Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 19.1
edited by Daniel Turner
on 2019/02/08 11:54
Change comment: corrected style
To version 37.1
edited by nick
on 2019/09/02 12:03
Change comment: There is no comment for this version

Summary

Details

Page properties
Author
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1 -xwiki:XWiki.Daniel
1 +xwiki:XWiki.nick
Content
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25 25  )))|=(((
26 26  Summary
27 27  )))
28 +|(% colspan="1" %)(% colspan="1" %)
29 +(((
30 +Scripts
31 +)))|(% colspan="1" %)(% colspan="1" %)
32 +(((
33 +3.0 Beta 1
34 +)))|(% colspan="1" %)(% colspan="1" %)
35 +(((
36 +Script action **<add_actor_to_room/> **attribute **'room'** renamed to **'object'**
37 +)))
38 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
39 +(((
40 +Due to engine changes, script action <add_actor_to_room/> has had the attribute 'room' changed to 'object', which is more accurate. Most likely requires a 'position' if a slot is not provided.
41 +)))
42 +|(% colspan="1" %)(% colspan="1" %)
43 +(((
44 +Scripts
45 +)))|(% colspan="1" %)(% colspan="1" %)
46 +(((
47 +3.0 Beta 1
48 +)))|(% colspan="1" %)(% colspan="1" %)
49 +(((
50 +Script action **<set_doors_locked/>** attribute **'group'** changed
51 +)))
52 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
53 +(((
54 +//The 'group' attribute of <set_doors_locked/> can no longer be a list. It must be a single tag value. Previously, a list containing one tag was accepted, which was redundant.//
55 +)))
56 +|(% colspan="1" %)(% colspan="1" %)
57 +(((
58 +Scripts
59 +)))|(% colspan="1" %)(% colspan="1" %)
60 +(((
61 +3.0 Beta 1
62 +)))|(% colspan="1" %)(% colspan="1" %)
63 +(((
64 +Script conditions **<event_hack_*/>** and **<event_controlpanel_hack_*/>** removed
65 +)))
66 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
67 +(((
68 +//These events were never triggered, with the exception of <event_hack_started/> on the player entity for instant control panel hacks. Use <event_player_hacked_object> instead.//
69 +)))
70 +|(% colspan="1" %)(% colspan="1" %)
71 +(((
72 +Scripts
73 +)))|(% colspan="1" %)(% colspan="1" %)
74 +(((
75 +3.0 Beta 1
76 +)))|(% colspan="1" %)(% colspan="1" %)
77 +(((
78 +Script actions **<set_hack_target/>** and **<abort_hack/>** removed
79 +)))
80 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
81 +(((
82 +//These actions had no effect and were removed.//
83 +)))
84 +|(% colspan="1" %)(% colspan="1" %)
85 +(((
86 +Scripts
87 +)))|(% colspan="1" %)(% colspan="1" %)
88 +(((
89 +3.0 Beta 1
90 +)))|(% colspan="1" %)(% colspan="1" %)
91 +(((
92 +**<setup_conversation_minigame/>** script action removed
93 +)))
94 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
95 +(((
96 +//The script action was a leftover from the XR era and was never supported in X4 and couldn't be used in a meaningful way. It was therefore decided to better drop it altogether as it's not expected having been used by any mods.//
97 +)))
98 +|(% colspan="1" %)(% colspan="1" %)
99 +(((
100 +Scripts
101 +)))|(% colspan="1" %)(% colspan="1" %)
102 +(((
103 +3.0 Beta 1
104 +)))|(% colspan="1" %)(% colspan="1" %)
105 +(((
106 +<add_player_choice_*> **confidence** attribute removed
107 +)))
