Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 31.1
edited by stefan
on 2019/06/25 13:43
Change comment: added breaking change for GetMiniGameCursorPosition()
To version 17.1
edited by stefan
on 2019/02/01 19:18
Change comment: give some details about the removal of the infopoint for modders not being familiar with XR

Summary

Details

Page properties
Content
... ... @@ -25,143 +25,10 @@
25 25  )))|=(((
26 26  Summary
27 27  )))
28 -|(% colspan="1" %)(% colspan="1" %)
29 -(((
30 -UI core
31 -)))|(% colspan="1" %)(% colspan="1" %)
32 -(((
33 -3.0 Beta 1
34 -)))|(% colspan="1" %)(% colspan="1" %)
35 -(((
36 -**Lua: **GetMiniGameCursorPosition() removed
37 -)))
38 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
39 -(((
40 -GetMiniGameCursorPosition() was a left over from the XR era and never supposed to be shipped with X4. The function practically always returned 0 and hence we don't expect the removal of this obsolete function causing any actual mod to break.
41 -)))
42 -|(% colspan="1" %)(% colspan="1" %)
43 -(((
44 -Scripts
45 -)))|(% colspan="1" %)(% colspan="1" %)
46 -(((
47 -3.0 Beta 1
48 -)))|(% colspan="1" %)(% colspan="1" %)
49 -(((
50 -$ware.illegal updated
51 -)))
52 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
53 -(((
54 -$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used.
55 -\\It now returns true if $ware is illegal to any faction in the game.
56 -)))
57 -|(% colspan="1" %)(% colspan="1" %)
58 -(((
59 -Scripts
60 -)))|(% colspan="1" %)(% colspan="1" %)
61 -(((
62 -3.0 Beta 1
63 -)))|(% colspan="1" %)(% colspan="1" %)
64 -(((
65 -'checkoperational' filter behaviour changed
66 -)))
67 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
68 -(((
69 -//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.//
70 -
71 -//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.//
72 -)))
73 -|(% colspan="1" %)(% colspan="1" %)
74 -(((
75 -Scripts
76 -)))|(% colspan="1" %)(% colspan="1" %)
77 -(((
78 -3.0 Beta 1
79 -)))|(% colspan="1" %)(% colspan="1" %)
80 -(((
81 -MD script **RML_Flight_Along_Path** removed
82 -)))
83 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
84 -(((
85 -//The MD script RML_Flight_Along_Path was not referened and was removed.//
86 -)))
87 -|(% colspan="1" %)(% colspan="1" %)
88 -(((
89 -UI core
90 -)))|(% colspan="1" %)(% colspan="1" %)
91 -(((
92 -2.20 Beta 3/4
93 -)))|(% colspan="1" %)(% colspan="1" %)
94 -(((
95 -**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined.
96 -)))
97 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
98 -(((
99 -//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active.
100 -In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.//
101 -
102 -//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point.
