Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
Summary
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Page properties (2 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
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... ... @@ -1,1 +1,1 @@ 1 -xwiki:XWiki. owen1 +xwiki:XWiki.stefan - Content
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... ... @@ -25,157 +25,10 @@ 25 25 )))|=((( 26 26 Summary 27 27 ))) 28 -|(% colspan="1" %)(% colspan="1" %) 29 -((( 30 -Scripts 31 -)))|(% colspan="1" %)(% colspan="1" %) 32 -((( 33 -3.0 Beta 1 34 -)))|(% colspan="1" %)(% colspan="1" %) 35 -((( 36 -<hack_via_control_panel/> script action removed 37 -))) 38 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 39 -((( 40 -Unused script action <hack_via_control_panel/> was removed. 41 -))) 42 -|(% colspan="1" %)(% colspan="1" %) 43 -((( 44 -UI core 45 -)))|(% colspan="1" %)(% colspan="1" %) 46 -((( 47 -3.0 Beta 1 48 -)))|(% colspan="1" %)(% colspan="1" %) 49 -((( 50 -**Lua: **GetMiniGameCursorPosition() removed 51 -))) 52 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 53 -((( 54 -GetMiniGameCursorPosition() was a left over from the XR era and never supposed to be shipped with X4. The function practically always returned 0 and hence we don't expect the removal of this obsolete function causing any actual mod to break. 55 -))) 56 -|(% colspan="1" %)(% colspan="1" %) 57 -((( 58 -Scripts 59 -)))|(% colspan="1" %)(% colspan="1" %) 60 -((( 61 -3.0 Beta 1 62 -)))|(% colspan="1" %)(% colspan="1" %) 63 -((( 64 -$ware.illegal updated 65 -))) 66 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 67 -((( 68 -$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used. 69 -\\It now returns true if $ware is illegal to any faction in the game. 70 -))) 71 -|(% colspan="1" %)(% colspan="1" %) 72 -((( 73 -Scripts 74 -)))|(% colspan="1" %)(% colspan="1" %) 75 -((( 76 -3.0 Beta 1 77 -)))|(% colspan="1" %)(% colspan="1" %) 78 -((( 79 -'checkoperational' filter behaviour changed 80 -))) 81 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 82 -((( 83 -//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.// 84 - 85 -//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.// 86 -))) 87 -|(% colspan="1" %)(% colspan="1" %) 88 -((( 89 -Scripts 90 -)))|(% colspan="1" %)(% colspan="1" %) 91 -((( 92 -3.0 Beta 1 93 -)))|(% colspan="1" %)(% colspan="1" %) 94 -((( 95 -MD script **RML_Flight_Along_Path** removed 96 -))) 97 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 98 -((( 99 -//The MD script RML_Flight_Along_Path was not referened and was removed.// 100 -))) 101 -|(% colspan="1" %)(% colspan="1" %) 102 -((( 103 -UI core 104 -)))|(% colspan="1" %)(% colspan="1" %) 105 -((( 106 -2.20 Beta 3/4 107 -)))|(% colspan="1" %)(% colspan="1" %) 108 -((( 109 -**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined. 110 -))) 111 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 112 -((( 113 -//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active. 114 -In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.// 115 - 116 -//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point. 117 -// 118 -))) 119 -|(% colspan="1" %)(% colspan="1" %) 120 -((( 121 -Scripts 122 -)))|(% colspan="1" %)(% colspan="1" %) 123 -((( 124 -2.20 Beta 3 125 -)))|(% colspan="1" %)(% colspan="1" %) 126 -((( 127 -Attribute for build related conditions e.g. **<event_build_finished/>** renamed from 'buildmodule' to 'buildprocessor' 128 -))) 129 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 130 -((( 131 -//The underlying behaviour remains the same in that it involves the buildprocessor, not the buildmodule. The attribute name has simply been corrected.