Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
From version 34.1
edited by klaus
on 2019/06/28 12:10
on 2019/06/28 12:10
Change comment:
Removed script features related to minigame and hacking
Summary
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Page properties (2 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
Details
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... ... @@ -1,1 +1,1 @@ 1 -xwiki:XWiki. klaus1 +xwiki:XWiki.Daniel - Content
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... ... @@ -25,209 +25,6 @@ 25 25 )))|=((( 26 26 Summary 27 27 ))) 28 -|(% colspan="1" %)(% colspan="1" %) 29 -((( 30 -Scripts 31 -)))|(% colspan="1" %)(% colspan="1" %) 32 -((( 33 -3.0 Beta 1 34 -)))|(% colspan="1" %)(% colspan="1" %) 35 -((( 36 -Script conditions **<event_hack_*/>** and **<event_controlpanel_hack_*/>** removed 37 -))) 38 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 39 -((( 40 -//These events were never triggered, with the exception of <event_hack_started/> on the player entity for instant control panel hacks. Use <event_player_hacked_object> instead.// 41 -))) 42 -|(% colspan="1" %)(% colspan="1" %) 43 -((( 44 -Scripts 45 -)))|(% colspan="1" %)(% colspan="1" %) 46 -((( 47 -3.0 Beta 1 48 -)))|(% colspan="1" %)(% colspan="1" %) 49 -((( 50 -Script actions **<set_hack_target/>** and **<abort_hack/>** removed 51 -))) 52 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 53 -((( 54 -//These actions had no effect and were removed.// 55 -))) 56 -|(% colspan="1" %)(% colspan="1" %) 57 -((( 58 -Scripts 59 -)))|(% colspan="1" %)(% colspan="1" %) 60 -((( 61 -3.0 Beta 1 62 -)))|(% colspan="1" %)(% colspan="1" %) 63 -((( 64 -**<setup_conversation_minigame/>** script action removed 65 -))) 66 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 67 -((( 68 -//The script action was a leftover from the XR era and was never supported in X4 and couldn't be used in a meaningful way. It was therefore decided to better drop it altogether as it's not expected having been used by any mods.// 69 -))) 70 -|(% colspan="1" %)(% colspan="1" %) 71 -((( 72 -Scripts 73 -)))|(% colspan="1" %)(% colspan="1" %) 74 -((( 75 -3.0 Beta 1 76 -)))|(% colspan="1" %)(% colspan="1" %) 77 -((( 78 -<add_player_choice_*> **confidence** attribute removed 79 -))) 80 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 81 -((( 82 -//The default confidence of player options is another leftover from the XR era and had no effect in X4.// 83 -))) 84 -|(% colspan="1" %)(% colspan="1" %) 85 -((( 86 -Scripts 87 -)))|(% colspan="1" %)(% colspan="1" %) 88 -((( 89 -3.0 Beta 1 90 -)))|(% colspan="1" %)(% colspan="1" %) 91 -((( 92 -**<hack_via_control_panel/>** script action removed 93 -))) 94 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 95 -((( 96 -//Unused script action <hack_via_control_panel/> was removed.// 97 -))) 98 -|(% colspan="1" %)(% colspan="1" %) 99 -((( 100 -UI core 101 -)))|(% colspan="1" %)(% colspan="1" %) 102 -((( 103 -3.0 Beta 1 104 -)))|(% colspan="1" %)(% colspan="1" %) 105 -((( 106 -**Lua: **GetMiniGameCursorPosition() removed 107 -))) 108 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 109 -((( 110 -//GetMiniGameCursorPosition() was a left over from the XR era and never supposed to be shipped with X4. The function practically always returned 0 and hence we don't expect the removal of this obsolete function causing any actual mod to break.// 111 -))) 112 -|(% colspan="1" %)(% colspan="1" %) 113 -((( 114 -Scripts 115 -)))|(% colspan="1" %)(% colspan="1" %) 116 -((( 117 -3.0 Beta 1 118 -)))|(% colspan="1" %)(% colspan="1" %) 119 -((( 120 -**$ware.illegal** updated 121 -))) 122 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 123 -((( 124 -//$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used.// 125 -\\//It now returns true if $ware is illegal to any faction in the game.// 126 -))) 127 -|(% colspan="1" %)(% colspan="1" %) 128 -((( 129 -Scripts 130 -)))|(% colspan="1" %)(% colspan="1" %) 131 -((( 132 -3.0 Beta 1 133 -)))|(% colspan="1" %)(% colspan="1" %) 134 -((( 135 -'**checkoperational**' filter behaviour changed 136 -))) 137 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 138 -((( 139 -//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.// 140 - 141 -//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.// 142 -))) 143 -|(% colspan="1" %)(% colspan="1" %) 144 -((( 145 -Scripts 146 -)))|(% colspan="1" %)(% colspan="1" %) 147 -((( 148 -3.0 Beta 1 149 -)))|(% colspan="1" %)(% colspan="1" %) 150 -((( 151 -MD script **RML_Flight_Along_Path** removed 152 -))) 153 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 154 -((( 155 -//The MD script RML_Flight_Along_Path was not referened and was removed.