Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 30.1
edited by nick
on 2019/06/12 12:45
Change comment: documented $ware.illegal change
To version 16.1
edited by klaus
on 2019/02/01 16:14
Change comment: Added some pre-2.0 notes

Summary

Details

Page properties
Author
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1 -xwiki:XWiki.nick
1 +xwiki:XWiki.klaus
Content
... ... @@ -25,129 +25,10 @@
25 25  )))|=(((
26 26  Summary
27 27  )))
28 -|(% colspan="1" %)(% colspan="1" %)
29 -(((
30 -Scripts
31 -)))|(% colspan="1" %)(% colspan="1" %)
32 -(((
33 -3.0 Beta 1
34 -)))|(% colspan="1" %)(% colspan="1" %)
35 -(((
36 -$ware.illegal updated
37 -)))
38 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
39 -(((
40 -$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used.
41 -\\It now returns true if $ware is illegal to any faction in the game.
42 -)))
43 -|(% colspan="1" %)(% colspan="1" %)
44 -(((
45 -Scripts
46 -)))|(% colspan="1" %)(% colspan="1" %)
47 -(((
48 -3.0 Beta 1
49 -)))|(% colspan="1" %)(% colspan="1" %)
50 -(((
51 -'checkoperational' filter behaviour changed
52 -)))
53 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
54 -(((
55 -//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.//
56 -
57 -//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.//
58 -)))
59 -|(% colspan="1" %)(% colspan="1" %)
60 -(((
61 -Scripts
62 -)))|(% colspan="1" %)(% colspan="1" %)
63 -(((
64 -3.0 Beta 1
65 -)))|(% colspan="1" %)(% colspan="1" %)
66 -(((
67 -MD script **RML_Flight_Along_Path** removed
68 -)))
69 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
70 -(((
71 -//The MD script RML_Flight_Along_Path was not referened and was removed.//
72 -)))
73 -|(% colspan="1" %)(% colspan="1" %)
74 -(((
75 -UI core
76 -)))|(% colspan="1" %)(% colspan="1" %)
77 -(((
78 -2.20 Beta 3/4
79 -)))|(% colspan="1" %)(% colspan="1" %)
80 -(((
81 -**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined.
82 -)))
83 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
84 -(((
85 -//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active.
86 -In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.//
87 -
88 -//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point.
89 -//
90 -)))
91 -|(% colspan="1" %)(% colspan="1" %)
92 -(((
93 -Scripts
94 -)))|(% colspan="1" %)(% colspan="1" %)
95 -(((
96 -2.20 Beta 3
97 -)))|(% colspan="1" %)(% colspan="1" %)
98 -(((
99 -Attribute for build related conditions e.g. **<event_build_finished/>** renamed from 'buildmodule' to 'buildprocessor'
100 -)))
101 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
102 -(((
103 -//The underlying behaviour remains the same in that it involves the buildprocessor, not the buildmodule. The attribute name has simply been corrected.//
104 -)))
105 -|(% colspan="1" %)(% colspan="1" %)
106 -(((
107 -Scripts
108 -)))|(% colspan="1" %)(% colspan="1" %)
109 -(((
110 -2.00 Beta 1
111 -)))|(% colspan="1" %)(% colspan="1" %)
112 -(((
113 -**<event_build_finished/> **param2 now returns null instead of a construction sequence
114 -)))
115 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
116 -(((