// 132 -))) 133 -|(% colspan="1" %)(% colspan="1" %) 134 -((( 135 -Scripts 136 -)))|(% colspan="1" %)(% colspan="1" %) 137 -((( 138 -2.00 Beta 1 139 -)))|(% colspan="1" %)(% colspan="1" %) 140 -((( 141 -**<event_build_finished/> **param2 now returns null instead of a construction sequence 142 -))) 143 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 144 -((( 145 -//The construction sequence which was finished should now be accessed via the buildtask provided via param3.// 146 -))) 147 -|(% colspan="1" %)(% colspan="1" %) 148 -((( 149 -Scripts 150 -)))|(% colspan="1" %)(% colspan="1" %) 151 -((( 152 -2.00 Beta 1 153 -)))|(% colspan="1" %)(% colspan="1" %) 154 -((( 155 -**param.boarding.{...}** strength parameters removed 156 -))) 157 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 158 -((( 159 -//The 'recruitstrength', 'veteranstrength' and 'elitestrength' script parameters were no longer required for balancing the boarding gameplay, and were removed.// 160 -))) 161 -|(% colspan="1" %)(% colspan="1" %) 162 -((( 163 -Scripts 164 -)))|(% colspan="1" %)(% colspan="1" %) 165 -((( 166 -2.00 Beta 1 167 -)))|(% colspan="1" %)(% colspan="1" %) 168 -((( 169 -**$defensible.boardee/$defensible.boarder** and **<set_object_boarder/>/<remove_object_boarder/>** removed 170 -))) 171 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 172 -((( 173 -//Due to changes to boarding in X4, the boarding connections accessed by these script properties and actions became redundent and thus, removed. Any connections set by these actions in a savegame will not survive loading.// 174 -))) 175 175 |((( 176 176 UI extensions 177 177 )))|((( 178 -2.0 0Beta 131 +2.0 Beta 1 179 179 )))|((( 180 180 **FFI: GetUpgradeSlotCurrentComponent()/GetUpgradeSlotGroup()** works on non-operationals 181 181 ))) ... ... @@ -186,7 +186,7 @@ 186 186 |((( 187 187 UI extensions 188 188 )))|((( 189 -2.0 0Beta 142 +2.0 Beta 1 190 190 )))|((( 191 191 **FFI: SetFormationShape()** no longer indicates an error upon certain error cases 192 192 ))) ... ... @@ -198,7 +198,7 @@ 198 198 |((( 199 199 Scripts 200 200 )))|((( 201 -2.0 0Beta 154 +2.0 Beta 1 202 202 )))|((( 203 203 **<create_formation/>** now requires the attributes: 'leader' and 'follower'. Attribute 'object' is now deprecated. 204 204 ))) ... ... @@ -209,7 +209,7 @@ 209 209 |((( 210 210 Scripts 211 211 )))|((( 212 -2.0 0Beta 165 +2.0 Beta 1 213 213 )))|((( 214 214 **<event_player_changed_target/>** now fires and returns null if the player deselects a target. 215 215 ))) ... ... @@ -220,9 +220,9 @@ 220 220 |((( 221 221 AI Scripts 222 222 )))|((( 223 -2.0 0Beta 176 +2.0 Beta 1 224 224 )))|((( 225 -**<shoot/> /<shoot_at/>**attribute changes.78 +Attribute changes to **<shoot/>** and **<shoot_at/>** 226 226 ))) 227 227 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 228 228 ((( ... ... @@ -233,66 +233,11 @@ 233 233 //Corrects now-obsolete assumption that primary weapon groups only contain guns and secondary weapon groups only contain missile launchers.// 234 234 ))) 235 235 |((( 236 -UI extensions 237 -)))|((( 238 -2.00 Beta 1 239 -)))|((( 240 -**FFI: GetBuildTask()/GetNumBuildTasks()** got a new "buildmoduleid" parameter.(% class="confluenceTd" %) 241 -))) 242 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 243 -((( 244 -//Added possibility to query build tasks of a certain buildmodule.// 245 -))) 246 -|((( 247 -UI extensions 248 -)))|((( 249 -2.00 Beta 1 250 -)))|((( 251 -**Lua:** **GetLibraryEntry()** retrieved a new "buildresources" field. 252 -))) 253 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 254 -((( 255 -//Added list of resources a buildmodule needs to build.// 256 -))) 257 -|((( 258 -UI extensions 259 -)))|((( 260 -2.00 Beta 1 261 -)))|((( 262 -(% style="color: rgb(0,0,0);" %)**Lua:**(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)** CalculateTotalHullFraction()**(% style="color: rgb(0,0,0);" %)** **(%%)was removed.