Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 37.1
edited by nick
on 2019/09/02 12:03
Change comment: There is no comment for this version
To version 22.1
edited by stefan
on 2019/02/08 12:09
Change comment: multiple corrections/layout tweaks

Summary

Details

Page properties
Author
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1 -xwiki:XWiki.nick
1 +xwiki:XWiki.stefan
Content
... ... @@ -25,249 +25,7 @@
25 25  )))|=(((
26 26  Summary
27 27  )))
28 -|(% colspan="1" %)(% colspan="1" %)
29 -(((
30 -Scripts
31 -)))|(% colspan="1" %)(% colspan="1" %)
32 -(((
33 -3.0 Beta 1
34 -)))|(% colspan="1" %)(% colspan="1" %)
35 -(((
36 -Script action **<add_actor_to_room/> **attribute **'room'** renamed to **'object'**
37 -)))
38 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
39 -(((
40 -Due to engine changes, script action <add_actor_to_room/> has had the attribute 'room' changed to 'object', which is more accurate. Most likely requires a 'position' if a slot is not provided.
41 -)))
42 -|(% colspan="1" %)(% colspan="1" %)
43 -(((
44 -Scripts
45 -)))|(% colspan="1" %)(% colspan="1" %)
46 -(((
47 -3.0 Beta 1
48 -)))|(% colspan="1" %)(% colspan="1" %)
49 -(((
50 -Script action **<set_doors_locked/>** attribute **'group'** changed
51 -)))
52 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
53 -(((
54 -//The 'group' attribute of <set_doors_locked/> can no longer be a list. It must be a single tag value. Previously, a list containing one tag was accepted, which was redundant.//
55 -)))
56 -|(% colspan="1" %)(% colspan="1" %)
57 -(((
58 -Scripts
59 -)))|(% colspan="1" %)(% colspan="1" %)
60 -(((
61 -3.0 Beta 1
62 -)))|(% colspan="1" %)(% colspan="1" %)
63 -(((
64 -Script conditions **<event_hack_*/>** and **<event_controlpanel_hack_*/>** removed
65 -)))
66 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
67 -(((
68 -//These events were never triggered, with the exception of <event_hack_started/> on the player entity for instant control panel hacks. Use <event_player_hacked_object> instead.//
69 -)))
70 -|(% colspan="1" %)(% colspan="1" %)
71 -(((
72 -Scripts
73 -)))|(% colspan="1" %)(% colspan="1" %)
74 -(((
75 -3.0 Beta 1
76 -)))|(% colspan="1" %)(% colspan="1" %)
77 -(((
78 -Script actions **<set_hack_target/>** and **<abort_hack/>** removed
79 -)))
80 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
81 -(((
82 -//These actions had no effect and were removed.//
83 -)))
84 -|(% colspan="1" %)(% colspan="1" %)
85 -(((
86 -Scripts
87 -)))|(% colspan="1" %)(% colspan="1" %)
88 -(((
89 -3.0 Beta 1
90 -)))|(% colspan="1" %)(% colspan="1" %)
91 -(((
92 -**<setup_conversation_minigame/>** script action removed
93 -)))
94 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
95 -(((
96 -//The script action was a leftover from the XR era and was never supported in X4 and couldn't be used in a meaningful way. It was therefore decided to better drop it altogether as it's not expected having been used by any mods.//
97 -)))
98 -|(% colspan="1" %)(% colspan="1" %)
99 -(((
100 -Scripts
101 -)))|(% colspan="1" %)(% colspan="1" %)
102 -(((
103 -3.0 Beta 1
104 -)))|(% colspan="1" %)(% colspan="1" %)
105 -(((
106 -<add_player_choice_*> **confidence** attribute removed
107 -)))
108 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
109 -(((
110 -//The default confidence of player options is another leftover from the XR era and had no effect in X4.//
111 -)))
112 -|(% colspan="1" %)(% colspan="1" %)
113 -(((
114 -Scripts
115 -)))|(% colspan="1" %)(% colspan="1" %)
116 -(((
117 -3.0 Beta 1
118 -)))|(% colspan="1" %)(% colspan="1" %)
119 -(((
120 -**<hack_via_control_panel/>** script action removed
121 -)))
122 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
123 -(((
124 -//Unused script action <hack_via_control_panel/> was removed.//
125 -)))
126 -|(% colspan="1" %)(% colspan="1" %)
127 -(((
128 -UI core
129 -)))|(% colspan="1" %)(% colspan="1" %)
130 -(((
