Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
Summary
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Page properties (1 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
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... ... @@ -31,34 +31,6 @@ 31 31 ))) 32 32 |(% colspan="1" %)(% colspan="1" %) 33 33 ((( 34 -Global 35 -)))|(% colspan="1" %)(% colspan="1" %) 36 -((( 37 -3.0 Beta 2 38 -)))|(% colspan="1" %)(% colspan="1" %) 39 -((( 40 -Support for entity flag "**skillsvisible**" dropped 41 -))) 42 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 43 -((( 44 -//Entity skills are always visible; that flag was a leftover from XR. We removed support for the script property .skillsvisible, the attribute "skillsvisible" of <set_entity_traits> and <set_npc_template_traits>, and the parameter "skillsvisible" of Lua function GetComponentData().// 45 -))) 46 -|(% colspan="1" %)(% colspan="1" %) 47 -((( 48 -Global 49 -)))|(% colspan="1" %)(% colspan="1" %) 50 -((( 51 -3.0 Beta 1 52 -)))|(% colspan="1" %)(% colspan="1" %) 53 -((( 54 -MissionBoard support dropped 55 -))) 56 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 57 -((( 58 -//MissionBoards was a dummy asset type which was only used during early development and never meant to be shipped in the released version. If any mod tried to make use of this asset type, undefined behavior would occur. Therefore we cleaned things up in 3.0 Beta 1 including deprecating/removing any related UI/script function.// 59 -))) 60 -|(% colspan="1" %)(% colspan="1" %) 61 -((( 62 62 Scripts 63 63 )))|(% colspan="1" %)(% colspan="1" %) 64 64 ((( ... ... @@ -69,7 +69,7 @@ 69 69 ))) 70 70 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 71 71 ((( 72 - //Due to engine changes, script action <add_actor_to_room/> has had the attribute 'room' changed to 'object', which is more accurate. Most likely requires a 'position' if a slot is not provided.//44 +Due to engine changes, script action <add_actor_to_room/> has had the attribute 'room' changed to 'object', which is more accurate. Most likely requires a 'position' if a slot is not provided. 73 73 ))) 74 74 |(% colspan="1" %)(% colspan="1" %) 75 75 ((( ... ... @@ -169,33 +169,8 @@ 169 169 ((( 170 170 //GetMiniGameCursorPosition() was a left over from the XR era and never supposed to be shipped with X4. The function practically always returned 0 and hence we don't expect the removal of this obsolete function causing any actual mod to break.// 171 171 ))) 172 -|((( 173 -UI core 174 -)))|((( 175 -3.0 Beta 1 176 -)))|((( 177 -**FFI: **GetLocalizedInteractiveNotificationKey can return icon placeholders 178 -))) 179 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 180 -((( 181 -//In 3.0 Beta 1 we added support to display icons for keyboard bindings, if an icon is available for the specified keys. This results in GetLocalizedInteractiveNotificationKey() potentially returning a different text now if such an icon is assigned to the mapped key/button.// 182 -))) 183 183 |(% colspan="1" %)(% colspan="1" %) 184 184 ((( 185 -UI extensions 186 -)))|(% colspan="1" %)(% colspan="1" %) 187 -((( 188 -3.0 Beta 1 189 -)))|(% colspan="1" %)(% colspan="1" %) 190 -((( 191 -**FFI: **UIWeaponMod returned by GetInstalledWeaponMod() now includes property SurfaceElementFactor 192 -))) 193 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 194 -((( 195 -//In 3.0 Beta 1 we added support for a new weapon mod property "SurfaceElementFactor" to allow weapons to deal increased damage to surface elements such as Shield Generators, Turrets or Engines.// 196 -))) 197 -|(% colspan="1" %)(% colspan="1" %) 198 -((( 199 199 Scripts 200 200 )))|(% colspan="1" %)(% colspan="1" %) 201 201 ((( ... ... @@ -207,7 +207,7 @@ 207 207 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 208 208 ((( 209 209 //$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used.// 210 -//It now returns true if $ware is illegal to any faction in the game.// 157 +\\//It now returns true if $ware is illegal to any faction in the game.// 211 211 ))) 212 212 |(% colspan="1" %)(% colspan="1" %) 213 213 ((( ... ... @@ -238,30 +238,6 @@ 238 238 //old params: param = venture details, param2 = ships involved, param3 = duration// 239 239 //new params: param = venture detail list: [mission name, mission type], param2 = list of ships involved, param3 = duration// 240 240 ))) 241 -|((( 242 -Scripts 243 -)))|((( 244 -3.0 Beta 1 245 -)))|((( 246 -**<set_object_wing_name/>** removed, 247 -**<set_object_fleet_name/>** added 248 -))) 249 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 250 -((( 251 -//The common action <set_object_wing_name/> has been replaced with <set_object_fleet_name/>// 252 -))) 253 -|((( 254 -Scripts 255 -)))|((( 256 -3.0 Beta 1 257 -)))|((( 258 -**$controllable.wing.*** removed, 259 -**$controllable.fleet.*** added 260 -))) 261 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 262 -((( 263 -$controllable.wing.name, $controllable.wing.iscommander, and $controllable.wing.commander have been replaced with $controllable.fleet.name, $controllable.fleet.iscommander, and $controllable.fleet.commander 264 -))) 265 265 |(% colspan="3" %)(% colspan="3" %) 266 266 ((( 267 267 == 2.60 ==
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... ... @@ -1,1 +1,1 @@ 1 -8 83458051 +86048772 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/8 8345805/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/86048772/Breaking Changes