Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 17.1
edited by stefan
on 2019/02/01 19:18
Change comment: give some details about the removal of the infopoint for modders not being familiar with XR
To version 28.1
edited by stefan
on 2019/03/14 12:26
Change comment: added breaking change note on GetControllerInfo()

Summary

Details

Page properties
Content
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25 25  )))|=(((
26 26  Summary
27 27  )))
28 +|(% colspan="1" %)(% colspan="1" %)
29 +(((
30 +UI core
31 +)))|(% colspan="1" %)(% colspan="1" %)
32 +(((
33 +2.20 Beta 3/4
34 +)))|(% colspan="1" %)(% colspan="1" %)
35 +(((
36 +**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined.
37 +)))
38 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
39 +(((
40 +//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active.
41 +In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.//
42 +
43 +//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point.
44 +//
45 +)))
46 +|(% colspan="1" %)(% colspan="1" %)
47 +(((
48 +Scripts
49 +)))|(% colspan="1" %)(% colspan="1" %)
50 +(((
51 +2.20 Beta 3
52 +)))|(% colspan="1" %)(% colspan="1" %)
53 +(((
54 +Attribute for build related conditions e.g. **<event_build_finished/>** renamed from 'buildmodule' to 'buildprocessor'
55 +)))
56 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
57 +(((
58 +//The underlying behaviour remains the same in that it involves the buildprocessor, not the buildmodule. The attribute name has simply been corrected.//
59 +)))
60 +|(% colspan="1" %)(% colspan="1" %)
61 +(((
62 +Scripts
63 +)))|(% colspan="1" %)(% colspan="1" %)
64 +(((
65 +2.00 Beta 1
66 +)))|(% colspan="1" %)(% colspan="1" %)
67 +(((
68 +**<event_build_finished/> **param2 now returns null instead of a construction sequence
69 +)))
70 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
71 +(((
72 +//The construction sequence which was finished should now be accessed via the buildtask provided via param3.//
73 +)))
74 +|(% colspan="1" %)(% colspan="1" %)
75 +(((
76 +Scripts
77 +)))|(% colspan="1" %)(% colspan="1" %)
78 +(((
79 +2.00 Beta 1
80 +)))|(% colspan="1" %)(% colspan="1" %)
81 +(((
82 +**param.boarding.{...}** strength parameters removed
83 +)))
84 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
85 +(((
86 +//The 'recruitstrength', 'veteranstrength' and 'elitestrength' script parameters were no longer required for balancing the boarding gameplay, and were removed.//
87 +)))
88 +|(% colspan="1" %)(% colspan="1" %)
89 +(((
90 +Scripts
91 +)))|(% colspan="1" %)(% colspan="1" %)
92 +(((
93 +2.00 Beta 1
94 +)))|(% colspan="1" %)(% colspan="1" %)
95 +(((
96 +**$defensible.boardee/$defensible.boarder** and **<set_object_boarder/>/<remove_object_boarder/>** removed
97 +)))
98 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
99 +(((
100 +//Due to changes to boarding in X4, the boarding connections accessed by these script properties and actions became redundent and thus, removed. Any connections set by these actions in a savegame will not survive loading.//
101 +)))
28 28  |(((
29 29  UI extensions
30 30  )))|(((
31 -2.0 Beta 1
105 +2.00 Beta 1
32 32  )))|(((
33 33  **FFI: GetUpgradeSlotCurrentComponent()/GetUpgradeSlotGroup()** works on non-operationals
34 34  )))
... ... @@ -39,7 +39,7 @@
39 39  |(((
40 40  UI extensions
41 41  )))|(((
42 -2.0 Beta 1
116 +2.00 Beta 1
43 43  )))|(((
44 44  **FFI: SetFormationShape()** no longer indicates an error upon certain error cases
45 45  )))
... ... @@ -51,7 +51,7 @@
51 51  |(((
52 52  Scripts
53 53  )))|(((
54 -2.0 Beta 1
128 +2.00 Beta 1
55 55  )))|(((
56 56  **<create_formation/>** now requires the attributes: 'leader' and 'follower'. Attribute 'object' is now deprecated.
57 57  )))
... ... @@ -62,7 +62,7 @@
62 62  |(((
63 63  Scripts
64 64  )))|(((
65 -2.0 Beta 1
139 +2.00 Beta 1
66 66  )))|(((
67 67  **<event_player_changed_target/>** now fires and returns null if the player deselects a target.
68 68  )))
... ... @@ -73,9 +73,9 @@
73 73  |(((
74 74  AI Scripts
75 75  )))|(((
76 -2.0 Beta 1
150 +2.00 Beta 1
77 77  )))|(((
78 -Attribute changes to **<shoot/>** and **<shoot_at/>**
152 +**<shoot/>/<shoot_at/>** attribute changes.
79 79  )))
80 80  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
81 81  (((
... ... @@ -86,11 +86,66 @@
86 86  //Corrects now-obsolete assumption that primary weapon groups only contain guns and secondary weapon groups only contain missile launchers.//
87 87  )))
88 88  |(((
163 +UI extensions
164 +)))|(((
165 +2.00 Beta 1
166 +)))|(((
167 +**FFI: GetBuildTask()/GetNumBuildTasks()** got a new "buildmoduleid" parameter.(% class="confluenceTd" %)
168 +)))
