Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
Summary
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Page properties (1 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
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... ... @@ -25,84 +25,10 @@ 25 25 )))|=((( 26 26 Summary 27 27 ))) 28 -|(% colspan="1" %)(% colspan="1" %) 29 -((( 30 -UI core 31 -)))|(% colspan="1" %)(% colspan="1" %) 32 -((( 33 -2.20 Beta 3/4 34 -)))|(% colspan="1" %)(% colspan="1" %) 35 -((( 36 -**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined. 37 -))) 38 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 39 -((( 40 -//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active. 41 -In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.// 42 - 43 -//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point. 44 -// 45 -))) 46 -|(% colspan="1" %)(% colspan="1" %) 47 -((( 48 -Scripts 49 -)))|(% colspan="1" %)(% colspan="1" %) 50 -((( 51 -2.20 Beta 3 52 -)))|(% colspan="1" %)(% colspan="1" %) 53 -((( 54 -Attribute for build related conditions e.g. **<event_build_finished/>** renamed from 'buildmodule' to 'buildprocessor' 55 -))) 56 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 57 -((( 58 -//The underlying behaviour remains the same in that it involves the buildprocessor, not the buildmodule. The attribute name has simply been corrected.// 59 -))) 60 -|(% colspan="1" %)(% colspan="1" %) 61 -((( 62 -Scripts 63 -)))|(% colspan="1" %)(% colspan="1" %) 64 -((( 65 -2.00 Beta 1 66 -)))|(% colspan="1" %)(% colspan="1" %) 67 -((( 68 -**<event_build_finished/> **param2 now returns null instead of a construction sequence 69 -))) 70 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 71 -((( 72 -//The construction sequence which was finished should now be accessed via the buildtask provided via param3.// 73 -))) 74 -|(% colspan="1" %)(% colspan="1" %) 75 -((( 76 -Scripts 77 -)))|(% colspan="1" %)(% colspan="1" %) 78 -((( 79 -2.00 Beta 1 80 -)))|(% colspan="1" %)(% colspan="1" %) 81 -((( 82 -**param.boarding.{...}** strength parameters removed 83 -))) 84 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 85 -((( 86 -//The 'recruitstrength', 'veteranstrength' and 'elitestrength' script parameters were no longer required for balancing the boarding gameplay, and were removed.// 87 -))) 88 -|(% colspan="1" %)(% colspan="1" %) 89 -((( 90 -Scripts 91 -)))|(% colspan="1" %)(% colspan="1" %) 92 -((( 93 -2.00 Beta 1 94 -)))|(% colspan="1" %)(% colspan="1" %) 95 -((( 96 -**$defensible.boardee/$defensible.boarder** and **<set_object_boarder/>/<remove_object_boarder/>** removed 97 -))) 98 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 99 -((( 100 -//Due to changes to boarding in X4, the boarding connections accessed by these script properties and actions became redundent and thus, removed. Any connections set by these actions in a savegame will not survive loading.// 101 -))) 102 102 |((( 103 103 UI extensions 104 104 )))|((( 105 -2.0 0Beta 131 +2.0 Beta 1 106 106 )))|((( 107 107 **FFI: GetUpgradeSlotCurrentComponent()/GetUpgradeSlotGroup()** works on non-operationals 108 108 ))) ... ... @@ -113,7 +113,7 @@ 113 113 |((( 114 114 UI extensions 115 115 )))|((( 116 -2.0 0Beta 142 +2.0 Beta 1 117 117 )))|((( 118 118 **FFI: SetFormationShape()** no longer indicates an error upon certain error cases 119 119 ))) ... ... @@ -125,7 +125,7 @@ 125 125 |((( 126 126 Scripts 127 127 )))|((( 128 -2.0 0Beta 154 +2.0 Beta 1 129 129 )))|((( 130 130 **<create_formation/>** now requires the attributes: 'leader' and 'follower'. Attribute 'object' is now deprecated. 131 131 ))) ... ... @@ -136,7 +136,7 @@ 136 136 |((( 137 137 Scripts 138 138 )))|((( 139 -2.0 0Beta 165 +2.0 Beta 1 140 140 )))|((( 141 141 **<event_player_changed_target/>** now fires and returns null if the player deselects a target. 142 142 ))) ... ... @@ -147,9 +147,9 @@ 147 147 |((( 148 148 AI Scripts 149 149 )))|((( 150 -2.0 0Beta 176 +2.0 Beta 1 151 151 )))|((( 152 -**<shoot/> /<shoot_at/>**attribute changes.78 +Attribute changes to **<shoot/>** and **<shoot_at/>** 153 153 ))) 154 154 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 155 155 ((( ... ... @@ -160,66 +160,11 @@ 160 160 //Corrects now-obsolete assumption that primary weapon groups only contain guns and secondary weapon groups only contain missile launchers.// 161 161 ))) 162 162 |((( 163 -UI extensions 164 -)))|((( 165 -2.00 Beta 1 166 -)))|((( 167 -**FFI: GetBuildTask()/GetNumBuildTasks()** got a new "buildmoduleid" parameter.