Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 42.1
edited by nick
on 2019/11/05 12:12
Change comment: There is no comment for this version
To version 18.1
edited by florian
on 2019/02/05 11:28
Change comment: There is no comment for this version

Summary

Details

Page properties
Author
... ... @@ -1,1 +1,1 @@
1 -xwiki:XWiki.nick
1 +xwiki:XWiki.florian
Content
... ... @@ -25,326 +25,7 @@
25 25  )))|=(((
26 26  Summary
27 27  )))
28 -|(% colspan="3" %)(% colspan="3" %)
29 -(((
30 -== 3.00 ==
31 -)))
32 -|(% colspan="1" %)(% colspan="1" %)
33 -(((
34 -Global
35 -)))|(% colspan="1" %)(% colspan="1" %)
36 -(((
37 -3.0 Beta 1
38 -)))|(% colspan="1" %)(% colspan="1" %)
39 -(((
40 -MissionBoard support dropped.
41 -)))
42 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
43 -(((
44 -//MissionBoards was a dummy asset type which was only used during early development and never meant to be shipped in the released version. If any mod tried to make use of this asset type, undefined behavior would occur. Therefore we cleaned things up in 3.0 Beta 1 including deprecating/removing any related UI/script function.//
45 -)))
46 -|(% colspan="1" %)(% colspan="1" %)
47 -(((
48 -Scripts
49 -)))|(% colspan="1" %)(% colspan="1" %)
50 -(((
51 -3.0 Beta 1
52 -)))|(% colspan="1" %)(% colspan="1" %)
53 -(((
54 -Script action **<add_actor_to_room/> **attribute **'room'** renamed to **'object'**
55 -)))
56 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
57 -(((
58 -//Due to engine changes, script action <add_actor_to_room/> has had the attribute 'room' changed to 'object', which is more accurate. Most likely requires a 'position' if a slot is not provided.//
59 -)))
60 -|(% colspan="1" %)(% colspan="1" %)
61 -(((
62 -Scripts
63 -)))|(% colspan="1" %)(% colspan="1" %)
64 -(((
65 -3.0 Beta 1
66 -)))|(% colspan="1" %)(% colspan="1" %)
67 -(((
68 -Script action **<set_doors_locked/>** attribute **'group'** changed
69 -)))
70 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
71 -(((
72 -//The 'group' attribute of <set_doors_locked/> can no longer be a list. It must be a single tag value. Previously, a list containing one tag was accepted, which was redundant.//
73 -)))
74 -|(% colspan="1" %)(% colspan="1" %)
75 -(((
76 -Scripts
77 -)))|(% colspan="1" %)(% colspan="1" %)
78 -(((
79 -3.0 Beta 1
80 -)))|(% colspan="1" %)(% colspan="1" %)
81 -(((
82 -Script conditions **<event_hack_*/>** and **<event_controlpanel_hack_*/>** removed
83 -)))
84 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
85 -(((
86 -//These events were never triggered, with the exception of <event_hack_started/> on the player entity for instant control panel hacks. Use <event_player_hacked_object> instead.//
87 -)))
88 -|(% colspan="1" %)(% colspan="1" %)
89 -(((
90 -Scripts
91 -)))|(% colspan="1" %)(% colspan="1" %)
92 -(((
93 -3.0 Beta 1
94 -)))|(% colspan="1" %)(% colspan="1" %)
95 -(((
96 -Script actions **<set_hack_target/>** and **<abort_hack/>** removed
97 -)))
98 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
99 -(((
100 -//These actions had no effect and were removed.//
101 -)))
102 -|(% colspan="1" %)(% colspan="1" %)
103 -(((
104 -Scripts
105 -)))|(% colspan="1" %)(% colspan="1" %)
106 -(((
107 -3.0 Beta 1
108 -)))|(% colspan="1" %)(% colspan="1" %)
109 -(((
110 -**<setup_conversation_minigame/>** script action removed
111 -)))
112 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
113 -(((
114 -//The script action was a leftover from the XR era and was never supported in X4 and couldn't be used in a meaningful way. It was therefore decided to better drop it altogether as it's not expected having been used by any mods.//
115 -)))
116 -|(% colspan="1" %)(% colspan="1" %)
117 -(((
118 -Scripts
119 -)))|(% colspan="1" %)(% colspan="1" %)
120 -(((
121 -3.0 Beta 1
122 -)))|(% colspan="1" %)(% colspan="1" %)