169 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
170 +(((
171 +//Added possibility to query build tasks of a certain buildmodule.//
172 +)))
173 +|(((
174 +UI extensions
175 +)))|(((
176 +2.00 Beta 1
177 +)))|(((
178 +**Lua:** **GetLibraryEntry()** retrieved a new "buildresources" field.
179 +)))
180 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
181 +(((
182 +//Added list of resources a buildmodule needs to build.//
183 +)))
184 +|(((
185 +UI extensions
186 +)))|(((
187 +2.00 Beta 1
188 +)))|(((
189 +(% style="color: rgb(0,0,0);" %)**Lua:**(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)** CalculateTotalHullFraction()**(% style="color: rgb(0,0,0);" %)** **(%%)was removed.(% style="color: rgb(0,0,0);" %)
190 +)))
191 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
192 +(((
193 +//Unused, derelict function from XR - use GetComponentData(..., "hullpercent") instead.//
194 +)))
195 +|(((
196 +UI extensions
197 +)))|(((
198 +2.00 Beta 1
199 +)))|(((
200 +**FFI: (% style="color: rgb(0,0,0);" %)RequestDockAtReason()/(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)UndockPlayerShip()(%%) **changed their return values.(% style="color: rgb(0,0,0);" class="confluenceTd" %)
201 +)))
202 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
203 +(((
204 +//Changed return value type to const char* to better identify failure reasons in Lua script.//
205 +)))
206 +|(((
207 +UI extensions
208 +)))|(((
209 +1.50 Beta 3
210 +)))|(((
211 +**Lua: GetComponentData() **changed behavior of "docksizes" propertly.(% class="confluenceTd" %)
212 +)))
213 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
214 +(((
215 +//The "docksizes" property no longer includes internal ship storage docks.//
216 +)))
217 +|(((
89 89  All
90 90  )))|(((
91 91  1.50 Beta 2
92 92  )))|(((
93 -Corrected **meaning of "Shipyard"** throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).
222 +**Meaning of "Shipyard"** was corrected throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).
94 94  )))
95 95  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
96 96  (((
... ... @@ -100,6 +100,17 @@
100 100  //Lua / GetComponentData() properties: Removed "iscapitalshipyard", fixed "isshipyard", added "canbuildships", "iswharf", "isequipmentdock"//
101 101  //Scripts: Fixed property .isshipyard, added .iswharf (.canbuildships existed already)//
102 102  )))
232 +|(((
233 +UI extensions
234 +)))|(((
235 +1.50 Beta 2
236 +)))|(((
237 +**FFI: UpgradeGroupInfo **datatype was changed.(% class="confluenceTd" %)
238 +)))
239 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
240 +(((
241 +//Added new "operational" field to retrieve information about number of operational upgrades in a group.//
242 +)))
103 103  |(% colspan="1" %)(% colspan="1" %)
104 104  (((
105 105  UI extensions
... ... @@ -108,7 +108,7 @@
108 108  1.50 Beta 1
109 109  )))|(% colspan="1" %)(% colspan="1" %)
110 110  (((
111 -**FFI:** Removed **SetGuidance()** argument useinfopoint.
251 +**FFI: SetGuidance()** removed useinfopoint argument.
112 112  )))
113 113  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
114 114  (((
... ... @@ -120,11 +120,33 @@
120 120  |(((
121 121  UI extensions
122 122  )))|(((
263 +1.50 Beta 1
264 +)))|(((
265 +**FFI: CancelConstruction() **changed its return value.(% class="confluenceTd" %)
266 +)))
267 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
268 +(((
269 +(% style="color: rgb(0,0,0);" %)//CancelConstruction() now returns if the cancellation was successful. //
270 +)))
271 +|(((
272 +UI extensions
273 +)))|(((
123 123  1.32
124 124  )))|(((
125 -**Lua:** Removed **GetComponentData()** property "**nextdestname**".
276 +**Lua: GetComponentData() **removed the "nextdestname" property.
126 126  )))
127 127  |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
128 128  (((
129 -//Instead of "nextdestname", use the GetComponentData() properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
280 +//Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
130 130  )))
282 +|(((
283 +UI extensions
284 +)))|(((
285 +1.20
286 +)))|(((
287 +**FFI: GetAAOption()** got a new "useconfig" parameter.(% class="confluenceTd" %)
288 +)))
289 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)
290 +(((
291 +//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)GetAAOption() gets the option to retrieve the config settings.//
292 +)))
Confluence.Code.ConfluencePageClass[0]
id
... ... @@ -1,1 +1,1 @@
1 -78578134
1 +82182742
url
... ... @@ -1,1 +1,1 @@
1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/78578134/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/82182742/Breaking Changes