// 156 -))) 157 -|(% colspan="1" %)(% colspan="1" %) 158 -((( 159 -UI core 160 -)))|(% colspan="1" %)(% colspan="1" %) 161 -((( 162 -2.20 Beta 3/4 163 -)))|(% colspan="1" %)(% colspan="1" %) 164 -((( 165 -**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined. 166 -))) 167 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 168 -((( 169 -//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active. 170 -In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.// 171 - 172 -//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point. 173 -// 174 -))) 175 -|(% colspan="1" %)(% colspan="1" %) 176 -((( 177 -Scripts 178 -)))|(% colspan="1" %)(% colspan="1" %) 179 -((( 180 -2.20 Beta 3 181 -)))|(% colspan="1" %)(% colspan="1" %) 182 -((( 183 -Attribute for build related conditions e.g. **<event_build_finished/>** renamed from 'buildmodule' to 'buildprocessor' 184 -))) 185 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 186 -((( 187 -//The underlying behaviour remains the same in that it involves the buildprocessor, not the buildmodule. The attribute name has simply been corrected.// 188 -))) 189 -|(% colspan="1" %)(% colspan="1" %) 190 -((( 191 -Scripts 192 -)))|(% colspan="1" %)(% colspan="1" %) 193 -((( 194 -2.00 Beta 1 195 -)))|(% colspan="1" %)(% colspan="1" %) 196 -((( 197 -**<event_build_finished/> **param2 now returns null instead of a construction sequence 198 -))) 199 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 200 -((( 201 -//The construction sequence which was finished should now be accessed via the buildtask provided via param3.// 202 -))) 203 -|(% colspan="1" %)(% colspan="1" %) 204 -((( 205 -Scripts 206 -)))|(% colspan="1" %)(% colspan="1" %) 207 -((( 208 -2.00 Beta 1 209 -)))|(% colspan="1" %)(% colspan="1" %) 210 -((( 211 -**param.boarding.{...}** strength parameters removed 212 -))) 213 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 214 -((( 215 -//The 'recruitstrength', 'veteranstrength' and 'elitestrength' script parameters were no longer required for balancing the boarding gameplay, and were removed.// 216 -))) 217 -|(% colspan="1" %)(% colspan="1" %) 218 -((( 219 -Scripts 220 -)))|(% colspan="1" %)(% colspan="1" %) 221 -((( 222 -2.00 Beta 1 223 -)))|(% colspan="1" %)(% colspan="1" %) 224 -((( 225 -**$defensible.boardee/$defensible.boarder** and **<set_object_boarder/>/<remove_object_boarder/>** removed 226 -))) 227 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 228 -((( 229 -//Due to changes to boarding in X4, the boarding connections accessed by these script properties and actions became redundent and thus, removed. Any connections set by these actions in a savegame will not survive loading.// 230 -))) 231 231 |((( 232 232 UI extensions 233 233 )))|((( ... ... @@ -278,7 +278,7 @@ 278 278 )))|((( 279 279 2.00 Beta 1 280 280 )))|((( 281 -**<shoot/> /<shoot_at/>**attribute changes.78 +Attribute changes to **<shoot/>** and **<shoot_at/>** 282 282 ))) 283 283 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 284 284 ((( ... ... @@ -293,7 +293,7 @@ 293 293 )))|((( 294 294 2.00 Beta 1 295 295 )))|((( 296 -**FFI: GetBuildTask()/GetNumBuildTasks()** gotanew"buildmoduleid" parameter.(%class="confluenceTd" %)93 +**FFI**: Added "**buildmoduleid**" parameter to (% style="color: rgb(0,0,0);" %)**GetBuildTasks() **and (% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)**GetNumBuildTasks()**(% style="color: rgb(0,0,0);" %). 297 297 ))) 298 298 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 299 299 ((( ... ... @@ -304,7 +304,7 @@ 304 304 )))|((( 305 305 2.00 Beta 1 306 306 )))|((( 307 -**Lua:** **GetLibraryEntry()** r etrieveda new "buildresources" field.104 +**Lua: **Added "**buildresources**" field to the return value of **GetLibraryEntry()** for buildmodules. 308 308 ))) 309 309 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 310 310 ((( ... ... @@ -315,11 +315,11 @@ 315 315 )))|((( 316 316 2.00 Beta 1 317 317 )))|((( 318 - (% style="color: rgb(0,0,0);" %)**Lua:**(% style="color: rgb(0,0,0);color: rgb(0, 0, 0)" %)**CalculateTotalHullFraction()**(% style="color: rgb(0,0,0);" %)** **(%%)was removed.(% style="color: rgb(0,0,0);" %)115 +**Lua: **Removed (% style="color: rgb(0,0,0);" %)**CalculateTotalHullFraction().** 319 319 ))) 320 320 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 321 321 ((( 322 -//Unused, derelict function from XR - use GetComponentData(..., "hullpercent") instead.// 119 +//Unused, derelict function from XR - use **GetComponentData(..., "hullpercent")** instead.