131 -3.0 Beta 1
132 -)))|(% colspan="1" %)(% colspan="1" %)
133 -(((
134 -**Lua: **GetMiniGameCursorPosition() removed
135 -)))
136 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
137 -(((
138 -//GetMiniGameCursorPosition() was a left over from the XR era and never supposed to be shipped with X4. The function practically always returned 0 and hence we don't expect the removal of this obsolete function causing any actual mod to break.//
139 -)))
140 -|(% colspan="1" %)(% colspan="1" %)
141 -(((
142 -Scripts
143 -)))|(% colspan="1" %)(% colspan="1" %)
144 -(((
145 -3.0 Beta 1
146 -)))|(% colspan="1" %)(% colspan="1" %)
147 -(((
148 -**$ware.illegal** updated
149 -)))
150 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
151 -(((
152 -//$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used.//
153 -\\//It now returns true if $ware is illegal to any faction in the game.//
154 -)))
155 -|(% colspan="1" %)(% colspan="1" %)
156 -(((
157 -Scripts
158 -)))|(% colspan="1" %)(% colspan="1" %)
159 -(((
160 -3.0 Beta 1
161 -)))|(% colspan="1" %)(% colspan="1" %)
162 -(((
163 -'**checkoperational**' filter behaviour changed
164 -)))
165 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
166 -(((
167 -//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.//
168 -
169 -//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.//
170 -)))
171 -|(% colspan="1" %)(% colspan="1" %)
172 -(((
173 -Scripts
174 -)))|(% colspan="1" %)(% colspan="1" %)
175 -(((
176 -3.0 Beta 1
177 -)))|(% colspan="1" %)(% colspan="1" %)
178 -(((
179 -MD script **RML_Flight_Along_Path** removed
180 -)))
181 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
182 -(((
183 -//The MD script RML_Flight_Along_Path was not referened and was removed.//
184 -)))
185 185  |(((
186 -Scripts
187 -)))|(((
188 -2.60 Beta 1
189 -)))|(((
190 -$container.supplyresources behavior changed
191 -)))
192 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
193 -(((
194 -//The script keyword $container.supplyresources now includes reserved wares.//
195 -)))
196 -|(% colspan="1" %)(% colspan="1" %)
197 -(((
198 -UI core
199 -)))|(% colspan="1" %)(% colspan="1" %)
200 -(((
201 -2.20 Beta 3/4
202 -)))|(% colspan="1" %)(% colspan="1" %)
203 -(((
204 -**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined.
205 -)))
206 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
207 -(((
208 -//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active.
209 -In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.//
210 -
211 -//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point.
212 -//
213 -)))
214 -|(% colspan="1" %)(% colspan="1" %)
215 -(((
216 -Scripts
217 -)))|(% colspan="1" %)(% colspan="1" %)
218 -(((
219 -2.20 Beta 3
220 -)))|(% colspan="1" %)(% colspan="1" %)
221 -(((
222 -Attribute for build related conditions e.g. **<event_build_finished/>** renamed from 'buildmodule' to 'buildprocessor'
223 -)))
224 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
225 -(((
226 -//The underlying behaviour remains the same in that it involves the buildprocessor, not the buildmodule. The attribute name has simply been corrected.//
227 -)))
228 -|(% colspan="1" %)(% colspan="1" %)
229 -(((
230 -Scripts
231 -)))|(% colspan="1" %)(% colspan="1" %)
232 -(((
233 -2.00 Beta 1
234 -)))|(% colspan="1" %)(% colspan="1" %)
235 -(((
236 -**<event_build_finished/> **param2 now returns null instead of a construction sequence
237 -)))
238 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
239 -(((
240 -//The construction sequence which was finished should now be accessed via the buildtask provided via param3.//
241 -)))
242 -|(% colspan="1" %)(% colspan="1" %)
243 -(((
244 -Scripts
245 -)))|(% colspan="1" %)(% colspan="1" %)
246 -(((
247 -2.00 Beta 1
248 -)))|(% colspan="1" %)(% colspan="1" %)
249 -(((
250 -**param.boarding.{...}** strength parameters removed
251 -)))
252 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
