Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 31.1
edited by stefan
on 2019/06/25 13:43
Change comment: added breaking change for GetMiniGameCursorPosition()
To version 26.1
edited by florian
on 2019/03/14 11:12
Change comment: There is no comment for this version

Summary

Details

Page properties
Author
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1 -xwiki:XWiki.stefan
1 +xwiki:XWiki.florian
Content
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27 27  )))
28 28  |(% colspan="1" %)(% colspan="1" %)
29 29  (((
30 -UI core
30 +UI extensions
31 31  )))|(% colspan="1" %)(% colspan="1" %)
32 32  (((
33 -3.0 Beta 1
33 +2.50 Beta 1
34 34  )))|(% colspan="1" %)(% colspan="1" %)
35 35  (((
36 -**Lua: **GetMiniGameCursorPosition() removed
36 +**FFI: GetNumMissingBuildResources() and GetNumMissingLoadoutResources()** got a new "playercase" parameter
37 37  )))
38 38  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
39 39  (((
40 -GetMiniGameCursorPosition() was a left over from the XR era and never supposed to be shipped with X4. The function practically always returned 0 and hence we don't expect the removal of this obsolete function causing any actual mod to break.
40 +Added possibility to query only the resources that are missing then queueing new player builds.
41 41  )))
42 42  |(% colspan="1" %)(% colspan="1" %)
43 43  (((
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44 44  Scripts
45 45  )))|(% colspan="1" %)(% colspan="1" %)
46 46  (((
47 -3.0 Beta 1
48 -)))|(% colspan="1" %)(% colspan="1" %)
49 -(((
50 -$ware.illegal updated
51 -)))
52 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
53 -(((
54 -$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used.
55 -\\It now returns true if $ware is illegal to any faction in the game.
56 -)))
57 -|(% colspan="1" %)(% colspan="1" %)
58 -(((
59 -Scripts
60 -)))|(% colspan="1" %)(% colspan="1" %)
61 -(((
62 -3.0 Beta 1
63 -)))|(% colspan="1" %)(% colspan="1" %)
64 -(((
65 -'checkoperational' filter behaviour changed
66 -)))
67 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
68 -(((
69 -//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.//
70 -
71 -//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.//
72 -)))
73 -|(% colspan="1" %)(% colspan="1" %)
74 -(((
75 -Scripts
76 -)))|(% colspan="1" %)(% colspan="1" %)
77 -(((
78 -3.0 Beta 1
79 -)))|(% colspan="1" %)(% colspan="1" %)
80 -(((
81 -MD script **RML_Flight_Along_Path** removed
82 -)))
83 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
84 -(((
85 -//The MD script RML_Flight_Along_Path was not referened and was removed.//
86 -)))
87 -|(% colspan="1" %)(% colspan="1" %)
88 -(((
89 -UI core
90 -)))|(% colspan="1" %)(% colspan="1" %)
91 -(((
92 -2.20 Beta 3/4
93 -)))|(% colspan="1" %)(% colspan="1" %)
94 -(((
95 -**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined.
96 -)))
97 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
98 -(((
99 -//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active.
100 -In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.//
101 -
102 -//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point.
103 -//
104 -)))
105 -|(% colspan="1" %)(% colspan="1" %)
106 -(((
107 -Scripts
108 -)))|(% colspan="1" %)(% colspan="1" %)
109 -(((
110 110  2.20 Beta 3
111 111  )))|(% colspan="1" %)(% colspan="1" %)
112 112  (((
Confluence.Code.ConfluencePageClass[0]
id
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1 -83460733
1 +80052232
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/83460733/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/80052232/Breaking Changes