Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 31.1
edited by stefan
on 2019/06/25 13:43
Change comment: added breaking change for GetMiniGameCursorPosition()
To version 20.1
edited by stefan
on 2019/02/08 11:55
Change comment: There is no comment for this version

Summary

Details

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Content
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25 25  )))|=(((
26 26  Summary
27 27  )))
28 -|(% colspan="1" %)(% colspan="1" %)
29 -(((
30 -UI core
31 -)))|(% colspan="1" %)(% colspan="1" %)
32 -(((
33 -3.0 Beta 1
34 -)))|(% colspan="1" %)(% colspan="1" %)
35 -(((
36 -**Lua: **GetMiniGameCursorPosition() removed
37 -)))
38 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
39 -(((
40 -GetMiniGameCursorPosition() was a left over from the XR era and never supposed to be shipped with X4. The function practically always returned 0 and hence we don't expect the removal of this obsolete function causing any actual mod to break.
41 -)))
42 -|(% colspan="1" %)(% colspan="1" %)
43 -(((
44 -Scripts
45 -)))|(% colspan="1" %)(% colspan="1" %)
46 -(((
47 -3.0 Beta 1
48 -)))|(% colspan="1" %)(% colspan="1" %)
49 -(((
50 -$ware.illegal updated
51 -)))
52 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
53 -(((
54 -$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used.
55 -\\It now returns true if $ware is illegal to any faction in the game.
56 -)))
57 -|(% colspan="1" %)(% colspan="1" %)
58 -(((
59 -Scripts
60 -)))|(% colspan="1" %)(% colspan="1" %)
61 -(((
62 -3.0 Beta 1
63 -)))|(% colspan="1" %)(% colspan="1" %)
64 -(((
65 -'checkoperational' filter behaviour changed
66 -)))
67 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
68 -(((
69 -//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.//
70 -
71 -//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.//
72 -)))
73 -|(% colspan="1" %)(% colspan="1" %)
74 -(((
75 -Scripts
76 -)))|(% colspan="1" %)(% colspan="1" %)
77 -(((
78 -3.0 Beta 1
79 -)))|(% colspan="1" %)(% colspan="1" %)
80 -(((
81 -MD script **RML_Flight_Along_Path** removed
82 -)))
83 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
84 -(((
85 -//The MD script RML_Flight_Along_Path was not referened and was removed.//
86 -)))
87 -|(% colspan="1" %)(% colspan="1" %)
88 -(((
89 -UI core
90 -)))|(% colspan="1" %)(% colspan="1" %)
91 -(((
92 -2.20 Beta 3/4
93 -)))|(% colspan="1" %)(% colspan="1" %)
94 -(((
95 -**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined.
96 -)))
97 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
98 -(((
99 -//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active.
100 -In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.//
101 -
102 -//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point.