253 -(((
254 -//The 'recruitstrength', 'veteranstrength' and 'elitestrength' script parameters were no longer required for balancing the boarding gameplay, and were removed.//
255 -)))
256 -|(% colspan="1" %)(% colspan="1" %)
257 -(((
258 -Scripts
259 -)))|(% colspan="1" %)(% colspan="1" %)
260 -(((
261 -2.00 Beta 1
262 -)))|(% colspan="1" %)(% colspan="1" %)
263 -(((
264 -**$defensible.boardee/$defensible.boarder** and **<set_object_boarder/>/<remove_object_boarder/>** removed
265 -)))
266 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
267 -(((
268 -//Due to changes to boarding in X4, the boarding connections accessed by these script properties and actions became redundent and thus, removed. Any connections set by these actions in a savegame will not survive loading.//
269 -)))
270 -|(((
271 271  UI extensions
272 272  )))|(((
273 273  2.00 Beta 1
... ... @@ -402,11 +402,11 @@
402 402  )))|(((
403 403  1.50 Beta 2
404 404  )))|(((
405 -**FFI: UpgradeGroupInfo **datatype was changed.(% class="confluenceTd" %)
163 +**FFI**: Added "**operational**" field to (% style="color: rgb(0,0,0);" %)**UpgradeGroupInfo **struct.
406 406  )))
407 407  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
408 408  (((
409 -//Added new "operational" field to retrieve information about number of operational upgrades in a group.//
167 +//Added information about number of operational upgrades in a group, affected functions: (% style="color: rgb(0,0,0);" %)GetUpgradeGroupInfo().//
410 410  )))
411 411  |(% colspan="1" %)(% colspan="1" %)
412 412  (((
... ... @@ -416,7 +416,7 @@
416 416  1.50 Beta 1
417 417  )))|(% colspan="1" %)(% colspan="1" %)
418 418  (((
419 -**FFI: SetGuidance()** removed useinfopoint argument.
177 +**FFI:** Removed **SetGuidance()** argument useinfopoint.
420 420  )))
421 421  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
422 422  (((
... ... @@ -430,11 +430,11 @@
430 430  )))|(((
431 431  1.50 Beta 1
432 432  )))|(((
433 -**FFI: CancelConstruction() **changed its return value.(% class="confluenceTd" %)
191 +**FFI:** Changed return value for (% style="color: rgb(0,0,0);" %)**CancelConstruction()**.
434 434  )))
435 435  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
436 436  (((
437 -(% style="color: rgb(0,0,0);" %)//CancelConstruction() now returns if the cancellation was successful. //
195 +(% style="color: rgb(0,0,0);" %)CancelConstruction() now returns if the cancellation was successful.
438 438  )))
439 439  |(((
440 440  UI extensions
... ... @@ -441,11 +441,11 @@
441 441  )))|(((
442 442  1.32
443 443  )))|(((
444 -**Lua: GetComponentData() **removed the "nextdestname" property.
202 +**Lua:** Removed **GetComponentData()** property "**nextdestname**".
445 445  )))
446 446  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
447 447  (((
448 -//Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
206 +//Instead of "nextdestname", use the GetComponentData() properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
449 449  )))
450 450  |(((
451 451  UI extensions
... ... @@ -452,9 +452,9 @@
452 452  )))|(((
453 453  1.20
454 454  )))|(((
455 -**FFI: GetAAOption()** got a new "useconfig" parameter.(% class="confluenceTd" %)
213 +**FFI**: Added "**useconfig**" parameter to (% style="color: rgb(0,0,0);" %)**GetAAOption()**.
456 456  )))
457 457  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
458 458  (((
459 -//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)GetAAOption() gets the option to retrieve the config settings.//
217 +//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)**GetAAOption() **gets the option to retrieve the config settings.//
460 460  )))
Confluence.Code.ConfluencePageClass[0]
id
... ... @@ -1,1 +1,1 @@
1 -85132000
1 +78578533
url
... ... @@ -1,1 +1,1 @@
1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/85132000/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/78578533/Breaking Changes