Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
Summary
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Page properties (2 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
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... ... @@ -1,1 +1,1 @@ 1 -xwiki:XWiki. stefan1 +xwiki:XWiki.klaus - Content
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... ... @@ -25,6 +25,209 @@ 25 25 )))|=((( 26 26 Summary 27 27 ))) 28 +|(% colspan="1" %)(% colspan="1" %) 29 +((( 30 +Scripts 31 +)))|(% colspan="1" %)(% colspan="1" %) 32 +((( 33 +3.0 Beta 1 34 +)))|(% colspan="1" %)(% colspan="1" %) 35 +((( 36 +Script conditions **<event_hack_*/>** and **<event_controlpanel_hack_*/>** removed 37 +))) 38 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 39 +((( 40 +//These events were never triggered, with the exception of <event_hack_started/> on the player entity for instant control panel hacks. Use <event_player_hacked_object> instead.// 41 +))) 42 +|(% colspan="1" %)(% colspan="1" %) 43 +((( 44 +Scripts 45 +)))|(% colspan="1" %)(% colspan="1" %) 46 +((( 47 +3.0 Beta 1 48 +)))|(% colspan="1" %)(% colspan="1" %) 49 +((( 50 +Script actions **<set_hack_target/>** and **<abort_hack/>** removed 51 +))) 52 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 53 +((( 54 +//These actions had no effect and were removed.// 55 +))) 56 +|(% colspan="1" %)(% colspan="1" %) 57 +((( 58 +Scripts 59 +)))|(% colspan="1" %)(% colspan="1" %) 60 +((( 61 +3.0 Beta 1 62 +)))|(% colspan="1" %)(% colspan="1" %) 63 +((( 64 +**<setup_conversation_minigame/>** script action removed 65 +))) 66 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 67 +((( 68 +//The script action was a leftover from the XR era and was never supported in X4 and couldn't be used in a meaningful way. It was therefore decided to better drop it altogether as it's not expected having been used by any mods.// 69 +))) 70 +|(% colspan="1" %)(% colspan="1" %) 71 +((( 72 +Scripts 73 +)))|(% colspan="1" %)(% colspan="1" %) 74 +((( 75 +3.0 Beta 1 76 +)))|(% colspan="1" %)(% colspan="1" %) 77 +((( 78 +<add_player_choice_*> **confidence** attribute removed 79 +))) 80 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 81 +((( 82 +//The default confidence of player options is another leftover from the XR era and had no effect in X4.// 83 +))) 84 +|(% colspan="1" %)(% colspan="1" %) 85 +((( 86 +Scripts 87 +)))|(% colspan="1" %)(% colspan="1" %) 88 +((( 89 +3.0 Beta 1 90 +)))|(% colspan="1" %)(% colspan="1" %) 91 +((( 92 +**<hack_via_control_panel/>** script action removed 93 +))) 94 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 95 +((( 96 +//Unused script action <hack_via_control_panel/> was removed.// 97 +))) 98 +|(% colspan="1" %)(% colspan="1" %) 99 +((( 100 +UI core 101 +)))|(% colspan="1" %)(% colspan="1" %) 102 +((( 103 +3.0 Beta 1 104 +)))|(% colspan="1" %)(% colspan="1" %) 105 +((( 106 +**Lua: **GetMiniGameCursorPosition() removed 107 +))) 108 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 109 +((( 110 +//GetMiniGameCursorPosition() was a left over from the XR era and never supposed to be shipped with X4. The function practically always returned 0 and hence we don't expect the removal of this obsolete function causing any actual mod to break.// 111 +))) 112 +|(% colspan="1" %)(% colspan="1" %) 113 +((( 114 +Scripts 115 +)))|(% colspan="1" %)(% colspan="1" %) 116 +((( 117 +3.0 Beta 1 118 +)))|(% colspan="1" %)(% colspan="1" %) 119 +((( 120 +**$ware.illegal** updated 121 +))) 122 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 123 +((( 124 +//$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used.// 125 +\\//It now returns true if $ware is illegal to any faction in the game.// 126 +))) 127 +|(% colspan="1" %)(% colspan="1" %) 128 +((( 129 +Scripts 130 +)))|(% colspan="1" %)(% colspan="1" %) 131 +((( 132 +3.0 Beta 1 133 +)))|(% colspan="1" %)(% colspan="1" %) 134 +((( 135 +'**checkoperational**' filter behaviour changed 136 +))) 137 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 138 +((( 139 +//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.// 140 + 141 +//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.// 142 +))) 143 +|(% colspan="1" %)(% colspan="1" %) 144 +((( 145 +Scripts 146 +)))|(% colspan="1" %)(% colspan="1" %) 147 +((( 148 +3.0 Beta 1 149 +)))|(% colspan="1" %)(% colspan="1" %) 150 +((( 151 +MD script **RML_Flight_Along_Path** removed 152 +))) 153 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 154 +((( 155 +//The MD script RML_Flight_Along_Path was not referened and was removed.// 156 +))) 157 +|(% colspan="1" %)(% colspan="1" %) 158 +((( 159 +UI core 160 +)))|(% colspan="1" %)(% colspan="1" %) 161 +((( 162 +2.20 Beta 3/4 163 +)))|(% colspan="1" %)(% colspan="1" %) 164 +((( 165 +**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined. 166 +))) 167 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 168 +((( 169 +//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active. 170 +In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.// 171 + 172 +//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point. 