Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
Summary
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Page properties (2 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
Details
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... ... @@ -1,1 +1,1 @@ 1 -xwiki:XWiki. stefan1 +xwiki:XWiki.owen - Content
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... ... @@ -25,232 +25,11 @@ 25 25 )))|=((( 26 26 Summary 27 27 ))) 28 -|(% colspan="3" %)(% colspan="3" %) 29 -((( 30 -== 3.00 == 31 -))) 32 32 |(% colspan="1" %)(% colspan="1" %) 33 33 ((( 34 34 Scripts 35 35 )))|(% colspan="1" %)(% colspan="1" %) 36 36 ((( 37 -3.0 Beta 1 38 -)))|(% colspan="1" %)(% colspan="1" %) 39 -((( 40 -Script action **<add_actor_to_room/> **attribute **'room'** renamed to **'object'** 41 -))) 42 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 43 -((( 44 -Due to engine changes, script action <add_actor_to_room/> has had the attribute 'room' changed to 'object', which is more accurate. Most likely requires a 'position' if a slot is not provided. 45 -))) 46 -|(% colspan="1" %)(% colspan="1" %) 47 -((( 48 -Scripts 49 -)))|(% colspan="1" %)(% colspan="1" %) 50 -((( 51 -3.0 Beta 1 52 -)))|(% colspan="1" %)(% colspan="1" %) 53 -((( 54 -Script action **<set_doors_locked/>** attribute **'group'** changed 55 -))) 56 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 57 -((( 58 -//The 'group' attribute of <set_doors_locked/> can no longer be a list. It must be a single tag value. Previously, a list containing one tag was accepted, which was redundant.// 59 -))) 60 -|(% colspan="1" %)(% colspan="1" %) 61 -((( 62 -Scripts 63 -)))|(% colspan="1" %)(% colspan="1" %) 64 -((( 65 -3.0 Beta 1 66 -)))|(% colspan="1" %)(% colspan="1" %) 67 -((( 68 -Script conditions **<event_hack_*/>** and **<event_controlpanel_hack_*/>** removed 69 -))) 70 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 71 -((( 72 -//These events were never triggered, with the exception of <event_hack_started/> on the player entity for instant control panel hacks. Use <event_player_hacked_object> instead.// 73 -))) 74 -|(% colspan="1" %)(% colspan="1" %) 75 -((( 76 -Scripts 77 -)))|(% colspan="1" %)(% colspan="1" %) 78 -((( 79 -3.0 Beta 1 80 -)))|(% colspan="1" %)(% colspan="1" %) 81 -((( 82 -Script actions **<set_hack_target/>** and **<abort_hack/>** removed 83 -))) 84 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 85 -((( 86 -//These actions had no effect and were removed.// 87 -))) 88 -|(% colspan="1" %)(% colspan="1" %) 89 -((( 90 -Scripts 91 -)))|(% colspan="1" %)(% colspan="1" %) 92 -((( 93 -3.0 Beta 1 94 -)))|(% colspan="1" %)(% colspan="1" %) 95 -((( 96 -**<setup_conversation_minigame/>** script action removed 97 -))) 98 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 99 -((( 100 -//The script action was a leftover from the XR era and was never supported in X4 and couldn't be used in a meaningful way. It was therefore decided to better drop it altogether as it's not expected having been used by any mods.// 101 -))) 102 -|(% colspan="1" %)(% colspan="1" %) 103 -((( 104 -Scripts 105 -)))|(% colspan="1" %)(% colspan="1" %) 106 -((( 107 -3.0 Beta 1 108 -)))|(% colspan="1" %)(% colspan="1" %) 109 -((( 110 -<add_player_choice_*> **confidence** attribute removed 111 -))) 112 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 113 -((( 114 -//The default confidence of player options is another leftover from the XR era and had no effect in X4.// 115 -))) 116 -|(% colspan="1" %)(% colspan="1" %) 117 -((( 118 -Scripts 119 -)))|(% colspan="1" %)(% colspan="1" %) 120 -((( 121 -3.0 Beta 1 122 -)))|(% colspan="1" %)(% colspan="1" %) 123 -((( 124 -**<hack_via_control_panel/>** script action removed 125 -))) 126 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 127 -((( 128 -//Unused script action <hack_via_control_panel/> was removed.// 129 -))) 130 -|(% colspan="1" %)(% colspan="1" %) 131 -((( 132 -UI core 133 -)))|(% colspan="1" %)(% colspan="1" %) 134 -((( 135 -3.0 Beta 1 136 -)))|(% colspan="1" %)(% colspan="1" %) 137 -((( 138 -**Lua: **GetMiniGameCursorPosition() removed 139 -))) 140 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 141 -((( 142 -//GetMiniGameCursorPosition() was a left over from the XR era and never supposed to be shipped with X4. The function practically always returned 0 and hence we don't expect the removal of this obsolete function causing any actual mod to break.