123 -(((
124 -<add_player_choice_*> **confidence** attribute removed
125 -)))
126 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
127 -(((
128 -//The default confidence of player options is another leftover from the XR era and had no effect in X4.//
129 -)))
130 -|(% colspan="1" %)(% colspan="1" %)
131 -(((
132 -Scripts
133 -)))|(% colspan="1" %)(% colspan="1" %)
134 -(((
135 -3.0 Beta 1
136 -)))|(% colspan="1" %)(% colspan="1" %)
137 -(((
138 -**<hack_via_control_panel/>** script action removed
139 -)))
140 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
141 -(((
142 -//Unused script action <hack_via_control_panel/> was removed.//
143 -)))
144 -|(% colspan="1" %)(% colspan="1" %)
145 -(((
146 -UI core
147 -)))|(% colspan="1" %)(% colspan="1" %)
148 -(((
149 -3.0 Beta 1
150 -)))|(% colspan="1" %)(% colspan="1" %)
151 -(((
152 -**Lua: **GetMiniGameCursorPosition() removed
153 -)))
154 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
155 -(((
156 -//GetMiniGameCursorPosition() was a left over from the XR era and never supposed to be shipped with X4. The function practically always returned 0 and hence we don't expect the removal of this obsolete function causing any actual mod to break.//
157 -)))
158 158  |(((
159 -UI core
160 -)))|(((
161 -3.0 Beta 1
162 -)))|(((
163 -**FFI: **GetLocalizedInteractiveNotificationKey can return icon placeholders
164 -)))
165 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
166 -(((
167 -//In 3.0 Beta 1 we added support to display icons for keyboard bindings, if an icon is available for the specified keys. This results in GetLocalizedInteractiveNotificationKey() potentially returning a different text now if such an icon is assigned to the mapped key/button.//
168 -)))
169 -|(% colspan="1" %)(% colspan="1" %)
170 -(((
171 -Scripts
172 -)))|(% colspan="1" %)(% colspan="1" %)
173 -(((
174 -3.0 Beta 1
175 -)))|(% colspan="1" %)(% colspan="1" %)
176 -(((
177 -**$ware.illegal** updated
178 -)))
179 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
180 -(((
181 -//$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used.//
182 -//It now returns true if $ware is illegal to any faction in the game.//
183 -)))
184 -|(% colspan="1" %)(% colspan="1" %)
185 -(((
186 -Scripts
187 -)))|(% colspan="1" %)(% colspan="1" %)
188 -(((
189 -3.0 Beta 1
190 -)))|(% colspan="1" %)(% colspan="1" %)
191 -(((
192 -MD script **RML_Flight_Along_Path** removed
193 -)))
194 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
195 -(((
196 -//The MD script RML_Flight_Along_Path was not referened and was removed.//
197 -)))
198 -|(% colspan="1" %)(% colspan="1" %)
199 -(((
200 -Scripts
201 -)))|(% colspan="1" %)(% colspan="1" %)
202 -(((
203 -3.0 Beta 1
204 -)))|(% colspan="1" %)(% colspan="1" %)
205 -(((
206 -parameters of **<event_venture_mission_completed/>** changed
207 -)))
208 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
209 -(((
210 -//old params: param = venture details, param2 = ships involved, param3 = duration//
211 -//new params: param = venture detail list: [mission name, mission type], param2 = list of ships involved, param3 = duration//
212 -)))
213 -|(((
214 -Scripts
215 -)))|(((
216 -3.0 Beta 1
217 -)))|(((
218 -**<set_object_wing_name/>** removed,
219 -**<set_object_fleet_name/>** added
220 -)))
221 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
222 -(((
223 -//The common action <set_object_wing_name/> has been replaced with <set_object_fleet_name/>//
224 -)))
225 -|(((
226 -Scripts
227 -)))|(((
228 -3.0 Beta 1
229 -)))|(((
230 -**$controllable.wing.*** removed,
231 -**$controllable.fleet.*** added
232 -)))
233 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
234 -(((
235 -$controllable.wing.name, $controllable.wing.iscommander, and $controllable.wing.commander have been replaced with $controllable.fleet.name, $controllable.fleet.iscommander, and $controllable.fleet.commander