103 -//
104 -)))
105 -|(% colspan="1" %)(% colspan="1" %)
106 -(((
107 -Scripts
108 -)))|(% colspan="1" %)(% colspan="1" %)
109 -(((
110 -2.20 Beta 3
111 -)))|(% colspan="1" %)(% colspan="1" %)
112 -(((
113 -Attribute for build related conditions e.g. **<event_build_finished/>** renamed from 'buildmodule' to 'buildprocessor'
114 -)))
115 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
116 -(((
117 -//The underlying behaviour remains the same in that it involves the buildprocessor, not the buildmodule. The attribute name has simply been corrected.//
118 -)))
119 -|(% colspan="1" %)(% colspan="1" %)
120 -(((
121 -Scripts
122 -)))|(% colspan="1" %)(% colspan="1" %)
123 -(((
124 -2.00 Beta 1
125 -)))|(% colspan="1" %)(% colspan="1" %)
126 -(((
127 -**<event_build_finished/> **param2 now returns null instead of a construction sequence
128 -)))
129 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
130 -(((
131 -//The construction sequence which was finished should now be accessed via the buildtask provided via param3.//
132 -)))
133 -|(% colspan="1" %)(% colspan="1" %)
134 -(((
135 -Scripts
136 -)))|(% colspan="1" %)(% colspan="1" %)
137 -(((
138 -2.00 Beta 1
139 -)))|(% colspan="1" %)(% colspan="1" %)
140 -(((
141 -**param.boarding.{...}** strength parameters removed
142 -)))
143 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
144 -(((
145 -//The 'recruitstrength', 'veteranstrength' and 'elitestrength' script parameters were no longer required for balancing the boarding gameplay, and were removed.//
146 -)))
147 -|(% colspan="1" %)(% colspan="1" %)
148 -(((
149 -Scripts
150 -)))|(% colspan="1" %)(% colspan="1" %)
151 -(((
152 -2.00 Beta 1
153 -)))|(% colspan="1" %)(% colspan="1" %)
154 -(((
155 -**$defensible.boardee/$defensible.boarder** and **<set_object_boarder/>/<remove_object_boarder/>** removed
156 -)))
157 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
158 -(((
159 -//Due to changes to boarding in X4, the boarding connections accessed by these script properties and actions became redundent and thus, removed. Any connections set by these actions in a savegame will not survive loading.//
160 -)))
161 161  |(((
162 162  UI extensions
163 163  )))|(((
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208 208  )))|(((
209 209  2.00 Beta 1
210 210  )))|(((
211 -**<shoot/>/<shoot_at/>** attribute changes.
78 +Attribute changes to **<shoot/>** and **<shoot_at/>**
212 212  )))
213 213  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
214 214  (((
... ... @@ -223,7 +223,7 @@
223 223  )))|(((
224 224  2.00 Beta 1
225 225  )))|(((
226 -**FFI: GetBuildTask()/GetNumBuildTasks()** got a new "buildmoduleid" parameter.(% class="confluenceTd" %)
93 +**FFI**: Added "**buildmoduleid**" parameter to (% style="color: rgb(0,0,0);" %)**GetBuildTasks() **and (% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)**GetNumBuildTasks()**(% style="color: rgb(0,0,0);" %).
227 227  )))
228 228  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
229 229  (((
... ... @@ -234,7 +234,7 @@
234 234  )))|(((
235 235  2.00 Beta 1
236 236  )))|(((
237 -**Lua:** **GetLibraryEntry()** retrieved a new "buildresources" field.
104 +**Lua: **Added "**buildresources**" field to the return value of **GetLibraryEntry()** for buildmodules.
238 238  )))
239 239  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
240 240  (((
... ... @@ -245,7 +245,7 @@
245 245  )))|(((
246 246  2.00 Beta 1
247 247  )))|(((
248 -(% style="color: rgb(0,0,0);" %)**Lua:**(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)** CalculateTotalHullFraction()**(% style="color: rgb(0,0,0);" %)** **(%%)was removed.(% style="color: rgb(0,0,0);" %)
115 +**Lua: **Removed (% style="color: rgb(0,0,0);" %)**CalculateTotalHullFraction().**
249 249  )))
250 250  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
251 251  (((
... ... @@ -256,11 +256,11 @@
256 256  )))|(((
257 257  2.00 Beta 1
258 258  )))|(((
259 -**FFI: (% style="color: rgb(0,0,0);" %)RequestDockAtReason()/(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)UndockPlayerShip()(%%) **changed their return values.(% style="color: rgb(0,0,0);" class="confluenceTd" %)
126 +**FFI: **Changed return value of (% style="color: rgb(0,0,0);" %)**RequestDockAtReason()** and (% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)**UndockPlayerShip()**.
260 260  )))
261 261  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
262 262  (((
263 -//Changed return value type to const char* to better identify failure reasons in Lua script.//
130 +//Changed return value type to **const char*** to better identify failure reasons in lua script.//
264 264  )))
265 265  |(((
266 266  UI extensions
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267 267  )))|(((
268 268  1.50 Beta 3
269 269  )))|(((
270 -**Lua: GetComponentData() **changed behavior of "docksizes" propertly.(% class="confluenceTd" %)
137 +**Lua: **Changed **GetComponentData() **property (% style="color: rgb(0,0,0);" %)"**docksizes**".
