Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
Summary
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Page properties (2 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
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... ... @@ -1,1 +1,1 @@ 1 -xwiki:XWiki. nick1 +xwiki:XWiki.klaus - Content
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... ... @@ -31,17 +31,17 @@ 31 31 ))) 32 32 |(% colspan="1" %)(% colspan="1" %) 33 33 ((( 34 - Global34 +Scripts 35 35 )))|(% colspan="1" %)(% colspan="1" %) 36 36 ((( 37 -3.0 Beta 237 +3.0 Beta 5 38 38 )))|(% colspan="1" %)(% colspan="1" %) 39 39 ((( 40 - Support for entityflag"**skillsvisible**"dropped40 +Adjustments of some MD library cues in the base game to change their usage from **<include_actions>** to <run_actions> 41 41 ))) 42 42 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 43 43 ((( 44 -// Entity skills are alwaysvisible;thatflag was aleftoverfromXR. Weremovedsupportforthescriptproperty .skillsvisible,the attribute"skillsvisible"of<set_entity_traits> and <set_npc_template_traits>,andtheparameter"skillsvisible"of LuafunctionGetComponentData().//44 +//Some MD library cues in the base game that were previously used with <include_actions> have been adjusted, so they must now be used with the new MD action <run_actions> instead. Mods that use such a library with <include_actions> will have to switch to <run_actions> as well. A list of affected libraries is not provided here. Note: Additional library cues may be adjusted in future builds without further warning.// 45 45 ))) 46 46 |(% colspan="1" %)(% colspan="1" %) 47 47 ((( ... ... @@ -51,7 +51,7 @@ 51 51 3.0 Beta 5 52 52 )))|(% colspan="1" %)(% colspan="1" %) 53 53 ((( 54 -Changes to $dockingbay.todockpos and $dockingbay.launchpos 54 +Changes to $dockingbay.**todockpos** and $dockingbay.**launchpos** 55 55 ))) 56 56 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 57 57 ((( ... ... @@ -58,6 +58,20 @@ 58 58 //Before the change, positions are relative to $dockingbay.parent. 59 59 After the change, positions are relative to $dockingbay as specified in the documentation.// 60 60 ))) 61 +|(% colspan="1" %)(% colspan="1" %) 62 +((( 63 +Global 64 +)))|(% colspan="1" %)(% colspan="1" %) 65 +((( 66 +3.0 Beta 2 67 +)))|(% colspan="1" %)(% colspan="1" %) 68 +((( 69 +Support for entity flag "**skillsvisible**" dropped 70 +))) 71 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 72 +((( 73 +//Entity skills are always visible; that flag was a leftover from XR. We removed support for the script property .skillsvisible, the attribute "skillsvisible" of <set_entity_traits> and <set_npc_template_traits>, and the parameter "skillsvisible" of Lua function GetComponentData().// 74 +))) 61 61 |((( 62 62 Scripts 63 63 )))|((( ... ... @@ -80,7 +80,7 @@ 80 80 3.0 Beta 1 81 81 )))|(% colspan="1" %)(% colspan="1" %) 82 82 ((( 83 -MissionBoard support dropped 97 +**MissionBoard** support dropped 84 84 ))) 85 85 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 86 86 ((( ... ... @@ -91,7 +91,7 @@ 91 91 )))|((( 92 92 3.0 Beta 1 93 93 )))|((( 94 -By default, job/god entries now only spawn objects in space added by the extension in which they are defined 108 +By default, **job/god entries** now only spawn objects in space added by the extension in which they are defined 95 95 ))) 96 96 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 97 97 (((
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... ... @@ -1,1 +1,1 @@ 1 -8914 40121 +89148312 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/8914 4012/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/89148312/Breaking Changes