Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 18.1
edited by florian
on 2019/02/05 11:28
Change comment: There is no comment for this version
To version 33.1
edited by stefan
on 2019/06/26 12:02
Change comment: added setup_conversation_minigame note

Summary

Details

Page properties
Author
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1 -xwiki:XWiki.florian
1 +xwiki:XWiki.stefan
Content
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25 25  )))|=(((
26 26  Summary
27 27  )))
28 +|(% colspan="1" %)(% colspan="1" %)
29 +(((
30 +Scripts
31 +)))|(% colspan="1" %)(% colspan="1" %)
32 +(((
33 +3.0 Beta 1
34 +)))|(% colspan="1" %)(% colspan="1" %)
35 +(((
36 +<setup_conversation_minigame/> script action removed
37 +)))
38 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
39 +(((
40 +//The script action was a left over from the XR era and was never supported in X4 and couldn't be used in a meaningful way. It was therefore decided to better drop it altogether as it's not expected having been used by any mods.//
41 +)))
42 +|(% colspan="1" %)(% colspan="1" %)
43 +(((
44 +Scripts
45 +)))|(% colspan="1" %)(% colspan="1" %)
46 +(((
47 +3.0 Beta 1
48 +)))|(% colspan="1" %)(% colspan="1" %)
49 +(((
50 +<hack_via_control_panel/> script action removed
51 +)))
52 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
53 +(((
54 +//Unused script action <hack_via_control_panel/> was removed.//
55 +)))
56 +|(% colspan="1" %)(% colspan="1" %)
57 +(((
58 +UI core
59 +)))|(% colspan="1" %)(% colspan="1" %)
60 +(((
61 +3.0 Beta 1
62 +)))|(% colspan="1" %)(% colspan="1" %)
63 +(((
64 +**Lua: **GetMiniGameCursorPosition() removed
65 +)))
66 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
67 +(((
68 +//GetMiniGameCursorPosition() was a left over from the XR era and never supposed to be shipped with X4. The function practically always returned 0 and hence we don't expect the removal of this obsolete function causing any actual mod to break.//
69 +)))
70 +|(% colspan="1" %)(% colspan="1" %)
71 +(((
72 +Scripts
73 +)))|(% colspan="1" %)(% colspan="1" %)
74 +(((
75 +3.0 Beta 1
76 +)))|(% colspan="1" %)(% colspan="1" %)
77 +(((
78 +$ware.illegal updated
79 +)))
80 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
81 +(((
82 +$ware.illegal used to return true if the specified ware has the 'illegal' tag which is no longer used.
83 +\\It now returns true if $ware is illegal to any faction in the game.
84 +)))
85 +|(% colspan="1" %)(% colspan="1" %)
86 +(((
87 +Scripts
88 +)))|(% colspan="1" %)(% colspan="1" %)
89 +(((
90 +3.0 Beta 1
91 +)))|(% colspan="1" %)(% colspan="1" %)
92 +(((
93 +'checkoperational' filter behaviour changed
94 +)))
95 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
96 +(((
97 +//Actions and conditions which use the 'checkoperational' filter now behave differently. Instead of changing how 'class' and 'exactclass' behave, checkoperational == true adds an additional filter for the components being of state operational, equivalent to state="componentstate.operational". This is implicitly enabled in action elements (e.g. <find_.../>) or condition elements (e.g. <count_...>), meaning that find_ship will only find operational ships. Using such actions/conditions with checkoperational="false" will include non-operational components such as wrecked and constructions. Existing uses may find that results now exclude non-operational components.//
98 +
99 +//Sub nodes such as match_child will have checkoperational default to false. Existing uses may find that results now include non-operational components.//
100 +)))
101 +|(% colspan="1" %)(% colspan="1" %)
102 +(((
103 +Scripts
104 +)))|(% colspan="1" %)(% colspan="1" %)
105 +(((
106 +3.0 Beta 1
107 +)))|(% colspan="1" %)(% colspan="1" %)
108 +(((
109 +MD script **RML_Flight_Along_Path** removed
110 +)))
111 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
112 +(((
113 +//The MD script RML_Flight_Along_Path was not referened and was removed.//
114 +)))
115 +|(% colspan="1" %)(% colspan="1" %)
116 +(((
117 +UI core
118 +)))|(% colspan="1" %)(% colspan="1" %)
119 +(((
120 +2.20 Beta 3/4
121 +)))|(% colspan="1" %)(% colspan="1" %)
122 +(((
123 +**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined.
124 +)))
125 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
126 +(((
127 +//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active.
128 +In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.//
129 +
130 +//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point.