103 -//
104 -)))
105 -|(% colspan="1" %)(% colspan="1" %)
106 -(((
107 -Scripts
108 -)))|(% colspan="1" %)(% colspan="1" %)
109 -(((
110 -2.20 Beta 3
111 -)))|(% colspan="1" %)(% colspan="1" %)
112 -(((
113 -Attribute for build related conditions e.g. **<event_build_finished/>** renamed from 'buildmodule' to 'buildprocessor'
114 -)))
115 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
116 -(((
117 -//The underlying behaviour remains the same in that it involves the buildprocessor, not the buildmodule. The attribute name has simply been corrected.//
118 -)))
119 -|(% colspan="1" %)(% colspan="1" %)
120 -(((
121 -Scripts
122 -)))|(% colspan="1" %)(% colspan="1" %)
123 -(((
124 -2.00 Beta 1
125 -)))|(% colspan="1" %)(% colspan="1" %)
126 -(((
127 -**<event_build_finished/> **param2 now returns null instead of a construction sequence
128 -)))
129 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
130 -(((
131 -//The construction sequence which was finished should now be accessed via the buildtask provided via param3.//
132 -)))
133 -|(% colspan="1" %)(% colspan="1" %)
134 -(((
135 -Scripts
136 -)))|(% colspan="1" %)(% colspan="1" %)
137 -(((
138 -2.00 Beta 1
139 -)))|(% colspan="1" %)(% colspan="1" %)
140 -(((
141 -**param.boarding.{...}** strength parameters removed
142 -)))
143 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
144 -(((
145 -//The 'recruitstrength', 'veteranstrength' and 'elitestrength' script parameters were no longer required for balancing the boarding gameplay, and were removed.//
146 -)))
147 -|(% colspan="1" %)(% colspan="1" %)
148 -(((
149 -Scripts
150 -)))|(% colspan="1" %)(% colspan="1" %)
151 -(((
152 -2.00 Beta 1
153 -)))|(% colspan="1" %)(% colspan="1" %)
154 -(((
155 -**$defensible.boardee/$defensible.boarder** and **<set_object_boarder/>/<remove_object_boarder/>** removed
156 -)))
157 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
158 -(((
159 -//Due to changes to boarding in X4, the boarding connections accessed by these script properties and actions became redundent and thus, removed. Any connections set by these actions in a savegame will not survive loading.//
160 -)))
161 161  |(((
162 162  UI extensions
163 163  )))|(((
164 -2.00 Beta 1
31 +2.0 Beta 1
165 165  )))|(((
166 166  **FFI: GetUpgradeSlotCurrentComponent()/GetUpgradeSlotGroup()** works on non-operationals
167 167  )))
... ... @@ -172,7 +172,7 @@
172 172  |(((
173 173  UI extensions
174 174  )))|(((
175 -2.00 Beta 1
42 +2.0 Beta 1
176 176  )))|(((
177 177  **FFI: SetFormationShape()** no longer indicates an error upon certain error cases
178 178  )))
... ... @@ -184,7 +184,7 @@
184 184  |(((
185 185  Scripts
186 186  )))|(((
187 -2.00 Beta 1
54 +2.0 Beta 1
188 188  )))|(((
189 189  **<create_formation/>** now requires the attributes: 'leader' and 'follower'. Attribute 'object' is now deprecated.
190 190  )))
... ... @@ -195,7 +195,7 @@
195 195  |(((
196 196  Scripts
197 197  )))|(((
198 -2.00 Beta 1
65 +2.0 Beta 1
199 199  )))|(((
200 200  **<event_player_changed_target/>** now fires and returns null if the player deselects a target.
201 201  )))
... ... @@ -206,9 +206,9 @@
206 206  |(((
207 207  AI Scripts
208 208  )))|(((
209 -2.00 Beta 1
76 +2.0 Beta 1
210 210  )))|(((
211 -**<shoot/>/<shoot_at/>** attribute changes.
78 +Attribute changes to **<shoot/>** and **<shoot_at/>**
212 212  )))
213 213  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
214 214  (((
... ... @@ -219,66 +219,11 @@
219 219  //Corrects now-obsolete assumption that primary weapon groups only contain guns and secondary weapon groups only contain missile launchers.//
220 220  )))
221 221  |(((
222 -UI extensions
223 -)))|(((
224 -2.00 Beta 1
225 -)))|(((
226 -**FFI: GetBuildTask()/GetNumBuildTasks()** got a new "buildmoduleid" parameter.(% class="confluenceTd" %)
227 -)))
228 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
229 -(((
230 -//Added possibility to query build tasks of a certain buildmodule.//
231 -)))
232 -|(((
233 -UI extensions
234 -)))|(((
235 -2.00 Beta 1
236 -)))|(((
237 -**Lua:** **GetLibraryEntry()** retrieved a new "buildresources" field.