117 -//The construction sequence which was finished should now be accessed via the buildtask provided via param3.//
118 -)))
119 -|(% colspan="1" %)(% colspan="1" %)
120 -(((
121 -Scripts
122 -)))|(% colspan="1" %)(% colspan="1" %)
123 -(((
124 -2.00 Beta 1
125 -)))|(% colspan="1" %)(% colspan="1" %)
126 -(((
127 -**param.boarding.{...}** strength parameters removed
128 -)))
129 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
130 -(((
131 -//The 'recruitstrength', 'veteranstrength' and 'elitestrength' script parameters were no longer required for balancing the boarding gameplay, and were removed.//
132 -)))
133 -|(% colspan="1" %)(% colspan="1" %)
134 -(((
135 -Scripts
136 -)))|(% colspan="1" %)(% colspan="1" %)
137 -(((
138 -2.00 Beta 1
139 -)))|(% colspan="1" %)(% colspan="1" %)
140 -(((
141 -**$defensible.boardee/$defensible.boarder** and **<set_object_boarder/>/<remove_object_boarder/>** removed
142 -)))
143 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
144 -(((
145 -//Due to changes to boarding in X4, the boarding connections accessed by these script properties and actions became redundent and thus, removed. Any connections set by these actions in a savegame will not survive loading.//
146 -)))
147 147  |(((
148 148  UI extensions
149 149  )))|(((
150 -2.00 Beta 1
31 +2.0 Beta 1
151 151  )))|(((
152 152  **FFI: GetUpgradeSlotCurrentComponent()/GetUpgradeSlotGroup()** works on non-operationals
153 153  )))
... ... @@ -158,7 +158,7 @@
158 158  |(((
159 159  UI extensions
160 160  )))|(((
161 -2.00 Beta 1
42 +2.0 Beta 1
162 162  )))|(((
163 163  **FFI: SetFormationShape()** no longer indicates an error upon certain error cases
164 164  )))
... ... @@ -170,7 +170,7 @@
170 170  |(((
171 171  Scripts
172 172  )))|(((
173 -2.00 Beta 1
54 +2.0 Beta 1
174 174  )))|(((
175 175  **<create_formation/>** now requires the attributes: 'leader' and 'follower'. Attribute 'object' is now deprecated.
176 176  )))
... ... @@ -181,7 +181,7 @@
181 181  |(((
182 182  Scripts
183 183  )))|(((
184 -2.00 Beta 1
65 +2.0 Beta 1
185 185  )))|(((
186 186  **<event_player_changed_target/>** now fires and returns null if the player deselects a target.
187 187  )))
... ... @@ -192,9 +192,9 @@
192 192  |(((
193 193  AI Scripts
194 194  )))|(((
195 -2.00 Beta 1
76 +2.0 Beta 1
196 196  )))|(((
197 -**<shoot/>/<shoot_at/>** attribute changes.
78 +Attribute changes to **<shoot/>** and **<shoot_at/>**
198 198  )))
199 199  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
200 200  (((
... ... @@ -205,66 +205,11 @@
205 205  //Corrects now-obsolete assumption that primary weapon groups only contain guns and secondary weapon groups only contain missile launchers.//
206 206  )))
207 207  |(((
208 -UI extensions
209 -)))|(((
210 -2.00 Beta 1
211 -)))|(((
212 -**FFI: GetBuildTask()/GetNumBuildTasks()** got a new "buildmoduleid" parameter.(% class="confluenceTd" %)
213 -)))
214 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
215 -(((
216 -//Added possibility to query build tasks of a certain buildmodule.//
217 -)))
218 -|(((
219 -UI extensions
220 -)))|(((
221 -2.00 Beta 1
222 -)))|(((
223 -**Lua:** **GetLibraryEntry()** retrieved a new "buildresources" field.
