Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
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Page properties (2 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
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... ... @@ -1,1 +1,1 @@ 1 -xwiki:XWiki. stefan1 +xwiki:XWiki.florian - Content
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... ... @@ -25,10 +25,80 @@ 25 25 )))|=((( 26 26 Summary 27 27 ))) 28 +|(% colspan="1" %)(% colspan="1" %) 29 +((( 30 +UI extensions 31 +)))|(% colspan="1" %)(% colspan="1" %) 32 +((( 33 +2.50 Beta 1 34 +)))|(% colspan="1" %)(% colspan="1" %) 35 +((( 36 +**FFI: GetNumMissingBuildResources() and GetNumMissingLoadoutResources()** got a new "playercase" parameter 37 +))) 38 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 39 +((( 40 +Added possibility to query only the resources that are missing then queueing new player builds. 41 +))) 42 +|(% colspan="1" %)(% colspan="1" %) 43 +((( 44 +Scripts 45 +)))|(% colspan="1" %)(% colspan="1" %) 46 +((( 47 +2.20 Beta 3 48 +)))|(% colspan="1" %)(% colspan="1" %) 49 +((( 50 +Attribute for build related conditions e.g. **<event_build_finished/>** renamed from 'buildmodule' to 'buildprocessor' 51 +))) 52 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 53 +((( 54 +//The underlying behaviour remains the same in that it involves the buildprocessor, not the buildmodule. The attribute name has simply been corrected.// 55 +))) 56 +|(% colspan="1" %)(% colspan="1" %) 57 +((( 58 +Scripts 59 +)))|(% colspan="1" %)(% colspan="1" %) 60 +((( 61 +2.00 Beta 1 62 +)))|(% colspan="1" %)(% colspan="1" %) 63 +((( 64 +**<event_build_finished/> **param2 now returns null instead of a construction sequence 65 +))) 66 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 67 +((( 68 +//The construction sequence which was finished should now be accessed via the buildtask provided via param3.// 69 +))) 70 +|(% colspan="1" %)(% colspan="1" %) 71 +((( 72 +Scripts 73 +)))|(% colspan="1" %)(% colspan="1" %) 74 +((( 75 +2.00 Beta 1 76 +)))|(% colspan="1" %)(% colspan="1" %) 77 +((( 78 +**param.boarding.{...}** strength parameters removed 79 +))) 80 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 81 +((( 82 +//The 'recruitstrength', 'veteranstrength' and 'elitestrength' script parameters were no longer required for balancing the boarding gameplay, and were removed.// 83 +))) 84 +|(% colspan="1" %)(% colspan="1" %) 85 +((( 86 +Scripts 87 +)))|(% colspan="1" %)(% colspan="1" %) 88 +((( 89 +2.00 Beta 1 90 +)))|(% colspan="1" %)(% colspan="1" %) 91 +((( 92 +**$defensible.boardee/$defensible.boarder** and **<set_object_boarder/>/<remove_object_boarder/>** removed 93 +))) 94 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 95 +((( 96 +//Due to changes to boarding in X4, the boarding connections accessed by these script properties and actions became redundent and thus, removed. Any connections set by these actions in a savegame will not survive loading.// 97 +))) 28 28 |((( 29 29 UI extensions 30 30 )))|((( 31 -2.0 Beta 1 101 +2.00 Beta 1 32 32 )))|((( 33 33 **FFI: GetUpgradeSlotCurrentComponent()/GetUpgradeSlotGroup()** works on non-operationals 34 34 ))) ... ... @@ -39,7 +39,7 @@ 39 39 |((( 40 40 UI extensions 41 41 )))|((( 42 -2.0 Beta 1 112 +2.00 Beta 1 43 43 )))|((( 44 44 **FFI: SetFormationShape()** no longer indicates an error upon certain error cases 45 45 ))) ... ... @@ -51,7 +51,7 @@ 51 51 |((( 52 52 Scripts 53 53 )))|((( 54 -2.0 Beta 1 124 +2.00 Beta 1 55 55 )))|((( 56 56 **<create_formation/>** now requires the attributes: 'leader' and 'follower'. Attribute 'object' is now deprecated. 57 57 ))) ... ... @@ -62,7 +62,7 @@ 62 62 |((( 63 63 Scripts 64 64 )))|((( 65 -2.0 Beta 1 135 +2.00 Beta 1 66 66 )))|((( 67 67 **<event_player_changed_target/>** now fires and returns null if the player deselects a target. 68 68 ))) ... ... @@ -73,9 +73,9 @@ 73 73 |((( 74 74 AI Scripts 75 75 )))|((( 76 -2.0 Beta 1 146 +2.00 Beta 1 77 77 )))|((( 78 - Attribute changes to**<shoot/>** and **<shoot_at/>**148 +**<shoot/>/<shoot_at/>** attribute changes. 79 79 ))) 80 80 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 81 81 ((( ... ... @@ -86,11 +86,66 @@ 86 86 //Corrects now-obsolete assumption that primary weapon groups only contain guns and secondary weapon groups only contain missile launchers.// 87 87 ))) 88 88 |((( 159 +UI extensions 160 +)))|((( 161 +2.00 Beta 1 162 +)))|((( 163 +**FFI: GetBuildTask()/GetNumBuildTasks()** got a new "buildmoduleid" parameter.