(% class="confluenceTd" %) 168 -))) 169 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 170 -((( 171 -//Added possibility to query build tasks of a certain buildmodule.// 172 -))) 173 -|((( 174 -UI extensions 175 -)))|((( 176 -2.00 Beta 1 177 -)))|((( 178 -**Lua:** **GetLibraryEntry()** retrieved a new "buildresources" field. 179 -))) 180 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 181 -((( 182 -//Added list of resources a buildmodule needs to build.// 183 -))) 184 -|((( 185 -UI extensions 186 -)))|((( 187 -2.00 Beta 1 188 -)))|((( 189 -(% style="color: rgb(0,0,0);" %)**Lua:**(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)** CalculateTotalHullFraction()**(% style="color: rgb(0,0,0);" %)** **(%%)was removed.(% style="color: rgb(0,0,0);" %) 190 -))) 191 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 192 -((( 193 -//Unused, derelict function from XR - use GetComponentData(..., "hullpercent") instead.// 194 -))) 195 -|((( 196 -UI extensions 197 -)))|((( 198 -2.00 Beta 1 199 -)))|((( 200 -**FFI: (% style="color: rgb(0,0,0);" %)RequestDockAtReason()/(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)UndockPlayerShip()(%%) **changed their return values.(% style="color: rgb(0,0,0);" class="confluenceTd" %) 201 -))) 202 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 203 -((( 204 -//Changed return value type to const char* to better identify failure reasons in Lua script.// 205 -))) 206 -|((( 207 -UI extensions 208 -)))|((( 209 -1.50 Beta 3 210 -)))|((( 211 -**Lua: GetComponentData() **changed behavior of "docksizes" propertly.(% class="confluenceTd" %) 212 -))) 213 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 214 -((( 215 -//The "docksizes" property no longer includes internal ship storage docks.// 216 -))) 217 -|((( 218 218 All 219 219 )))|((( 220 220 1.50 Beta 2 221 221 )))|((( 222 -** Meaning of "Shipyard"**was corrected throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).93 +Corrected **meaning of "Shipyard"** throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR). 223 223 ))) 224 224 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 225 225 ((( ... ... @@ -229,17 +229,6 @@ 229 229 //Lua / GetComponentData() properties: Removed "iscapitalshipyard", fixed "isshipyard", added "canbuildships", "iswharf", "isequipmentdock"// 230 230 //Scripts: Fixed property .isshipyard, added .iswharf (.canbuildships existed already)// 231 231 ))) 232 -|((( 233 -UI extensions 234 -)))|((( 235 -1.50 Beta 2 236 -)))|((( 237 -**FFI: UpgradeGroupInfo **datatype was changed.(% class="confluenceTd" %) 238 -))) 239 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 240 -((( 241 -//Added new "operational" field to retrieve information about number of operational upgrades in a group.// 242 -))) 243 243 |(% colspan="1" %)(% colspan="1" %) 244 244 ((( 245 245 UI extensions ... ... @@ -248,7 +248,7 @@ 248 248 1.50 Beta 1 249 249 )))|(% colspan="1" %)(% colspan="1" %) 250 250 ((( 251 -**FFI: SetGuidance()** r emoveduseinfopointargument.111 +**FFI:** Removed **SetGuidance()** argument useinfopoint. 252 252 ))) 253 253 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 254 254 ((( ... ... @@ -260,33 +260,11 @@ 260 260 |((( 261 261 UI extensions 262 262 )))|((( 263 -1.50 Beta 1 264 -)))|((( 265 -**FFI: CancelConstruction() **changed its return value.(% class="confluenceTd" %) 266 -))) 267 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 268 -((( 269 -(% style="color: rgb(0,0,0);" %)//CancelConstruction() now returns if the cancellation was successful. // 270 -))) 271 -|((( 272 -UI extensions 273 -)))|((( 274 274 1.32 275 275 )))|((( 276 -**Lua: GetComponentData() **removedthe"nextdestname"property.125 +**Lua:** Removed **GetComponentData()** property "**nextdestname**". 277 277 ))) 278 278 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 279 279 ((( 280 -//Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.// 129 +//Instead of "nextdestname", use the GetComponentData() properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.// 281 281 ))) 282 -|((( 283 -UI extensions 284 -)))|((( 285 -1.20 286 -)))|((( 287 -**FFI: GetAAOption()** got a new "useconfig" parameter.(% class="confluenceTd" %) 288 -))) 289 -|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 290 -((( 291 -//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)GetAAOption() gets the option to retrieve the config settings.// 292 -)))
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... ... @@ -1,1 +1,1 @@ 1 -8 21827421 +78578134 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/8 2182742/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/78578134/Breaking Changes