Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 27.1
edited by florian
on 2019/03/14 11:33
Change comment: There is no comment for this version
To version 33.1
edited by stefan
on 2019/06/26 12:02
Change comment: added setup_conversation_minigame note

Summary

Details

Page properties
Author
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1 -xwiki:XWiki.florian
1 +xwiki:XWiki.stefan
Content
... ... @@ -30,6 +30,111 @@
30 30  Scripts
31 31  )))|(% colspan="1" %)(% colspan="1" %)
32 32  (((
33 +3.0 Beta 1
34 +)))|(% colspan="1" %)(% colspan="1" %)
35 +(((
36 +<setup_conversation_minigame/> script action removed
37 +)))
38 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
39 +(((
40 +//The script action was a left over from the XR era and was never supported in X4 and couldn't be used in a meaningful way. It was therefore decided to better drop it altogether as it's not expected having been used by any mods.//
41 +)))
42 +|(% colspan="1" %)(% colspan="1" %)
43 +(((
44 +Scripts
45 +)))|(% colspan="1" %)(% colspan="1" %)
46 +(((
47 +3.0 Beta 1
48 +)))|(% colspan="1" %)(% colspan="1" %)
49 +(((
50 +<hack_via_control_panel/> script action removed
51 +)))
52 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
53 +(((
54 +//Unused script action <hack_via_control_panel/> was removed.//
55 +)))
56 +|(% colspan="1" %)(% colspan="1" %)
57 +(((
58 +UI core
59 +)))|(% colspan="1" %)(% colspan="1" %)
60 +(((
61 +3.0 Beta 1
62 +)))|(% colspan="1" %)(% colspan="1" %)
63 +(((
64 +**Lua: **GetMiniGameCursorPosition() removed
65 +)))
66 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
67 +(((
68 +//GetMiniGameCursorPosition() was a left over from the XR era and never supposed to be shipped with X4. The function practically always returned 0 and hence we don't expect the removal of this obsolete function causing any actual mod to break.//
69 +)))
70 +|(% colspan="1" %)(% colspan="1" %)
71 +(((
72 +Scripts
73 +)))|(% colspan="1" %)(% colspan="1" %)
74 +(((
75 +3.0 Beta 1
76 +)))|(% colspan="1" %)(% colspan="1" %)
77 +(((
78 +$ware.illegal updated
79 +)))
80 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
81 +(((
82 +$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used.
83 +\\It now returns true if $ware is illegal to any faction in the game.
84 +)))
85 +|(% colspan="1" %)(% colspan="1" %)
86 +(((
87 +Scripts
88 +)))|(% colspan="1" %)(% colspan="1" %)
89 +(((
90 +3.0 Beta 1
91 +)))|(% colspan="1" %)(% colspan="1" %)
92 +(((
93 +'checkoperational' filter behaviour changed
94 +)))
95 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
96 +(((
97 +//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.//
98 +
99 +//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.//
100 +)))
101 +|(% colspan="1" %)(% colspan="1" %)
102 +(((
103 +Scripts
104 +)))|(% colspan="1" %)(% colspan="1" %)
105 +(((
106 +3.0 Beta 1
107 +)))|(% colspan="1" %)(% colspan="1" %)
108 +(((
109 +MD script **RML_Flight_Along_Path** removed
110 +)))
111 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
112 +(((
113 +//The MD script RML_Flight_Along_Path was not referened and was removed.//
114 +)))
115 +|(% colspan="1" %)(% colspan="1" %)
116 +(((
117 +UI core
118 +)))|(% colspan="1" %)(% colspan="1" %)
119 +(((
120 +2.20 Beta 3/4
121 +)))|(% colspan="1" %)(% colspan="1" %)
122 +(((
123 +**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined.
124 +)))
125 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
126 +(((
127 +//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active.
128 +In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.//
129 +
130 +//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point.
131 +//
132 +)))
133 +|(% colspan="1" %)(% colspan="1" %)
134 +(((
135 +Scripts
136 +)))|(% colspan="1" %)(% colspan="1" %)
137 +(((
33 33  2.20 Beta 3
34 34  )))|(% colspan="1" %)(% colspan="1" %)
35 35  (((
Confluence.Code.ConfluencePageClass[0]
id
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1 -80052234
1 +83460874
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/80052234/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/83460874/Breaking Changes