// 323 323 ))) 324 324 |((( 325 325 UI extensions ... ... @@ -326,11 +326,11 @@ 326 326 )))|((( 327 327 2.00 Beta 1 328 328 )))|((( 329 -**FFI: (% style="color: rgb(0,0,0);" %)RequestDockAtReason()/(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)UndockPlayerShip()(%%)**changed their return values.(% style="color: rgb(0,0,0);" class="confluenceTd" %)126 +**FFI: **Changed return value of (% style="color: rgb(0,0,0);" %)**RequestDockAtReason()** and (% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)**UndockPlayerShip()**. 330 330 ))) 331 331 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 332 332 ((( 333 -//Changed return value type to const char* to better identify failure reasons in Lua script.//130 +//Changed return value type to **const char*** to better identify failure reasons in lua script.// 334 334 ))) 335 335 |((( 336 336 UI extensions ... ... @@ -337,11 +337,11 @@ 337 337 )))|((( 338 338 1.50 Beta 3 339 339 )))|((( 340 -**Lua: GetComponentData() **changed behavior of "docksizes"propertly.(%class="confluenceTd" %)137 +**Lua: **Changed **GetComponentData() **property (% style="color: rgb(0,0,0);" %)"**docksizes**". 341 341 ))) 342 342 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 343 343 ((( 344 -//The "docksizes" property no longer includes internal ship storage docks.// 141 +//The "**docksizes**" property no longer includes internal ship storage docks.// 345 345 ))) 346 346 |((( 347 347 All ... ... @@ -348,7 +348,7 @@ 348 348 )))|((( 349 349 1.50 Beta 2 350 350 )))|((( 351 -** Meaning of "Shipyard"**was corrected throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).148 +Corrected **meaning of "Shipyard"** throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR). 352 352 ))) 353 353 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 354 354 ((( ... ... @@ -363,11 +363,11 @@ 363 363 )))|((( 364 364 1.50 Beta 2 365 365 )))|((( 366 -**FFI: UpgradeGroupInfo**datatypewas changed.(%class="confluenceTd" %)163 +**FFI**: Added "**operational**" field to (% style="color: rgb(0,0,0);" %)**UpgradeGroupInfo **struct. 367 367 ))) 368 368 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 369 369 ((( 370 -//Added new "operational"field toretrieve information about number of operational upgrades in a group.//167 +//Added information about number of operational upgrades in a group, affected functions: (% style="color: rgb(0,0,0);" %)GetUpgradeGroupInfo().// 371 371 ))) 372 372 |(% colspan="1" %)(% colspan="1" %) 373 373 ((( ... ... @@ -377,7 +377,7 @@ 377 377 1.50 Beta 1 378 378 )))|(% colspan="1" %)(% colspan="1" %) 379 379 ((( 380 -**FFI: SetGuidance()** r emoveduseinfopointargument.177 +**FFI:** Removed **SetGuidance()** argument useinfopoint. 381 381 ))) 382 382 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 383 383 ((( ... ... @@ -391,11 +391,11 @@ 391 391 )))|((( 392 392 1.50 Beta 1 393 393 )))|((( 394 -**FFI: CancelConstruction()**changeditsreturn value.(%class="confluenceTd" %)191 +**FFI:** Changed return value for (% style="color: rgb(0,0,0);" %)**CancelConstruction()**. 395 395 ))) 396 396 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 397 397 ((( 398 -(% style="color: rgb(0,0,0);" %) //CancelConstruction() now returns if the cancellation was successful.//195 +(% style="color: rgb(0,0,0);" %)CancelConstruction() now returns if the cancellation was successful. 399 399 ))) 400 400 |((( 401 401 UI extensions ... ... @@ -402,11 +402,11 @@ 402 402 )))|((( 403 403 1.32 404 404 )))|((( 405 -**Lua: GetComponentData() **removedthe"nextdestname"property.202 +**Lua:** Removed **GetComponentData()** property "**nextdestname**". 406 406 ))) 407 407 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 408 408 ((( 409 -//Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.// 206 +//Instead of "nextdestname", use the GetComponentData() properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.// 410 410 ))) 411 411 |((( 412 412 UI extensions ... ... @@ -413,9 +413,9 @@ 413 413 )))|((( 414 414 1.20 415 415 )))|((( 416 -**FFI : GetAAOption()**got a new"useconfig" parameter.(%class="confluenceTd" %)213 +**FFI**: Added "**useconfig**" parameter to (% style="color: rgb(0,0,0);" %)**GetAAOption()**. 417 417 ))) 418 418 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 419 419 ((( 420 -//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)GetAAOption() gets the option to retrieve the config settings.// 217 +//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)**GetAAOption() **gets the option to retrieve the config settings.// 421 421 )))
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... ... @@ -1,1 +1,1 @@ 1 -85 1313501 +78578521 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/85 131350/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/78578521/Breaking Changes