173 +// 174 +))) 175 +|(% colspan="1" %)(% colspan="1" %) 176 +((( 177 +Scripts 178 +)))|(% colspan="1" %)(% colspan="1" %) 179 +((( 180 +2.20 Beta 3 181 +)))|(% colspan="1" %)(% colspan="1" %) 182 +((( 183 +Attribute for build related conditions e.g. **<event_build_finished/>** renamed from 'buildmodule' to 'buildprocessor' 184 +))) 185 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 186 +((( 187 +//The underlying behaviour remains the same in that it involves the buildprocessor, not the buildmodule. The attribute name has simply been corrected.// 188 +))) 189 +|(% colspan="1" %)(% colspan="1" %) 190 +((( 191 +Scripts 192 +)))|(% colspan="1" %)(% colspan="1" %) 193 +((( 194 +2.00 Beta 1 195 +)))|(% colspan="1" %)(% colspan="1" %) 196 +((( 197 +**<event_build_finished/> **param2 now returns null instead of a construction sequence 198 +))) 199 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 200 +((( 201 +//The construction sequence which was finished should now be accessed via the buildtask provided via param3.// 202 +))) 203 +|(% colspan="1" %)(% colspan="1" %) 204 +((( 205 +Scripts 206 +)))|(% colspan="1" %)(% colspan="1" %) 207 +((( 208 +2.00 Beta 1 209 +)))|(% colspan="1" %)(% colspan="1" %) 210 +((( 211 +**param.boarding.{...}** strength parameters removed 212 +))) 213 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 214 +((( 215 +//The 'recruitstrength', 'veteranstrength' and 'elitestrength' script parameters were no longer required for balancing the boarding gameplay, and were removed.// 216 +))) 217 +|(% colspan="1" %)(% colspan="1" %) 218 +((( 219 +Scripts 220 +)))|(% colspan="1" %)(% colspan="1" %) 221 +((( 222 +2.00 Beta 1 223 +)))|(% colspan="1" %)(% colspan="1" %) 224 +((( 225 +**$defensible.boardee/$defensible.boarder** and **<set_object_boarder/>/<remove_object_boarder/>** removed 226 +))) 227 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 228 +((( 229 +//Due to changes to boarding in X4, the boarding connections accessed by these script properties and actions became redundent and thus, removed. Any connections set by these actions in a savegame will not survive loading.// 230 +))) 28 28 |((( 29 29 UI extensions 30 30 )))|((( ... ... @@ -160,11 +160,11 @@ 160 160 )))|((( 161 161 1.50 Beta 2 162 162 )))|((( 163 -**FFI **:Added"**operational**" fieldto(%style="color: rgb(0,0,0);" %)**UpgradeGroupInfo**struct.366 +**FFI: UpgradeGroupInfo **datatype was changed.(% class="confluenceTd" %) 164 164 ))) 165 165 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 166 166 ((( 167 -//Added information about number of operational upgrades in a group , affected functions: (% style="color: rgb(0,0,0);" %)GetUpgradeGroupInfo().//370 +//Added new "operational" field to retrieve information about number of operational upgrades in a group.// 168 168 ))) 169 169 |(% colspan="1" %)(% colspan="1" %) 170 170 ((( ... ... @@ -174,7 +174,7 @@ 174 174 1.50 Beta 1 175 175 )))|(% colspan="1" %)(% colspan="1" %) 176 176 ((( 177 -**FFI: **Removed **SetGuidance()**argumentuseinfopoint.380 +**FFI: SetGuidance()** removed useinfopoint argument. 178 178 ))) 179 179 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 180 180 ((( ... ... @@ -188,11 +188,11 @@ 188 188 )))|((( 189 189 1.50 Beta 1 190 190 )))|((( 191 -**FFI: **Changed return valuefor(%style="color: rgb(0,0,0);" %)**CancelConstruction()**.394 +**FFI: CancelConstruction() **changed its return value.(% class="confluenceTd" %) 192 192 ))) 193 193 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 194 194 ((( 195 -(% style="color: rgb(0,0,0);" %)CancelConstruction() now returns if the cancellation was successful. 398 +(% style="color: rgb(0,0,0);" %)//CancelConstruction() now returns if the cancellation was successful. // 196 196 ))) 197 197 |((( 198 198 UI extensions ... ... @@ -199,11 +199,11 @@ 199 199 )))|((( 200 200 1.32 201 201 )))|((( 202 -**Lua: **Removed **GetComponentData()**property"**nextdestname**".405 +**Lua: GetComponentData() **removed the "nextdestname" property. 203 203 ))) 204 204 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 205 205 ((( 206 -//Instead of "nextdestname", use the GetComponentData() properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//409 +//Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.// 207 207 ))) 208 208 |((( 209 209 UI extensions ... ... @@ -210,9 +210,9 @@ 210 210 )))|((( 211 211 1.20 212 212 )))|((( 213 -**FFI **: Added"**useconfig**" parameterto(%style="color: rgb(0,0,0);" %)**GetAAOption()**.416 +**FFI: GetAAOption()** got a new "useconfig" parameter.(% class="confluenceTd" %) 214 214 ))) 215 215 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 216 216 ((( 217 -//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %) **GetAAOption()**gets the option to retrieve the config settings.//420 +//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)GetAAOption() gets the option to retrieve the config settings.// 218 218 )))
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... ... @@ -1,1 +1,1 @@ 1 - 785785331 +85131350 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/ 78578533/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/85131350/Breaking Changes