131 +//
132 +)))
133 +|(% colspan="1" %)(% colspan="1" %)
134 +(((
135 +Scripts
136 +)))|(% colspan="1" %)(% colspan="1" %)
137 +(((
138 +2.20 Beta 3
139 +)))|(% colspan="1" %)(% colspan="1" %)
140 +(((
141 +Attribute for build related conditions e.g. **<event_build_finished/>** renamed from 'buildmodule' to 'buildprocessor'
142 +)))
143 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
144 +(((
145 +//The underlying behaviour remains the same in that it involves the buildprocessor, not the buildmodule. The attribute name has simply been corrected.//
146 +)))
147 +|(% colspan="1" %)(% colspan="1" %)
148 +(((
149 +Scripts
150 +)))|(% colspan="1" %)(% colspan="1" %)
151 +(((
152 +2.00 Beta 1
153 +)))|(% colspan="1" %)(% colspan="1" %)
154 +(((
155 +**<event_build_finished/> **param2 now returns null instead of a construction sequence
156 +)))
157 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
158 +(((
159 +//The construction sequence which was finished should now be accessed via the buildtask provided via param3.//
160 +)))
161 +|(% colspan="1" %)(% colspan="1" %)
162 +(((
163 +Scripts
164 +)))|(% colspan="1" %)(% colspan="1" %)
165 +(((
166 +2.00 Beta 1
167 +)))|(% colspan="1" %)(% colspan="1" %)
168 +(((
169 +**param.boarding.{...}** strength parameters removed
170 +)))
171 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
172 +(((
173 +//The 'recruitstrength', 'veteranstrength' and 'elitestrength' script parameters were no longer required for balancing the boarding gameplay, and were removed.//
174 +)))
175 +|(% colspan="1" %)(% colspan="1" %)
176 +(((
177 +Scripts
178 +)))|(% colspan="1" %)(% colspan="1" %)
179 +(((
180 +2.00 Beta 1
181 +)))|(% colspan="1" %)(% colspan="1" %)
182 +(((
183 +**$defensible.boardee/$defensible.boarder** and **<set_object_boarder/>/<remove_object_boarder/>** removed
184 +)))
185 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
186 +(((
187 +//Due to changes to boarding in X4, the boarding connections accessed by these script properties and actions became redundent and thus, removed. Any connections set by these actions in a savegame will not survive loading.//
188 +)))
28 28  |(((
29 29  UI extensions
30 30  )))|(((
... ... @@ -75,7 +75,7 @@
75 75  )))|(((
76 76  2.00 Beta 1
77 77  )))|(((
78 -Attribute changes to **<shoot/>** and **<shoot_at/>**
239 +**<shoot/>/<shoot_at/>** attribute changes.
79 79  )))
80 80  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
81 81  (((
... ... @@ -90,11 +90,11 @@
90 90  )))|(((
91 91  2.00 Beta 1
92 92  )))|(((
93 -**FFI**: Added "**buildmoduleid**" parameter to (% style="color: rgb(0,0,0);" %)**GetBuildTasks() **and (% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)**GetNumBuildTasks()**(% style="color: rgb(0,0,0);" %).
254 +**FFI: GetBuildTask()/GetNumBuildTasks()** got a new "buildmoduleid" parameter.(% class="confluenceTd" %)
94 94  )))
95 95  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
96 96  (((
97 -Added possibility to query build tasks of a certain buildmodule.
258 +//Added possibility to query build tasks of a certain buildmodule.//
98 98  )))
99 99  |(((
100 100  UI extensions
... ... @@ -101,11 +101,11 @@
101 101  )))|(((
102 102  2.00 Beta 1
103 103  )))|(((
104 -**Lua: **Added "**buildresources**" field to the return value of **GetLibraryEntry()** for buildmodules.
265 +**Lua:** **GetLibraryEntry()** retrieved a new "buildresources" field.
105 105  )))
106 106  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
107 107  (((
108 -Added list of resources a buildmodule needs to build.
269 +//Added list of resources a buildmodule needs to build.//
109 109  )))
110 110  |(((
111 111  UI extensions
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112 112  )))|(((
113 113  2.00 Beta 1
114 114  )))|(((
115 -**Lua: **Removed (% style="color: rgb(0,0,0);" %)**CalculateTotalHullFraction().**
276 +(% style="color: rgb(0,0,0);" %)**Lua:**(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)** CalculateTotalHullFraction()**(% style="color: rgb(0,0,0);" %)** **(%%)was removed.(% style="color: rgb(0,0,0);" %)
116 116  )))
117 117  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
118 118  (((
119 -Unused, derelict function from XR - use **GetComponentData(..., "hullpercent")** instead
280 +//Unused, derelict function from XR - use GetComponentData(..., "hullpercent") instead.//
120 120  )))
121 121  |(((
122 122  UI extensions
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123 123  )))|(((
124 124  2.00 Beta 1
125 125  )))|(((
126 -**FFI: **Changed return value of (% style="color: rgb(0,0,0);" %)**RequestDockAtReason()** and (% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)**UndockPlayerShip()**.
