Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
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... ... @@ -30,6 +30,65 @@ 30 30 UI core 31 31 )))|(% colspan="1" %)(% colspan="1" %) 32 32 ((( 33 +3.0 Beta 1 34 +)))|(% colspan="1" %)(% colspan="1" %) 35 +((( 36 +**Lua: **GetMiniGameCursorPosition() removed 37 +))) 38 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 39 +((( 40 +GetMiniGameCursorPosition() was a left over from the XR era and never supposed to be shipped with X4. The function practically always returned 0 and hence we don't expect the removal of this obsolete function causing any actual mod to break. 41 +))) 42 +|(% colspan="1" %)(% colspan="1" %) 43 +((( 44 +Scripts 45 +)))|(% colspan="1" %)(% colspan="1" %) 46 +((( 47 +3.0 Beta 1 48 +)))|(% colspan="1" %)(% colspan="1" %) 49 +((( 50 +$ware.illegal updated 51 +))) 52 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 53 +((( 54 +$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used. 55 +\\It now returns true if $ware is illegal to any faction in the game. 56 +))) 57 +|(% colspan="1" %)(% colspan="1" %) 58 +((( 59 +Scripts 60 +)))|(% colspan="1" %)(% colspan="1" %) 61 +((( 62 +3.0 Beta 1 63 +)))|(% colspan="1" %)(% colspan="1" %) 64 +((( 65 +'checkoperational' filter behaviour changed 66 +))) 67 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 68 +((( 69 +//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.// 70 + 71 +//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.// 72 +))) 73 +|(% colspan="1" %)(% colspan="1" %) 74 +((( 75 +Scripts 76 +)))|(% colspan="1" %)(% colspan="1" %) 77 +((( 78 +3.0 Beta 1 79 +)))|(% colspan="1" %)(% colspan="1" %) 80 +((( 81 +MD script **RML_Flight_Along_Path** removed 82 +))) 83 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 84 +((( 85 +//The MD script RML_Flight_Along_Path was not referened and was removed.// 86 +))) 87 +|(% colspan="1" %)(% colspan="1" %) 88 +((( 89 +UI core 90 +)))|(% colspan="1" %)(% colspan="1" %) 91 +((( 33 33 2.20 Beta 3/4 34 34 )))|(% colspan="1" %)(% colspan="1" %) 35 35 (((
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... ... @@ -1,1 +1,1 @@ 1 -8 21827421 +83460733 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/8 2182742/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/83460733/Breaking Changes