108 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
109 +(((
110 +//The default confidence of player options is another leftover from the XR era and had no effect in X4.//
111 +)))
112 +|(% colspan="1" %)(% colspan="1" %)
113 +(((
114 +Scripts
115 +)))|(% colspan="1" %)(% colspan="1" %)
116 +(((
117 +3.0 Beta 1
118 +)))|(% colspan="1" %)(% colspan="1" %)
119 +(((
120 +**<hack_via_control_panel/>** script action removed
121 +)))
122 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
123 +(((
124 +//Unused script action <hack_via_control_panel/> was removed.//
125 +)))
126 +|(% colspan="1" %)(% colspan="1" %)
127 +(((
128 +UI core
129 +)))|(% colspan="1" %)(% colspan="1" %)
130 +(((
131 +3.0 Beta 1
132 +)))|(% colspan="1" %)(% colspan="1" %)
133 +(((
134 +**Lua: **GetMiniGameCursorPosition() removed
135 +)))
136 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
137 +(((
138 +//GetMiniGameCursorPosition() was a left over from the XR era and never supposed to be shipped with X4. The function practically always returned 0 and hence we don't expect the removal of this obsolete function causing any actual mod to break.//
139 +)))
140 +|(% colspan="1" %)(% colspan="1" %)
141 +(((
142 +Scripts
143 +)))|(% colspan="1" %)(% colspan="1" %)
144 +(((
145 +3.0 Beta 1
146 +)))|(% colspan="1" %)(% colspan="1" %)
147 +(((
148 +**$ware.illegal** updated
149 +)))
150 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
151 +(((
152 +//$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used.//
153 +\\//It now returns true if $ware is illegal to any faction in the game.//
154 +)))
155 +|(% colspan="1" %)(% colspan="1" %)
156 +(((
157 +Scripts
158 +)))|(% colspan="1" %)(% colspan="1" %)
159 +(((
160 +3.0 Beta 1
161 +)))|(% colspan="1" %)(% colspan="1" %)
162 +(((
163 +'**checkoperational**' filter behaviour changed
164 +)))
165 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
166 +(((
167 +//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.//
168 +
169 +//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.//
170 +)))
171 +|(% colspan="1" %)(% colspan="1" %)
172 +(((
173 +Scripts
174 +)))|(% colspan="1" %)(% colspan="1" %)
175 +(((
176 +3.0 Beta 1
177 +)))|(% colspan="1" %)(% colspan="1" %)
178 +(((
179 +MD script **RML_Flight_Along_Path** removed
180 +)))
181 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
182 +(((
183 +//The MD script RML_Flight_Along_Path was not referened and was removed.//
184 +)))
28 28  |(((
186 +Scripts
187 +)))|(((
188 +2.60 Beta 1
189 +)))|(((
190 +$container.supplyresources behavior changed
191 +)))
192 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
193 +(((
194 +//The script keyword $container.supplyresources now includes reserved wares.//
195 +)))
196 +|(% colspan="1" %)(% colspan="1" %)
197 +(((
198 +UI core
199 +)))|(% colspan="1" %)(% colspan="1" %)
200 +(((
201 +2.20 Beta 3/4
202 +)))|(% colspan="1" %)(% colspan="1" %)
203 +(((
204 +**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined.
205 +)))
206 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
207 +(((
208 +//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active.
209 +In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.//
210 +
211 +//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point.