287 +**FFI: (% style="color: rgb(0,0,0);" %)RequestDockAtReason()/(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)UndockPlayerShip()(%%) **changed their return values.(% style="color: rgb(0,0,0);" class="confluenceTd" %)
127 127  )))
128 128  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
129 129  (((
130 -Changed return value type to **const char*** to better identify failure reasons in lua script.
291 +//Changed return value type to const char* to better identify failure reasons in Lua script.//
131 131  )))
132 132  |(((
133 133  UI extensions
... ... @@ -134,11 +134,11 @@
134 134  )))|(((
135 135  1.50 Beta 3
136 136  )))|(((
137 -**Lua: **Changed **GetComponentData() **property (% style="color: rgb(0,0,0);" %)"**docksizes**".
298 +**Lua: GetComponentData() **changed behavior of "docksizes" propertly.(% class="confluenceTd" %)
138 138  )))
139 139  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
140 140  (((
141 -The "**docksizes**" property no longer includes internal ship storage docks.
302 +//The "docksizes" property no longer includes internal ship storage docks.//
142 142  )))
143 143  |(((
144 144  All
... ... @@ -145,7 +145,7 @@
145 145  )))|(((
146 146  1.50 Beta 2
147 147  )))|(((
148 -Corrected **meaning of "Shipyard"** throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).
309 +**Meaning of "Shipyard"** was corrected throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).
149 149  )))
150 150  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
151 151  (((
... ... @@ -160,11 +160,11 @@
160 160  )))|(((
161 161  1.50 Beta 2
162 162  )))|(((
163 -**FFI**: Added "**operational**" field to (% style="color: rgb(0,0,0);" %)**UpgradeGroupInfo **struct.
324 +**FFI: UpgradeGroupInfo **datatype was changed.(% class="confluenceTd" %)
164 164  )))
165 165  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
166 166  (((
167 -Added information about number of operational upgrades in a group, affected functions: (% style="color: rgb(0,0,0);" %)**GetUpgradeGroupInfo().**
328 +//Added new "operational" field to retrieve information about number of operational upgrades in a group.//
168 168  )))
169 169  |(% colspan="1" %)(% colspan="1" %)
170 170  (((
... ... @@ -174,7 +174,7 @@
174 174  1.50 Beta 1
175 175  )))|(% colspan="1" %)(% colspan="1" %)
176 176  (((
177 -**FFI:** Removed **SetGuidance()** argument useinfopoint.
338 +**FFI: SetGuidance()** removed useinfopoint argument.
178 178  )))
179 179  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
180 180  (((
... ... @@ -188,11 +188,11 @@
188 188  )))|(((
189 189  1.50 Beta 1
190 190  )))|(((
191 -**FFI:** Changed return value for (% style="color: rgb(0,0,0);" %)**CancelConstruction()**.
352 +**FFI: CancelConstruction() **changed its return value.(% class="confluenceTd" %)
192 192  )))
193 193  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
194 194  (((
195 -(% style="color: rgb(0,0,0);" %)**CancelConstruction()** now returns if the cancellation was successful.
356 +(% style="color: rgb(0,0,0);" %)//CancelConstruction() now returns if the cancellation was successful. //
196 196  )))
197 197  |(((
198 198  UI extensions
... ... @@ -199,11 +199,11 @@
199 199  )))|(((
200 200  1.32
201 201  )))|(((
202 -**Lua:** Removed **GetComponentData()** property "**nextdestname**".
363 +**Lua: GetComponentData() **removed the "nextdestname" property.
203 203  )))
204 204  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
205 205  (((
206 -//Instead of "nextdestname", use the GetComponentData() properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
367 +//Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
207 207  )))
208 208  |(((
209 209  UI extensions
... ... @@ -210,9 +210,9 @@
210 210  )))|(((
211 211  1.20
212 212  )))|(((
213 -**FFI**: Added "**useconfig**" parameter to (% style="color: rgb(0,0,0);" %)**GetAAOption()**.
374 +**FFI: GetAAOption()** got a new "useconfig" parameter.(% class="confluenceTd" %)
214 214  )))
215 215  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
216 216  (((
217 -The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)**GetAAOption() **gets the option to retrieve the config settings.
378 +//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)GetAAOption() gets the option to retrieve the config settings.//
218 218  )))
Confluence.Code.ConfluencePageClass[0]
id
... ... @@ -1,1 +1,1 @@
1 -78578520
1 +83460874
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/78578520/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/83460874/Breaking Changes