(% class="confluenceTd" %) 164 +))) 165 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 166 +((( 167 +//Added possibility to query build tasks of a certain buildmodule.// 168 +))) 169 +|((( 170 +UI extensions 171 +)))|((( 172 +2.00 Beta 1 173 +)))|((( 174 +**Lua:** **GetLibraryEntry()** retrieved a new "buildresources" field. 175 +))) 176 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 177 +((( 178 +//Added list of resources a buildmodule needs to build.// 179 +))) 180 +|((( 181 +UI extensions 182 +)))|((( 183 +2.00 Beta 1 184 +)))|((( 185 +(% style="color: rgb(0,0,0);" %)**Lua:**(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)** CalculateTotalHullFraction()**(% style="color: rgb(0,0,0);" %)** **(%%)was removed.(% style="color: rgb(0,0,0);" %) 186 +))) 187 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 188 +((( 189 +//Unused, derelict function from XR - use GetComponentData(..., "hullpercent") instead.// 190 +))) 191 +|((( 192 +UI extensions 193 +)))|((( 194 +2.00 Beta 1 195 +)))|((( 196 +**FFI: (% style="color: rgb(0,0,0);" %)RequestDockAtReason()/(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)UndockPlayerShip()(%%) **changed their return values.(% style="color: rgb(0,0,0);" class="confluenceTd" %) 197 +))) 198 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 199 +((( 200 +//Changed return value type to const char* to better identify failure reasons in Lua script.// 201 +))) 202 +|((( 203 +UI extensions 204 +)))|((( 205 +1.50 Beta 3 206 +)))|((( 207 +**Lua: GetComponentData() **changed behavior of "docksizes" propertly.(% class="confluenceTd" %) 208 +))) 209 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 210 +((( 211 +//The "docksizes" property no longer includes internal ship storage docks.// 212 +))) 213 +|((( 89 89 All 90 90 )))|((( 91 91 1.50 Beta 2 92 92 )))|((( 93 - Corrected**meaning of "Shipyard"** throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).218 +**Meaning of "Shipyard"** was corrected throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR). 94 94 ))) 95 95 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 96 96 ((( ... ... @@ -100,6 +100,17 @@ 100 100 //Lua / GetComponentData() properties: Removed "iscapitalshipyard", fixed "isshipyard", added "canbuildships", "iswharf", "isequipmentdock"// 101 101 //Scripts: Fixed property .isshipyard, added .iswharf (.canbuildships existed already)// 102 102 ))) 228 +|((( 229 +UI extensions 230 +)))|((( 231 +1.50 Beta 2 232 +)))|((( 233 +**FFI: UpgradeGroupInfo **datatype was changed.(% class="confluenceTd" %) 234 +))) 235 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 236 +((( 237 +//Added new "operational" field to retrieve information about number of operational upgrades in a group.// 238 +))) 103 103 |(% colspan="1" %)(% colspan="1" %) 104 104 ((( 105 105 UI extensions ... ... @@ -108,7 +108,7 @@ 108 108 1.50 Beta 1 109 109 )))|(% colspan="1" %)(% colspan="1" %) 110 110 ((( 111 -**FFI: **Removed **SetGuidance()**argumentuseinfopoint.247 +**FFI: SetGuidance()** removed useinfopoint argument. 112 112 ))) 113 113 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 114 114 ((( ... ... @@ -120,11 +120,33 @@ 120 120 |((( 121 121 UI extensions 122 122 )))|((( 259 +1.50 Beta 1 260 +)))|((( 261 +**FFI: CancelConstruction() **changed its return value.(% class="confluenceTd" %) 262 +))) 263 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 264 +((( 265 +(% style="color: rgb(0,0,0);" %)//CancelConstruction() now returns if the cancellation was successful. // 266 +))) 267 +|((( 268 +UI extensions 269 +)))|((( 123 123 1.32 124 124 )))|((( 125 -**Lua: **Removed **GetComponentData()**property"**nextdestname**".272 +**Lua: GetComponentData() **removed the "nextdestname" property. 126 126 ))) 127 127 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 128 128 ((( 129 -//Instead of "nextdestname", use the GetComponentData() properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//276 +//Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.// 130 130 ))) 278 +|((( 279 +UI extensions 280 +)))|((( 281 +1.20 282 +)))|((( 283 +**FFI: GetAAOption()** got a new "useconfig" parameter.(% class="confluenceTd" %) 284 +))) 285 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 286 +((( 287 +//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)GetAAOption() gets the option to retrieve the config settings.// 288 +)))
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... ... @@ -1,1 +1,1 @@ 1 - 785781341 +80052232 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/ 78578134/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/80052232/Breaking Changes