Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
Summary
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Page properties (2 modified, 0 added, 0 removed)
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... ... @@ -1,1 +1,1 @@ 1 -xwiki:XWiki.o wen1 +xwiki:XWiki.florian - Content
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... ... @@ -27,19 +27,17 @@ 27 27 ))) 28 28 |(% colspan="1" %)(% colspan="1" %) 29 29 ((( 30 - Scripts30 +UI extensions 31 31 )))|(% colspan="1" %)(% colspan="1" %) 32 32 ((( 33 - 3.0 Beta 133 +2.50 Beta 1 34 34 )))|(% colspan="1" %)(% colspan="1" %) 35 35 ((( 36 - 'checkoperational' filterbehaviourchanged36 +**FFI: GetNumMissingBuildResources() and GetNumMissingLoadoutResources()** got a new "playercase" parameter 37 37 ))) 38 38 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 39 39 ((( 40 -//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.// 41 - 42 -//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.// 40 +Added possibility to query only the resources that are missing then queueing new player builds. 43 43 ))) 44 44 |(% colspan="1" %)(% colspan="1" %) 45 45 ((( ... ... @@ -46,38 +46,6 @@ 46 46 Scripts 47 47 )))|(% colspan="1" %)(% colspan="1" %) 48 48 ((( 49 -3.0 Beta 1 50 -)))|(% colspan="1" %)(% colspan="1" %) 51 -((( 52 -MD script **RML_Flight_Along_Path** removed 53 -))) 54 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 55 -((( 56 -//The MD script RML_Flight_Along_Path was not referened and was removed.// 57 -))) 58 -|(% colspan="1" %)(% colspan="1" %) 59 -((( 60 -UI core 61 -)))|(% colspan="1" %)(% colspan="1" %) 62 -((( 63 -2.20 Beta 3/4 64 -)))|(% colspan="1" %)(% colspan="1" %) 65 -((( 66 -**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined. 67 -))) 68 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 69 -((( 70 -//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active. 71 -In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.// 72 - 73 -//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point. 74 -// 75 -))) 76 -|(% colspan="1" %)(% colspan="1" %) 77 -((( 78 -Scripts 79 -)))|(% colspan="1" %)(% colspan="1" %) 80 -((( 81 81 2.20 Beta 3 82 82 )))|(% colspan="1" %)(% colspan="1" %) 83 83 (((
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... ... @@ -1,1 +1,1 @@ 1 -8 30669591 +80052232 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/8 3066959/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/80052232/Breaking Changes