236 -)))
237 -|(% colspan="3" %)(% colspan="3" %)
238 -(((
239 -== 2.60 ==
240 -)))
241 -|(((
242 -Scripts
243 -)))|(((
244 -2.60 Beta 1
245 -)))|(((
246 -'**checkoperational**' filter behaviour changed
247 -)))
248 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
249 -(((
250 -//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.//
251 -
252 -//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.//
253 -)))
254 -|(((
255 -Scripts
256 -)))|(((
257 -2.60 Beta 1
258 -)))|(((
259 -$container.**supplyresources** behavior changed
260 -)))
261 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
262 -(((
263 -//The script keyword $container.supplyresources now includes reserved wares.//
264 -)))
265 -|(% colspan="3" %)(% colspan="3" %)
266 -(((
267 -== 2.20 ==
268 -)))
269 -|(% colspan="1" %)(% colspan="1" %)
270 -(((
271 -UI core
272 -)))|(% colspan="1" %)(% colspan="1" %)
273 -(((
274 -2.20 Beta 3/4
275 -)))|(% colspan="1" %)(% colspan="1" %)
276 -(((
277 -**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined.
278 -)))
279 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
280 -(((
281 -//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active.
282 -In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.//
283 -
284 -//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point.
285 -//
286 -)))
287 -|(% colspan="1" %)(% colspan="1" %)
288 -(((
289 -Scripts
290 -)))|(% colspan="1" %)(% colspan="1" %)
291 -(((
292 -2.20 Beta 3
293 -)))|(% colspan="1" %)(% colspan="1" %)
294 -(((
295 -Attribute for build related conditions e.g. **<event_build_finished/>** renamed from 'buildmodule' to 'buildprocessor'
296 -)))
297 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
298 -(((
299 -//The underlying behaviour remains the same in that it involves the buildprocessor, not the buildmodule. The attribute name has simply been corrected.//
300 -)))
301 -|(% colspan="3" %)(% colspan="3" %)
302 -(((
303 -== 2.00 ==
304 -)))
305 -|(% colspan="1" %)(% colspan="1" %)
306 -(((
307 -Scripts
308 -)))|(% colspan="1" %)(% colspan="1" %)
309 -(((
310 -2.00 Beta 1
311 -)))|(% colspan="1" %)(% colspan="1" %)
312 -(((
313 -**<event_build_finished/> **param2 now returns null instead of a construction sequence
314 -)))
315 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
316 -(((
317 -//The construction sequence which was finished should now be accessed via the buildtask provided via param3.//
318 -)))
319 -|(% colspan="1" %)(% colspan="1" %)
320 -(((
321 -Scripts
322 -)))|(% colspan="1" %)(% colspan="1" %)
323 -(((
324 -2.00 Beta 1
325 -)))|(% colspan="1" %)(% colspan="1" %)
326 -(((
327 -**param.boarding.{...}** strength parameters removed
328 -)))
329 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
330 -(((
331 -//The 'recruitstrength', 'veteranstrength' and 'elitestrength' script parameters were no longer required for balancing the boarding gameplay, and were removed.//
332 -)))
333 -|(% colspan="1" %)(% colspan="1" %)
334 -(((
335 -Scripts
336 -)))|(% colspan="1" %)(% colspan="1" %)
337 -(((
338 -2.00 Beta 1
339 -)))|(% colspan="1" %)(% colspan="1" %)
340 -(((
341 -**$defensible.boardee/$defensible.boarder** and **<set_object_boarder/>/<remove_object_boarder/>** removed
342 -)))
343 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
344 -(((
345 -//Due to changes to boarding in X4, the boarding connections accessed by these script properties and actions became redundent and thus, removed. Any connections set by these actions in a savegame will not survive loading.//
346 -)))
347 -|(((
348 348  UI extensions
349 349  )))|(((
350 350  2.00 Beta 1
... ... @@ -394,7 +394,7 @@
394 394  )))|(((
395 395  2.00 Beta 1
396 396  )))|(((
397 -**<shoot/>/<shoot_at/>** attribute changes.
