Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 29.1
edited by owen
on 2019/05/24 17:31
Change comment: There is no comment for this version
To version 23.1
edited by stefan
on 2019/02/08 12:15
Change comment: finished going through list

Summary

Details

Page properties
Author
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1 -xwiki:XWiki.owen
1 +xwiki:XWiki.stefan
Content
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25 25  )))|=(((
26 26  Summary
27 27  )))
28 -|(% colspan="1" %)(% colspan="1" %)
29 -(((
30 -Scripts
31 -)))|(% colspan="1" %)(% colspan="1" %)
32 -(((
33 -3.0 Beta 1
34 -)))|(% colspan="1" %)(% colspan="1" %)
35 -(((
36 -'checkoperational' filter behaviour changed
37 -)))
38 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
39 -(((
40 -//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.//
41 -
42 -//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.//
43 -)))
44 -|(% colspan="1" %)(% colspan="1" %)
45 -(((
46 -Scripts
47 -)))|(% colspan="1" %)(% colspan="1" %)
48 -(((
49 -3.0 Beta 1
50 -)))|(% colspan="1" %)(% colspan="1" %)
51 -(((
52 -MD script **RML_Flight_Along_Path** removed
53 -)))
54 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
55 -(((
56 -//The MD script RML_Flight_Along_Path was not referened and was removed.//
57 -)))
58 -|(% colspan="1" %)(% colspan="1" %)
59 -(((
60 -UI core
61 -)))|(% colspan="1" %)(% colspan="1" %)
62 -(((
63 -2.20 Beta 3/4
64 -)))|(% colspan="1" %)(% colspan="1" %)
65 -(((
66 -**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined.
67 -)))
68 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
69 -(((
70 -//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active.
71 -In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.//
72 -
73 -//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point.
74 -//
75 -)))
76 -|(% colspan="1" %)(% colspan="1" %)
77 -(((
78 -Scripts
79 -)))|(% colspan="1" %)(% colspan="1" %)
80 -(((
81 -2.20 Beta 3
82 -)))|(% colspan="1" %)(% colspan="1" %)
83 -(((
84 -Attribute for build related conditions e.g. **<event_build_finished/>** renamed from 'buildmodule' to 'buildprocessor'
85 -)))
86 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
87 -(((
88 -//The underlying behaviour remains the same in that it involves the buildprocessor, not the buildmodule. The attribute name has simply been corrected.//
89 -)))
90 -|(% colspan="1" %)(% colspan="1" %)
91 -(((
92 -Scripts
93 -)))|(% colspan="1" %)(% colspan="1" %)
94 -(((
95 -2.00 Beta 1
96 -)))|(% colspan="1" %)(% colspan="1" %)
97 -(((
98 -**<event_build_finished/> **param2 now returns null instead of a construction sequence
99 -)))
100 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
101 -(((
102 -//The construction sequence which was finished should now be accessed via the buildtask provided via param3.//
103 -)))
104 -|(% colspan="1" %)(% colspan="1" %)
105 -(((
106 -Scripts
107 -)))|(% colspan="1" %)(% colspan="1" %)
108 -(((
109 -2.00 Beta 1
110 -)))|(% colspan="1" %)(% colspan="1" %)
111 -(((
112 -**param.boarding.{...}** strength parameters removed
113 -)))
114 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
115 -(((
116 -//The 'recruitstrength', 'veteranstrength' and 'elitestrength' script parameters were no longer required for balancing the boarding gameplay, and were removed.//
117 -)))
118 -|(% colspan="1" %)(% colspan="1" %)
119 -(((
120 -Scripts
121 -)))|(% colspan="1" %)(% colspan="1" %)
122 -(((
123 -2.00 Beta 1
124 -)))|(% colspan="1" %)(% colspan="1" %)
125 -(((
126 -**$defensible.boardee/$defensible.boarder** and **<set_object_boarder/>/<remove_object_boarder/>** removed
127 -)))
128 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
129 -(((
130 -//Due to changes to boarding in X4, the boarding connections accessed by these script properties and actions became redundent and thus, removed. Any connections set by these actions in a savegame will not survive loading.//
131 -)))
132 132  |(((
133 133  UI extensions
134 134  )))|(((
Confluence.Code.ConfluencePageClass[0]
id
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1 -83066959
1 +79265840
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/83066959/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/79265840/Breaking Changes