actions> have been adjusted, so they must now be used with the new MD action <run_actions> instead. Mods that use such a library with <include_actions> will have to switch to <run_actions> as well. A list of affected libraries is not provided here. Note: Additional library cues may be adjusted in future builds without further warning.//
75 -)))
76 -|(% colspan="1" %)(% colspan="1" %)
77 -(((
78 -Scripts
79 -)))|(% colspan="1" %)(% colspan="1" %)
80 -(((
81 -3.0 Beta 5
82 -)))|(% colspan="1" %)(% colspan="1" %)
83 -(((
84 -Changes to $dockingbay.**todockpos** and $dockingbay.**launchpos**
85 -)))
86 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
87 -(((
88 88  //Before the change, positions are relative to $dockingbay.parent.
89 89  After the change, positions are relative to $dockingbay as specified in the documentation.//
90 90  )))
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124 124  3.0 Beta 1
125 125  )))|(% colspan="1" %)(% colspan="1" %)
126 126  (((
127 -**MissionBoard** support dropped
83 +MissionBoard support dropped
128 128  )))
129 129  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
130 130  (((
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135 135  )))|(((
136 136  3.0 Beta 1
137 137  )))|(((
138 -By default, **job/god entries** now only spawn objects in space added by the extension in which they are defined
94 +By default, job/god entries now only spawn objects in space added by the extension in which they are defined
139 139  )))
140 140  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
141 141  (((
Confluence.Code.ConfluencePageClass[0]
id
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1 -90539273
1 +89144724
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/90539273/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/89144724/Breaking Changes