238 -)))
239 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
240 -(((
241 -//Added list of resources a buildmodule needs to build.//
242 -)))
243 -|(((
244 -UI extensions
245 -)))|(((
246 -2.00 Beta 1
247 -)))|(((
248 -(% style="color: rgb(0,0,0);" %)**Lua:**(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)** CalculateTotalHullFraction()**(% style="color: rgb(0,0,0);" %)** **(%%)was removed.(% style="color: rgb(0,0,0);" %)
249 -)))
250 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
251 -(((
252 -//Unused, derelict function from XR - use GetComponentData(..., "hullpercent") instead.//
253 -)))
254 -|(((
255 -UI extensions
256 -)))|(((
257 -2.00 Beta 1
258 -)))|(((
259 -**FFI: (% style="color: rgb(0,0,0);" %)RequestDockAtReason()/(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)UndockPlayerShip()(%%) **changed their return values.(% style="color: rgb(0,0,0);" class="confluenceTd" %)
260 -)))
261 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
262 -(((
263 -//Changed return value type to const char* to better identify failure reasons in Lua script.//
264 -)))
265 -|(((
266 -UI extensions
267 -)))|(((
268 -1.50 Beta 3
269 -)))|(((
270 -**Lua: GetComponentData() **changed behavior of "docksizes" propertly.(% class="confluenceTd" %)
271 -)))
272 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
273 -(((
274 -//The "docksizes" property no longer includes internal ship storage docks.//
275 -)))
276 -|(((
277 277  All
278 278  )))|(((
279 279  1.50 Beta 2
280 280  )))|(((
281 -**Meaning of "Shipyard"** was corrected throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).
93 +Corrected **meaning of "Shipyard"** throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).
282 282  )))
283 283  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
284 284  (((
... ... @@ -288,17 +288,6 @@
288 288  //Lua / GetComponentData() properties: Removed "iscapitalshipyard", fixed "isshipyard", added "canbuildships", "iswharf", "isequipmentdock"//
289 289  //Scripts: Fixed property .isshipyard, added .iswharf (.canbuildships existed already)//
290 290  )))
291 -|(((
292 -UI extensions
293 -)))|(((
294 -1.50 Beta 2
295 -)))|(((
296 -**FFI: UpgradeGroupInfo **datatype was changed.(% class="confluenceTd" %)
297 -)))
298 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
299 -(((
300 -//Added new "operational" field to retrieve information about number of operational upgrades in a group.//
301 -)))
302 302  |(% colspan="1" %)(% colspan="1" %)
303 303  (((
304 304  UI extensions
... ... @@ -307,7 +307,7 @@
307 307  1.50 Beta 1
308 308  )))|(% colspan="1" %)(% colspan="1" %)
309 309  (((
310 -**FFI: SetGuidance()** removed useinfopoint argument.
111 +**FFI:** Removed **SetGuidance()** argument useinfopoint.
311 311  )))
312 312  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
313 313  (((
... ... @@ -319,33 +319,11 @@
319 319  |(((
320 320  UI extensions
321 321  )))|(((
322 -1.50 Beta 1
323 -)))|(((
324 -**FFI: CancelConstruction() **changed its return value.(% class="confluenceTd" %)
325 -)))
326 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
327 -(((
328 -(% style="color: rgb(0,0,0);" %)//CancelConstruction() now returns if the cancellation was successful. //
329 -)))
330 -|(((
331 -UI extensions
332 -)))|(((
333 333  1.32
334 334  )))|(((
335 -**Lua: GetComponentData() **removed the "nextdestname" property.
125 +**Lua:** Removed **GetComponentData()** property "**nextdestname**".
336 336  )))
337 337  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
338 338  (((
339 -//Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
129 +//Instead of "nextdestname", use the GetComponentData() properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
340 340  )))
341 -|(((
342 -UI extensions
343 -)))|(((
344 -1.20
345 -)))|(((
346 -**FFI: GetAAOption()** got a new "useconfig" parameter.(% class="confluenceTd" %)
347 -)))
348 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
349 -(((
350 -//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)GetAAOption() gets the option to retrieve the config settings.//
351 -)))
Confluence.Code.ConfluencePageClass[0]
id
... ... @@ -1,1 +1,1 @@
1 -83460733
1 +78578134
url
... ... @@ -1,1 +1,1 @@
1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/83460733/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/78578134/Breaking Changes