78 +Attribute changes to **<shoot/>** and **<shoot_at/>**
398 398  )))
399 399  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
400 400  (((
... ... @@ -409,11 +409,11 @@
409 409  )))|(((
410 410  2.00 Beta 1
411 411  )))|(((
412 -**FFI: GetBuildTask()/GetNumBuildTasks()** got a new "buildmoduleid" parameter.(% class="confluenceTd" %)
93 +**FFI**: Added "**buildmoduleid**" parameter to (% style="color: rgb(0,0,0);" %)**GetBuildTasks() **and (% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)**GetNumBuildTasks()**(% style="color: rgb(0,0,0);" %).
413 413  )))
414 414  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
415 415  (((
416 -//Added possibility to query build tasks of a certain buildmodule.//
97 +Added possibility to query build tasks of a certain buildmodule.
417 417  )))
418 418  |(((
419 419  UI extensions
... ... @@ -420,11 +420,11 @@
420 420  )))|(((
421 421  2.00 Beta 1
422 422  )))|(((
423 -**Lua:** **GetLibraryEntry()** retrieved a new "buildresources" field.
104 +**Lua: **Added "**buildresources**" field to the return value of **GetLibraryEntry()** for buildmodules.
424 424  )))
425 425  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
426 426  (((
427 -//Added list of resources a buildmodule needs to build.//
108 +Added list of resources a buildmodule needs to build.
428 428  )))
429 429  |(((
430 430  UI extensions
... ... @@ -431,11 +431,11 @@
431 431  )))|(((
432 432  2.00 Beta 1
433 433  )))|(((
434 -(% style="color: rgb(0,0,0);" %)**Lua:**(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)** CalculateTotalHullFraction()**(% style="color: rgb(0,0,0);" %)** **(%%)was removed.(% style="color: rgb(0,0,0);" %)
115 +**Lua: **Removed (% style="color: rgb(0,0,0);" %)**CalculateTotalHullFraction().**
435 435  )))
436 436  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
437 437  (((
438 -//Unused, derelict function from XR - use GetComponentData(..., "hullpercent") instead.//
119 +Unused, derelict function from XR - use **GetComponentData(..., "hullpercent")** instead
439 439  )))
440 440  |(((
441 441  UI extensions
... ... @@ -442,26 +442,22 @@
442 442  )))|(((
443 443  2.00 Beta 1
444 444  )))|(((
445 -**FFI: (% style="color: rgb(0,0,0);" %)RequestDockAtReason()/(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)UndockPlayerShip()(%%) **changed their return values.(% style="color: rgb(0,0,0);" class="confluenceTd" %)
126 +**FFI: **Changed return value of (% style="color: rgb(0,0,0);" %)**RequestDockAtReason()** and (% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)**UndockPlayerShip()**.
446 446  )))
447 447  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
448 448  (((
449 -//Changed return value type to const char* to better identify failure reasons in Lua script.//
130 +Changed return value type to **const char*** to better identify failure reasons in lua script.
450 450  )))
451 -|(% colspan="3" %)(% colspan="3" %)
452 -(((
453 -== 1.50 ==
454 -)))
455 455  |(((
456 456  UI extensions
457 457  )))|(((
458 458  1.50 Beta 3
459 459  )))|(((
460 -**Lua: GetComponentData() **changed behavior of "docksizes" propertly.(% class="confluenceTd" %)
137 +**Lua: **Changed **GetComponentData() **property (% style="color: rgb(0,0,0);" %)"**docksizes**".
