Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 30.1
edited by nick
on 2019/06/12 12:45
Change comment: documented $ware.illegal change
To version 25.1
edited by owen
on 2019/03/06 14:24
Change comment: added build event condition attribute rename entry

Summary

Details

Page properties
Author
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1 -xwiki:XWiki.nick
1 +xwiki:XWiki.owen
Content
... ... @@ -30,69 +30,6 @@
30 30  Scripts
31 31  )))|(% colspan="1" %)(% colspan="1" %)
32 32  (((
33 -3.0 Beta 1
34 -)))|(% colspan="1" %)(% colspan="1" %)
35 -(((
36 -$ware.illegal updated
37 -)))
38 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
39 -(((
40 -$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used.
41 -\\It now returns true if $ware is illegal to any faction in the game.
42 -)))
43 -|(% colspan="1" %)(% colspan="1" %)
44 -(((
45 -Scripts
46 -)))|(% colspan="1" %)(% colspan="1" %)
47 -(((
48 -3.0 Beta 1
49 -)))|(% colspan="1" %)(% colspan="1" %)
50 -(((
51 -'checkoperational' filter behaviour changed
52 -)))
53 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
54 -(((
55 -//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.//
56 -
57 -//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.//
58 -)))
59 -|(% colspan="1" %)(% colspan="1" %)
60 -(((
61 -Scripts
62 -)))|(% colspan="1" %)(% colspan="1" %)
63 -(((
64 -3.0 Beta 1
65 -)))|(% colspan="1" %)(% colspan="1" %)
66 -(((
67 -MD script **RML_Flight_Along_Path** removed
68 -)))
69 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
70 -(((
71 -//The MD script RML_Flight_Along_Path was not referened and was removed.//
72 -)))
73 -|(% colspan="1" %)(% colspan="1" %)
74 -(((
75 -UI core
76 -)))|(% colspan="1" %)(% colspan="1" %)
77 -(((
78 -2.20 Beta 3/4
79 -)))|(% colspan="1" %)(% colspan="1" %)
80 -(((
81 -**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined.
82 -)))
83 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
84 -(((
85 -//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active.
86 -In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.//
87 -
88 -//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point.
89 -//
90 -)))
91 -|(% colspan="1" %)(% colspan="1" %)
92 -(((
93 -Scripts
94 -)))|(% colspan="1" %)(% colspan="1" %)
95 -(((
96 96  2.20 Beta 3
97 97  )))|(% colspan="1" %)(% colspan="1" %)
98 98  (((
Confluence.Code.ConfluencePageClass[0]
id
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1 -83460675
1 +80052231
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/83460675/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/80052231/Breaking Changes