212 +//
213 +)))
214 +|(% colspan="1" %)(% colspan="1" %)
215 +(((
216 +Scripts
217 +)))|(% colspan="1" %)(% colspan="1" %)
218 +(((
219 +2.20 Beta 3
220 +)))|(% colspan="1" %)(% colspan="1" %)
221 +(((
222 +Attribute for build related conditions e.g. **<event_build_finished/>** renamed from 'buildmodule' to 'buildprocessor'
223 +)))
224 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
225 +(((
226 +//The underlying behaviour remains the same in that it involves the buildprocessor, not the buildmodule. The attribute name has simply been corrected.//
227 +)))
228 +|(% colspan="1" %)(% colspan="1" %)
229 +(((
230 +Scripts
231 +)))|(% colspan="1" %)(% colspan="1" %)
232 +(((
233 +2.00 Beta 1
234 +)))|(% colspan="1" %)(% colspan="1" %)
235 +(((
236 +**<event_build_finished/> **param2 now returns null instead of a construction sequence
237 +)))
238 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
239 +(((
240 +//The construction sequence which was finished should now be accessed via the buildtask provided via param3.//
241 +)))
242 +|(% colspan="1" %)(% colspan="1" %)
243 +(((
244 +Scripts
245 +)))|(% colspan="1" %)(% colspan="1" %)
246 +(((
247 +2.00 Beta 1
248 +)))|(% colspan="1" %)(% colspan="1" %)
249 +(((
250 +**param.boarding.{...}** strength parameters removed
251 +)))
252 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
253 +(((
254 +//The 'recruitstrength', 'veteranstrength' and 'elitestrength' script parameters were no longer required for balancing the boarding gameplay, and were removed.//
255 +)))
256 +|(% colspan="1" %)(% colspan="1" %)
257 +(((
258 +Scripts
259 +)))|(% colspan="1" %)(% colspan="1" %)
260 +(((
261 +2.00 Beta 1
262 +)))|(% colspan="1" %)(% colspan="1" %)
263 +(((
264 +**$defensible.boardee/$defensible.boarder** and **<set_object_boarder/>/<remove_object_boarder/>** removed
265 +)))
266 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
267 +(((
268 +//Due to changes to boarding in X4, the boarding connections accessed by these script properties and actions became redundent and thus, removed. Any connections set by these actions in a savegame will not survive loading.//
269 +)))
270 +|(((
29 29  UI extensions
30 30  )))|(((
31 31  2.00 Beta 1
... ... @@ -75,7 +75,7 @@
75 75  )))|(((
76 76  2.00 Beta 1
77 77  )))|(((
78 -Attribute changes to **<shoot/>** and **<shoot_at/>**
320 +**<shoot/>/<shoot_at/>** attribute changes.
79 79  )))
80 80  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
81 81  (((
... ... @@ -90,7 +90,7 @@
90 90  )))|(((
91 91  2.00 Beta 1
92 92  )))|(((
93 -**FFI**: Added "**buildmoduleid**" parameter to (% style="color: rgb(0,0,0);" %)**GetBuildTasks() **and (% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)**GetNumBuildTasks()**(% style="color: rgb(0,0,0);" %).
335 +**FFI: GetBuildTask()/GetNumBuildTasks()** got a new "buildmoduleid" parameter.(% class="confluenceTd" %)
94 94  )))
95 95  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
96 96  (((
... ... @@ -101,7 +101,7 @@
101 101  )))|(((
102 102  2.00 Beta 1
103 103  )))|(((
104 -**Lua: **Added "**buildresources**" field to the return value of **GetLibraryEntry()** for buildmodules.
346 +**Lua:** **GetLibraryEntry()** retrieved a new "buildresources" field.
105 105  )))
106 106  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
107 107  (((
... ... @@ -112,11 +112,11 @@
112 112  )))|(((
113 113  2.00 Beta 1
114 114  )))|(((
115 -**Lua: **Removed (% style="color: rgb(0,0,0);" %)**CalculateTotalHullFraction().**
357 +(% style="color: rgb(0,0,0);" %)**Lua:**(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)** CalculateTotalHullFraction()**(% style="color: rgb(0,0,0);" %)** **(%%)was removed.(% style="color: rgb(0,0,0);" %)
116 116  )))
117 117  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
118 118  (((
119 -//Unused, derelict function from XR - use **GetComponentData(..., "hullpercent")** instead.//
361 +//Unused, derelict function from XR - use GetComponentData(..., "hullpercent") instead.//
120 120  )))
121 121  |(((
122 122  UI extensions
... ... @@ -123,11 +123,11 @@
123 123  )))|(((
124 124  2.00 Beta 1
125 125  )))|(((
126 -**FFI: **Changed return value of (% style="color: rgb(0,0,0);" %)**RequestDockAtReason()** and (% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)**UndockPlayerShip()**.
368 +**FFI: (% style="color: rgb(0,0,0);" %)RequestDockAtReason()/(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)UndockPlayerShip()(%%) **changed their return values.(% style="color: rgb(0,0,0);" class="confluenceTd" %)
127 127  )))
128 128  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
129 129  (((
130 -//Changed return value type to **const char*** to better identify failure reasons in lua script.//
372 +//Changed return value type to const char* to better identify failure reasons in Lua script.//
131 131  )))
132 132  |(((
133 133  UI extensions
... ... @@ -134,11 +134,11 @@
134 134  )))|(((
135 135  1.50 Beta 3
136 136  )))|(((
137 -**Lua: **Changed **GetComponentData() **property (% style="color: rgb(0,0,0);" %)"**docksizes**".