271 271  )))
272 272  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
273 273  (((
274 -//The "docksizes" property no longer includes internal ship storage docks.//
141 +//The "**docksizes**" property no longer includes internal ship storage docks.//
275 275  )))
276 276  |(((
277 277  All
... ... @@ -278,7 +278,7 @@
278 278  )))|(((
279 279  1.50 Beta 2
280 280  )))|(((
281 -**Meaning of "Shipyard"** was corrected throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).
148 +Corrected **meaning of "Shipyard"** throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).
282 282  )))
283 283  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
284 284  (((
... ... @@ -293,11 +293,11 @@
293 293  )))|(((
294 294  1.50 Beta 2
295 295  )))|(((
296 -**FFI: UpgradeGroupInfo **datatype was changed.(% class="confluenceTd" %)
163 +**FFI**: Added "**operational**" field to (% style="color: rgb(0,0,0);" %)**UpgradeGroupInfo **struct.
297 297  )))
298 298  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
299 299  (((
300 -//Added new "operational" field to retrieve information about number of operational upgrades in a group.//
167 +//Added information about number of operational upgrades in a group, affected functions: (% style="color: rgb(0,0,0);" %)GetUpgradeGroupInfo().//
301 301  )))
302 302  |(% colspan="1" %)(% colspan="1" %)
303 303  (((
... ... @@ -307,7 +307,7 @@
307 307  1.50 Beta 1
308 308  )))|(% colspan="1" %)(% colspan="1" %)
309 309  (((
310 -**FFI: SetGuidance()** removed useinfopoint argument.
177 +**FFI:** Removed **SetGuidance()** argument useinfopoint.
311 311  )))
312 312  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
313 313  (((
... ... @@ -321,11 +321,11 @@
321 321  )))|(((
322 322  1.50 Beta 1
323 323  )))|(((
324 -**FFI: CancelConstruction() **changed its return value.(% class="confluenceTd" %)
191 +**FFI:** Changed return value for (% style="color: rgb(0,0,0);" %)**CancelConstruction()**.
325 325  )))
326 326  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
327 327  (((
328 -(% style="color: rgb(0,0,0);" %)//CancelConstruction() now returns if the cancellation was successful. //
195 +(% style="color: rgb(0,0,0);" %)CancelConstruction() now returns if the cancellation was successful.
329 329  )))
330 330  |(((
331 331  UI extensions
... ... @@ -332,11 +332,11 @@
332 332  )))|(((
333 333  1.32
334 334  )))|(((
335 -**Lua: GetComponentData() **removed the "nextdestname" property.
202 +**Lua:** Removed **GetComponentData()** property "**nextdestname**".
336 336  )))
337 337  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
338 338  (((
339 -//Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
206 +//Instead of "nextdestname", use the GetComponentData() properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
340 340  )))
341 341  |(((
342 342  UI extensions
... ... @@ -343,9 +343,9 @@
343 343  )))|(((
344 344  1.20
345 345  )))|(((
346 -**FFI: GetAAOption()** got a new "useconfig" parameter.(% class="confluenceTd" %)
213 +**FFI**: Added "**useconfig**" parameter to (% style="color: rgb(0,0,0);" %)**GetAAOption()**.
347 347  )))
348 348  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
349 349  (((
350 -//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)GetAAOption() gets the option to retrieve the config settings.//
217 +//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)**GetAAOption() **gets the option to retrieve the config settings.//
351 351  )))
Confluence.Code.ConfluencePageClass[0]
id
... ... @@ -1,1 +1,1 @@
1 -83460733
1 +78578522
url
... ... @@ -1,1 +1,1 @@
1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/83460733/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/78578522/Breaking Changes