// 143 -))) 144 -|((( 145 -UI core 146 -)))|((( 147 -3.0 Beta 1 148 -)))|((( 149 -**FFI: **GetLocalizedInteractiveNotificationKey can return icon placeholders 150 -))) 151 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 152 -((( 153 -//In 3.0 Beta 1 we added support to display icons for keyboard bindings, if an icon is available for the specified keys. This results in GetLocalizedInteractiveNotificationKey() potentially returning a different text now if such an icon is assigned to the mapped key/button.// 154 -))) 155 -|(% colspan="1" %)(% colspan="1" %) 156 -((( 157 -Scripts 158 -)))|(% colspan="1" %)(% colspan="1" %) 159 -((( 160 -3.0 Beta 1 161 -)))|(% colspan="1" %)(% colspan="1" %) 162 -((( 163 -**$ware.illegal** updated 164 -))) 165 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 166 -((( 167 -//$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used.// 168 -//It now returns true if $ware is illegal to any faction in the game.// 169 -))) 170 -|(% colspan="1" %)(% colspan="1" %) 171 -((( 172 -Scripts 173 -)))|(% colspan="1" %)(% colspan="1" %) 174 -((( 175 -3.0 Beta 1 176 -)))|(% colspan="1" %)(% colspan="1" %) 177 -((( 178 -MD script **RML_Flight_Along_Path** removed 179 -))) 180 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 181 -((( 182 -//The MD script RML_Flight_Along_Path was not referened and was removed.// 183 -))) 184 -|(% colspan="1" %)(% colspan="1" %) 185 -((( 186 -Scripts 187 -)))|(% colspan="1" %)(% colspan="1" %) 188 -((( 189 -3.0 Beta 1 190 -)))|(% colspan="1" %)(% colspan="1" %) 191 -((( 192 -parameters of **<event_venture_mission_completed/>** changed 193 -))) 194 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 195 -((( 196 -//old params: param = venture details, param2 = ships involved, param3 = duration// 197 -//new params: param = venture detail list: [mission name, mission type], param2 = list of ships involved, param3 = duration// 198 -))) 199 -|(% colspan="3" %)(% colspan="3" %) 200 -((( 201 -== 2.60 == 202 -))) 203 -|((( 204 -Scripts 205 -)))|((( 206 -2.60 Beta 1 207 -)))|((( 208 -'**checkoperational**' filter behaviour changed 209 -))) 210 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 211 -((( 212 -//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.// 213 - 214 -//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.// 215 -))) 216 -|((( 217 -Scripts 218 -)))|((( 219 -2.60 Beta 1 220 -)))|((( 221 -$container.**supplyresources** behavior changed 222 -))) 223 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 224 -((( 225 -//The script keyword $container.supplyresources now includes reserved wares.// 226 -))) 227 -|(% colspan="3" %)(% colspan="3" %) 228 -((( 229 -== 2.20 == 230 -))) 231 -|(% colspan="1" %)(% colspan="1" %) 232 -((( 233 -UI core 234 -)))|(% colspan="1" %)(% colspan="1" %) 235 -((( 236 -2.20 Beta 3/4 237 -)))|(% colspan="1" %)(% colspan="1" %) 238 -((( 239 -**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined. 240 -))) 241 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 242 -((( 243 -//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active. 244 -In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.// 245 - 246 -//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point. 247 -// 248 -))) 249 -|(% colspan="1" %)(% colspan="1" %) 250 -((( 251 -Scripts 252 -)))|(% colspan="1" %)(% colspan="1" %) 253 -((( 254 254 2.20 Beta 3 255 255 )))|(% colspan="1" %)(% colspan="1" %) 256 256 ((( ... ... @@ -260,10 +260,6 @@ 260 260 ((( 261 261 //The underlying behaviour remains the same in that it involves the buildprocessor, not the buildmodule. The attribute name has simply been corrected.// 262 262 ))) 263 -|(% colspan="3" %)(% colspan="3" %) 264 -((( 265 -== 2.00 == 266 -))) 267 267 |(% colspan="1" %)(% colspan="1" %) 268 268 ((( 269 269 Scripts ... ... @@ -410,10 +410,6 @@ 410 410 ((( 411 411 //Changed return value type to const char* to better identify failure reasons in Lua script.// 412 412 ))) 413 -|(% colspan="3" %)(% colspan="3" %) 414 -((( 415 -== 1.50 == 416 -))) 417 417 |((( 418 418 UI extensions 419 419 )))|((( ... ... @@ -479,10 +479,6 @@ 479 479 ((( 480 480 (% style="color: rgb(0,0,0);" %)//CancelConstruction() now returns if the cancellation was successful. // 481 481 ))) 482 -|(% colspan="3" %)(% colspan="3" %) 483 -((( 484 -== 1.32 == 485 -))) 486 486 |((( 487 487 UI extensions 488 488 )))|((( ... ... @@ -494,10 +494,6 @@ 494 494 ((( 495 495 //Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.// 496 496 ))) 497 -|(% colspan="3" %)(% colspan="3" %) 498 -((( 499 -== 1.20 == 500 -))) 501 501 |((( 502 502 UI extensions 503 503 )))|(((
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... ... @@ -1,1 +1,1 @@ 1 -8 68352431 +80052231 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/8 6835243/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/80052231/Breaking Changes