(% style="color: rgb(0,0,0);" %) 263 -))) 264 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 265 -((( 266 -//Unused, derelict function from XR - use GetComponentData(..., "hullpercent") instead.// 267 -))) 268 -|((( 269 -UI extensions 270 -)))|((( 271 -2.00 Beta 1 272 -)))|((( 273 -**FFI: (% style="color: rgb(0,0,0);" %)RequestDockAtReason()/(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)UndockPlayerShip()(%%) **changed their return values.(% style="color: rgb(0,0,0);" class="confluenceTd" %) 274 -))) 275 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 276 -((( 277 -//Changed return value type to const char* to better identify failure reasons in Lua script.// 278 -))) 279 -|((( 280 -UI extensions 281 -)))|((( 282 -1.50 Beta 3 283 -)))|((( 284 -**Lua: GetComponentData() **changed behavior of "docksizes" propertly.(% class="confluenceTd" %) 285 -))) 286 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 287 -((( 288 -//The "docksizes" property no longer includes internal ship storage docks.// 289 -))) 290 -|((( 291 291 All 292 292 )))|((( 293 293 1.50 Beta 2 294 294 )))|((( 295 -** Meaning of "Shipyard"**was corrected throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).93 +Corrected **meaning of "Shipyard"** throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR). 296 296 ))) 297 297 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 298 298 ((( ... ... @@ -302,17 +302,6 @@ 302 302 //Lua / GetComponentData() properties: Removed "iscapitalshipyard", fixed "isshipyard", added "canbuildships", "iswharf", "isequipmentdock"// 303 303 //Scripts: Fixed property .isshipyard, added .iswharf (.canbuildships existed already)// 304 304 ))) 305 -|((( 306 -UI extensions 307 -)))|((( 308 -1.50 Beta 2 309 -)))|((( 310 -**FFI: UpgradeGroupInfo **datatype was changed.(% class="confluenceTd" %) 311 -))) 312 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 313 -((( 314 -//Added new "operational" field to retrieve information about number of operational upgrades in a group.// 315 -))) 316 316 |(% colspan="1" %)(% colspan="1" %) 317 317 ((( 318 318 UI extensions ... ... @@ -321,7 +321,7 @@ 321 321 1.50 Beta 1 322 322 )))|(% colspan="1" %)(% colspan="1" %) 323 323 ((( 324 -**FFI: SetGuidance()** r emoveduseinfopointargument.111 +**FFI:** Removed **SetGuidance()** argument useinfopoint. 325 325 ))) 326 326 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 327 327 ((( ... ... @@ -333,33 +333,11 @@ 333 333 |((( 334 334 UI extensions 335 335 )))|((( 336 -1.50 Beta 1 337 -)))|((( 338 -**FFI: CancelConstruction() **changed its return value.(% class="confluenceTd" %) 339 -))) 340 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 341 -((( 342 -(% style="color: rgb(0,0,0);" %)//CancelConstruction() now returns if the cancellation was successful. // 343 -))) 344 -|((( 345 -UI extensions 346 -)))|((( 347 347 1.32 348 348 )))|((( 349 -**Lua: GetComponentData() **removedthe"nextdestname"property.125 +**Lua:** Removed **GetComponentData()** property "**nextdestname**". 350 350 ))) 351 351 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 352 352 ((( 353 -//Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.// 129 +//Instead of "nextdestname", use the GetComponentData() properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.// 354 354 ))) 355 -|((( 356 -UI extensions 357 -)))|((( 358 -1.20 359 -)))|((( 360 -**FFI: GetAAOption()** got a new "useconfig" parameter.(% class="confluenceTd" %) 361 -))) 362 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 363 -((( 364 -//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)GetAAOption() gets the option to retrieve the config settings.// 365 -)))
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... ... @@ -1,1 +1,1 @@ 1 -834 607401 +78578134 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/834 60740/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/78578134/Breaking Changes