224 -)))
225 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
226 -(((
227 -//Added list of resources a buildmodule needs to build.//
228 -)))
229 -|(((
230 -UI extensions
231 -)))|(((
232 -2.00 Beta 1
233 -)))|(((
234 -(% style="color: rgb(0,0,0);" %)**Lua:**(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)** CalculateTotalHullFraction()**(% style="color: rgb(0,0,0);" %)** **(%%)was removed.(% style="color: rgb(0,0,0);" %)
235 -)))
236 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
237 -(((
238 -//Unused, derelict function from XR - use GetComponentData(..., "hullpercent") instead.//
239 -)))
240 -|(((
241 -UI extensions
242 -)))|(((
243 -2.00 Beta 1
244 -)))|(((
245 -**FFI: (% style="color: rgb(0,0,0);" %)RequestDockAtReason()/(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)UndockPlayerShip()(%%) **changed their return values.(% style="color: rgb(0,0,0);" class="confluenceTd" %)
246 -)))
247 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
248 -(((
249 -//Changed return value type to const char* to better identify failure reasons in Lua script.//
250 -)))
251 -|(((
252 -UI extensions
253 -)))|(((
254 -1.50 Beta 3
255 -)))|(((
256 -**Lua: GetComponentData() **changed behavior of "docksizes" propertly.(% class="confluenceTd" %)
257 -)))
258 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
259 -(((
260 -//The "docksizes" property no longer includes internal ship storage docks.//
261 -)))
262 -|(((
263 263  All
264 264  )))|(((
265 265  1.50 Beta 2
266 266  )))|(((
267 -**Meaning of "Shipyard"** was corrected throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).
93 +Corrected **meaning of "Shipyard"** throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).
268 268  )))
269 269  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
270 270  (((
... ... @@ -274,17 +274,6 @@
274 274  //Lua / GetComponentData() properties: Removed "iscapitalshipyard", fixed "isshipyard", added "canbuildships", "iswharf", "isequipmentdock"//
275 275  //Scripts: Fixed property .isshipyard, added .iswharf (.canbuildships existed already)//
276 276  )))
277 -|(((
278 -UI extensions
279 -)))|(((
280 -1.50 Beta 2
281 -)))|(((
282 -**FFI: UpgradeGroupInfo **datatype was changed.(% class="confluenceTd" %)
283 -)))
284 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
285 -(((
286 -//Added new "operational" field to retrieve information about number of operational upgrades in a group.//
287 -)))
288 288  |(% colspan="1" %)(% colspan="1" %)
289 289  (((
290 290  UI extensions
... ... @@ -293,45 +293,20 @@
293 293  1.50 Beta 1
294 294  )))|(% colspan="1" %)(% colspan="1" %)
295 295  (((
296 -**FFI: SetGuidance()** removed useinfopoint argument.
111 +**FFI:** Removed **SetGuidance()** argument useinfopoint.
297 297  )))
298 298  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
299 299  (((
300 -//In X Rebirth "info points" existed (which were mainly used as interaction points to scan stations/access information about modules). These were removed in X4 but this left-over property here was missed to be removed in-time for release. It was therefore removed now in order to move towards a stable/clean UI API.
301 -//
302 -
303 -//The new function declaration is: void SetGuidance(UniverseID componentid, UIPosRot offset)//
115 +//The deprecated third argument was removed. The new function declaration is: void SetGuidance(UniverseID componentid, UIPosRot offset)//
304 304  )))
305 305  |(((
306 306  UI extensions
307 307  )))|(((
308 -1.50 Beta 1
309 -)))|(((
310 -**FFI: CancelConstruction() **changed its return value.(% class="confluenceTd" %)
311 -)))
312 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
313 -(((
314 -(% style="color: rgb(0,0,0);" %)//CancelConstruction() now returns if the cancellation was successful. //
315 -)))
316 -|(((
317 -UI extensions
318 -)))|(((
319 319  1.32
320 320  )))|(((
321 -**Lua: GetComponentData() **removed the "nextdestname" property.
122 +**Lua:** Removed **GetComponentData()** property "**nextdestname**".
322 322  )))
323 323  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
324 324  (((
325 -//Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
126 +//Instead of "nextdestname", use the GetComponentData() properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
326 326  )))
327 -|(((
328 -UI extensions
329 -)))|(((
330 -1.20
331 -)))|(((
332 -**FFI: GetAAOption()** got a new "useconfig" parameter.(% class="confluenceTd" %)
333 -)))
334 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
335 -(((
336 -//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)GetAAOption() gets the option to retrieve the config settings.//
337 -)))
Confluence.Code.ConfluencePageClass[0]
id
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1 -83460675
1 +78577909
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/83460675/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/78577909/Breaking Changes