Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
Summary
-
Page properties (2 modified, 0 added, 0 removed)
-
Objects (1 modified, 0 added, 0 removed)
Details
- Page properties
-
- Author
-
... ... @@ -1,1 +1,1 @@ 1 -xwiki:XWiki.k laus1 +xwiki:XWiki.nick - Content
-
... ... @@ -31,17 +31,17 @@ 31 31 ))) 32 32 |(% colspan="1" %)(% colspan="1" %) 33 33 ((( 34 - Scripts34 +Global 35 35 )))|(% colspan="1" %)(% colspan="1" %) 36 36 ((( 37 -3.0 Beta 537 +3.0 Beta 2 38 38 )))|(% colspan="1" %)(% colspan="1" %) 39 39 ((( 40 - Adjustmentsofsome MD librarycues inthe base gametochangetheir usage from**<include_actions>**to <run_actions>40 +Support for entity flag "**skillsvisible**" dropped 41 41 ))) 42 42 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 43 43 ((( 44 -// Some MD librarycuesin the basegamethatwerepreviously usedwith<include_actions>havebeenadjusted,sotheymustnowbeusedwiththenew MD action<run_actions>instead.Modsthat usesuchalibrary with<include_actions> will haveto switchto <run_actions> aswell. A list of affectedlibrariesisnot providedhere. Note:Additionallibrary cuesmaybeadjustedinfuture buildswithoutfurther warning.//44 +//Entity skills are always visible; that flag was a leftover from XR. We removed support for the script property .skillsvisible, the attribute "skillsvisible" of <set_entity_traits> and <set_npc_template_traits>, and the parameter "skillsvisible" of Lua function GetComponentData().// 45 45 ))) 46 46 |(% colspan="1" %)(% colspan="1" %) 47 47 ((( ... ... @@ -51,7 +51,7 @@ 51 51 3.0 Beta 5 52 52 )))|(% colspan="1" %)(% colspan="1" %) 53 53 ((( 54 -Changes to $dockingbay. **todockpos**and $dockingbay.**launchpos**54 +Changes to $dockingbay.todockpos and $dockingbay.launchpos 55 55 ))) 56 56 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 57 57 ((( ... ... @@ -58,20 +58,6 @@ 58 58 //Before the change, positions are relative to $dockingbay.parent. 59 59 After the change, positions are relative to $dockingbay as specified in the documentation.// 60 60 ))) 61 -|(% colspan="1" %)(% colspan="1" %) 62 -((( 63 -Global 64 -)))|(% colspan="1" %)(% colspan="1" %) 65 -((( 66 -3.0 Beta 2 67 -)))|(% colspan="1" %)(% colspan="1" %) 68 -((( 69 -Support for entity flag "**skillsvisible**" dropped 70 -))) 71 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 72 -((( 73 -//Entity skills are always visible; that flag was a leftover from XR. We removed support for the script property .skillsvisible, the attribute "skillsvisible" of <set_entity_traits> and <set_npc_template_traits>, and the parameter "skillsvisible" of Lua function GetComponentData().// 74 -))) 75 75 |((( 76 76 Scripts 77 77 )))|((( ... ... @@ -94,7 +94,7 @@ 94 94 3.0 Beta 1 95 95 )))|(% colspan="1" %)(% colspan="1" %) 96 96 ((( 97 - **MissionBoard**support dropped83 +MissionBoard support dropped 98 98 ))) 99 99 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 100 100 ((( ... ... @@ -105,7 +105,7 @@ 105 105 )))|((( 106 106 3.0 Beta 1 107 107 )))|((( 108 -By default, **job/god entries**now only spawn objects in space added by the extension in which they are defined94 +By default, job/god entries now only spawn objects in space added by the extension in which they are defined 109 109 ))) 110 110 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 111 111 (((
- Confluence.Code.ConfluencePageClass[0]
-
- id
-
... ... @@ -1,1 +1,1 @@ 1 -8914 83121 +89144012 - url
-
... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/8914 8312/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/89144012/Breaking Changes