461 461  )))
462 462  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
463 463  (((
464 -//The "docksizes" property no longer includes internal ship storage docks.//
141 +The "**docksizes**" property no longer includes internal ship storage docks.
465 465  )))
466 466  |(((
467 467  All
... ... @@ -468,7 +468,7 @@
468 468  )))|(((
469 469  1.50 Beta 2
470 470  )))|(((
471 -**Meaning of "Shipyard"** was corrected throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).
148 +Corrected **meaning of "Shipyard"** throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).
472 472  )))
473 473  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
474 474  (((
... ... @@ -483,11 +483,11 @@
483 483  )))|(((
484 484  1.50 Beta 2
485 485  )))|(((
486 -**FFI: UpgradeGroupInfo **datatype was changed.(% class="confluenceTd" %)
163 +**FFI**: Added "**operational**" field to (% style="color: rgb(0,0,0);" %)**UpgradeGroupInfo **struct.
487 487  )))
488 488  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
489 489  (((
490 -//Added new "operational" field to retrieve information about number of operational upgrades in a group.//
167 +Added information about number of operational upgrades in a group, affected functions: (% style="color: rgb(0,0,0);" %)**GetUpgradeGroupInfo().**
491 491  )))
492 492  |(% colspan="1" %)(% colspan="1" %)
493 493  (((
... ... @@ -497,7 +497,7 @@
497 497  1.50 Beta 1
498 498  )))|(% colspan="1" %)(% colspan="1" %)
499 499  (((
500 -**FFI: SetGuidance()** removed useinfopoint argument.
177 +**FFI:** Removed **SetGuidance()** argument useinfopoint.
501 501  )))
502 502  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
503 503  (((
... ... @@ -511,39 +511,31 @@
511 511  )))|(((
512 512  1.50 Beta 1
513 513  )))|(((
514 -**FFI: CancelConstruction() **changed its return value.(% class="confluenceTd" %)
191 +**FFI:** Changed return value for (% style="color: rgb(0,0,0);" %)**CancelConstruction()**.
515 515  )))
516 516  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
517 517  (((
518 -(% style="color: rgb(0,0,0);" %)//CancelConstruction() now returns if the cancellation was successful. //
195 +(% style="color: rgb(0,0,0);" %)**CancelConstruction()** now returns if the cancellation was successful.
519 519  )))
520 -|(% colspan="3" %)(% colspan="3" %)
521 -(((
522 -== 1.32 ==
523 -)))
524 524  |(((
525 525  UI extensions
526 526  )))|(((
527 527  1.32
528 528  )))|(((
529 -**Lua: GetComponentData() **removed the "nextdestname" property.
202 +**Lua:** Removed **GetComponentData()** property "**nextdestname**".
530 530  )))
531 531  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
532 532  (((
533 -//Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
206 +//Instead of "nextdestname", use the GetComponentData() properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
534 534  )))
535 -|(% colspan="3" %)(% colspan="3" %)
536 -(((
537 -== 1.20 ==
538 -)))
539 539  |(((
540 540  UI extensions
541 541  )))|(((
542 542  1.20
543 543  )))|(((
544 -**FFI: GetAAOption()** got a new "useconfig" parameter.(% class="confluenceTd" %)
213 +**FFI**: Added "**useconfig**" parameter to (% style="color: rgb(0,0,0);" %)**GetAAOption()**.
545 545  )))
546 546  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
547 547  (((
548 -//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)GetAAOption() gets the option to retrieve the config settings.//
217 +The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)**GetAAOption() **gets the option to retrieve the config settings.
549 549  )))
Confluence.Code.ConfluencePageClass[0]
id
... ... @@ -1,1 +1,1 @@
1 -87917725
1 +78578520
url
... ... @@ -1,1 +1,1 @@
1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/87917725/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/78578520/Breaking Changes