379 +**Lua: GetComponentData() **changed behavior of "docksizes" propertly.(% class="confluenceTd" %)
138 138  )))
139 139  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
140 140  (((
141 -//The "**docksizes**" property no longer includes internal ship storage docks.//
383 +//The "docksizes" property no longer includes internal ship storage docks.//
142 142  )))
143 143  |(((
144 144  All
... ... @@ -145,7 +145,7 @@
145 145  )))|(((
146 146  1.50 Beta 2
147 147  )))|(((
148 -Corrected **meaning of "Shipyard"** throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).
390 +**Meaning of "Shipyard"** was corrected throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).
149 149  )))
150 150  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
151 151  (((
... ... @@ -160,11 +160,11 @@
160 160  )))|(((
161 161  1.50 Beta 2
162 162  )))|(((
163 -**FFI**: Added "**operational**" field to (% style="color: rgb(0,0,0);" %)**UpgradeGroupInfo **struct.
405 +**FFI: UpgradeGroupInfo **datatype was changed.(% class="confluenceTd" %)
164 164  )))
165 165  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
166 166  (((
167 -//Added information about number of operational upgrades in a group, affected functions: (% style="color: rgb(0,0,0);" %)GetUpgradeGroupInfo().//
409 +//Added new "operational" field to retrieve information about number of operational upgrades in a group.//
168 168  )))
169 169  |(% colspan="1" %)(% colspan="1" %)
170 170  (((
... ... @@ -174,7 +174,7 @@
174 174  1.50 Beta 1
175 175  )))|(% colspan="1" %)(% colspan="1" %)
176 176  (((
177 -**FFI:** Removed **SetGuidance()** argument useinfopoint.
419 +**FFI: SetGuidance()** removed useinfopoint argument.
178 178  )))
179 179  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
180 180  (((
... ... @@ -188,11 +188,11 @@
188 188  )))|(((
189 189  1.50 Beta 1
190 190  )))|(((
191 -**FFI:** Changed return value for (% style="color: rgb(0,0,0);" %)**CancelConstruction()**.
433 +**FFI: CancelConstruction() **changed its return value.(% class="confluenceTd" %)
192 192  )))
193 193  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
194 194  (((
195 -(% style="color: rgb(0,0,0);" %)CancelConstruction() now returns if the cancellation was successful.
437 +(% style="color: rgb(0,0,0);" %)//CancelConstruction() now returns if the cancellation was successful. //
196 196  )))
197 197  |(((
198 198  UI extensions
... ... @@ -199,11 +199,11 @@
199 199  )))|(((
200 200  1.32
201 201  )))|(((
202 -**Lua:** Removed **GetComponentData()** property "**nextdestname**".
444 +**Lua: GetComponentData() **removed the "nextdestname" property.
203 203  )))
204 204  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
205 205  (((
206 -//Instead of "nextdestname", use the GetComponentData() properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
448 +//Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
207 207  )))
208 208  |(((
209 209  UI extensions
... ... @@ -210,9 +210,9 @@
210 210  )))|(((
211 211  1.20
212 212  )))|(((
213 -**FFI**: Added "**useconfig**" parameter to (% style="color: rgb(0,0,0);" %)**GetAAOption()**.
455 +**FFI: GetAAOption()** got a new "useconfig" parameter.(% class="confluenceTd" %)
214 214  )))
215 215  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
216 216  (((
217 -//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)**GetAAOption() **gets the option to retrieve the config settings.//
459 +//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)GetAAOption() gets the option to retrieve the config settings.//
218 218  )))
Confluence.Code.ConfluencePageClass[0]
id
... ... @@ -1,1 +1,1 @@
1 -78578521
1 +85132000
url
... ... @@ -1,1 +1,1 @@
1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/78578521/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/85132000/Breaking Changes