Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
Summary
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Page properties (2 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
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... ... @@ -1,1 +1,1 @@ 1 -xwiki:XWiki.o wen1 +xwiki:XWiki.florian - Content
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... ... @@ -27,100 +27,23 @@ 27 27 ))) 28 28 |(% colspan="1" %)(% colspan="1" %) 29 29 ((( 30 - Scripts30 +UI extensions 31 31 )))|(% colspan="1" %)(% colspan="1" %) 32 32 ((( 33 - 3.0 Beta 133 +2.50 Beta 1 34 34 )))|(% colspan="1" %)(% colspan="1" %) 35 35 ((( 36 - <hack_via_control_panel/>script action removed36 +**FFI: GetNumMissingBuildResources() and GetNumMissingLoadoutResources()** got a new "playercase" parameter 37 37 ))) 38 38 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 39 39 ((( 40 - Unused scriptaction<hack_via_control_panel/>wasremoved.40 +Added possibility to query only the resources that are missing then queueing new player builds. 41 41 ))) 42 42 |(% colspan="1" %)(% colspan="1" %) 43 43 ((( 44 -UI core 45 -)))|(% colspan="1" %)(% colspan="1" %) 46 -((( 47 -3.0 Beta 1 48 -)))|(% colspan="1" %)(% colspan="1" %) 49 -((( 50 -**Lua: **GetMiniGameCursorPosition() removed 51 -))) 52 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 53 -((( 54 -GetMiniGameCursorPosition() was a left over from the XR era and never supposed to be shipped with X4. The function practically always returned 0 and hence we don't expect the removal of this obsolete function causing any actual mod to break. 55 -))) 56 -|(% colspan="1" %)(% colspan="1" %) 57 -((( 58 58 Scripts 59 59 )))|(% colspan="1" %)(% colspan="1" %) 60 60 ((( 61 -3.0 Beta 1 62 -)))|(% colspan="1" %)(% colspan="1" %) 63 -((( 64 -$ware.illegal updated 65 -))) 66 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 67 -((( 68 -$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used. 69 -\\It now returns true if $ware is illegal to any faction in the game. 70 -))) 71 -|(% colspan="1" %)(% colspan="1" %) 72 -((( 73 -Scripts 74 -)))|(% colspan="1" %)(% colspan="1" %) 75 -((( 76 -3.0 Beta 1 77 -)))|(% colspan="1" %)(% colspan="1" %) 78 -((( 79 -'checkoperational' filter behaviour changed 80 -))) 81 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 82 -((( 83 -//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.// 84 - 85 -//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.// 86 -))) 87 -|(% colspan="1" %)(% colspan="1" %) 88 -((( 89 -Scripts 90 -)))|(% colspan="1" %)(% colspan="1" %) 91 -((( 92 -3.0 Beta 1 93 -)))|(% colspan="1" %)(% colspan="1" %) 94 -((( 95 -MD script **RML_Flight_Along_Path** removed 96 -))) 97 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 98 -((( 99 -//The MD script RML_Flight_Along_Path was not referened and was removed.// 100 -))) 101 -|(% colspan="1" %)(% colspan="1" %) 102 -((( 103 -UI core 104 -)))|(% colspan="1" %)(% colspan="1" %) 105 -((( 106 -2.20 Beta 3/4 107 -)))|(% colspan="1" %)(% colspan="1" %) 108 -((( 109 -**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined. 110 -))) 111 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 112 -((( 113 -//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active. 114 -In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.// 115 - 116 -//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point. 117 -// 118 -))) 119 -|(% colspan="1" %)(% colspan="1" %) 120 -((( 121 -Scripts 122 -)))|(% colspan="1" %)(% colspan="1" %) 123 -((( 124 124 2.20 Beta 3 125 125 )))|(% colspan="1" %)(% colspan="1" %) 126 126 (((
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... ... @@ -1,1 +1,1 @@ 1 -8 34607401 +80052232 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/8 3460740/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/80052232/Breaking Changes