Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
To version 28.1
edited by stefan
on 2019/03/14 12:26
on 2019/03/14 12:26
Change comment:
added breaking change note on GetControllerInfo()
Summary
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Page properties (2 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
Details
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... ... @@ -1,1 +1,1 @@ 1 -xwiki:XWiki. klaus1 +xwiki:XWiki.stefan - Content
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... ... @@ -25,10 +25,84 @@ 25 25 )))|=((( 26 26 Summary 27 27 ))) 28 +|(% colspan="1" %)(% colspan="1" %) 29 +((( 30 +UI core 31 +)))|(% colspan="1" %)(% colspan="1" %) 32 +((( 33 +2.20 Beta 3/4 34 +)))|(% colspan="1" %)(% colspan="1" %) 35 +((( 36 +**Lua: GetControllerInfo()** returned mouseSteering/mouseCursor values are undefined. 37 +))) 38 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 39 +((( 40 +//2.20 Beta 3 introduced the new direct mouse steering mode. The mode was however not integrated as a first level mode and hence GetControllerInfo() returned the "gamepad" mode while direct mouse steering was active. 41 +In 2.20 Beta 4 we improved the situation slightly so that a call to GetControllerInfo() will return either "mouseCursor" or "mouseSteering" in any of the 3 mouse modes.// 42 + 43 +//It's a pending change to ensure that the returned mode is more reasonable in an upcoming patch. So be aware that another breaking change might be introduced at some point. 44 +// 45 +))) 46 +|(% colspan="1" %)(% colspan="1" %) 47 +((( 48 +Scripts 49 +)))|(% colspan="1" %)(% colspan="1" %) 50 +((( 51 +2.20 Beta 3 52 +)))|(% colspan="1" %)(% colspan="1" %) 53 +((( 54 +Attribute for build related conditions e.g. **<event_build_finished/>** renamed from 'buildmodule' to 'buildprocessor' 55 +))) 56 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 57 +((( 58 +//The underlying behaviour remains the same in that it involves the buildprocessor, not the buildmodule. The attribute name has simply been corrected.// 59 +))) 60 +|(% colspan="1" %)(% colspan="1" %) 61 +((( 62 +Scripts 63 +)))|(% colspan="1" %)(% colspan="1" %) 64 +((( 65 +2.00 Beta 1 66 +)))|(% colspan="1" %)(% colspan="1" %) 67 +((( 68 +**<event_build_finished/> **param2 now returns null instead of a construction sequence 69 +))) 70 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 71 +((( 72 +//The construction sequence which was finished should now be accessed via the buildtask provided via param3.// 73 +))) 74 +|(% colspan="1" %)(% colspan="1" %) 75 +((( 76 +Scripts 77 +)))|(% colspan="1" %)(% colspan="1" %) 78 +((( 79 +2.00 Beta 1 80 +)))|(% colspan="1" %)(% colspan="1" %) 81 +((( 82 +**param.boarding.{...}** strength parameters removed 83 +))) 84 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 85 +((( 86 +//The 'recruitstrength', 'veteranstrength' and 'elitestrength' script parameters were no longer required for balancing the boarding gameplay, and were removed.// 87 +))) 88 +|(% colspan="1" %)(% colspan="1" %) 89 +((( 90 +Scripts 91 +)))|(% colspan="1" %)(% colspan="1" %) 92 +((( 93 +2.00 Beta 1 94 +)))|(% colspan="1" %)(% colspan="1" %) 95 +((( 96 +**$defensible.boardee/$defensible.boarder** and **<set_object_boarder/>/<remove_object_boarder/>** removed 97 +))) 98 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 99 +((( 100 +//Due to changes to boarding in X4, the boarding connections accessed by these script properties and actions became redundent and thus, removed. Any connections set by these actions in a savegame will not survive loading.// 101 +))) 28 28 |((( 29 29 UI extensions 30 30 )))|((( 31 -2.0 Beta 1 105 +2.00 Beta 1 32 32 )))|((( 33 33 **FFI: GetUpgradeSlotCurrentComponent()/GetUpgradeSlotGroup()** works on non-operationals 34 34 ))) ... ... @@ -39,7 +39,7 @@ 39 39 |((( 40 40 UI extensions 41 41 )))|((( 42 -2.0 Beta 1 116 +2.00 Beta 1 43 43 )))|((( 44 44 **FFI: SetFormationShape()** no longer indicates an error upon certain error cases 45 45 ))) ... ... @@ -51,7 +51,7 @@ 51 51 |((( 52 52 Scripts 53 53 )))|((( 54 -2.0 Beta 1 128 +2.00 Beta 1 55 55 )))|((( 56 56 **<create_formation/>** now requires the attributes: 'leader' and 'follower'. Attribute 'object' is now deprecated. 57 57 ))) ... ... @@ -62,7 +62,7 @@ 62 62 |((( 63 63 Scripts 64 64 )))|((( 65 -2.0 Beta 1 139 +2.00 Beta 1 66 66 )))|((( 67 67 **<event_player_changed_target/>** now fires and returns null if the player deselects a target. 68 68 ))) ... ... @@ -73,9 +73,9 @@ 73 73 |((( 74 74 AI Scripts 75 75 )))|((( 76 -2.0 Beta 1 150 +2.00 Beta 1 77 77 )))|((( 78 - Attribute changes to**<shoot/>** and **<shoot_at/>**152 +**<shoot/>/<shoot_at/>** attribute changes. 79 79 ))) 80 80 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 81 81 ((( ... ... @@ -86,11 +86,66 @@ 86 86 //Corrects now-obsolete assumption that primary weapon groups only contain guns and secondary weapon groups only contain missile launchers.// 87 87 ))) 88 88 |((( 163 +UI extensions 164 +)))|((( 165 +2.00 Beta 1 166 +)))|((( 167 +**FFI: GetBuildTask()/GetNumBuildTasks()** got a new "buildmoduleid" parameter.(% class="confluenceTd" %) 168 +))) 169 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 170 +((( 171 +//Added possibility to query build tasks of a certain buildmodule.// 172 +))) 173 +|((( 174 +UI extensions 175 +)))|((( 176 +2.00 Beta 1 177 +)))|((( 178 +**Lua:** **GetLibraryEntry()** retrieved a new "buildresources" field. 179 +))) 180 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 181 +((( 182 +//Added list of resources a buildmodule needs to build.// 183 +))) 184 +|((( 185 +UI extensions 186 +)))|((( 187 +2.00 Beta 1 188 +)))|((( 189 +(% style="color: rgb(0,0,0);" %)**Lua:**(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)** CalculateTotalHullFraction()**(% style="color: rgb(0,0,0);" %)** **(%%)was removed.(% style="color: rgb(0,0,0);" %) 190 +))) 191 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 192 +((( 193 +//Unused, derelict function from XR - use GetComponentData(..., "hullpercent") instead.// 194 +))) 195 +|((( 196 +UI extensions 197 +)))|((( 198 +2.00 Beta 1 199 +)))|((( 200 +**FFI: (% style="color: rgb(0,0,0);" %)RequestDockAtReason()/(% style="color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0); color: rgb(0, 0, 0)" %)UndockPlayerShip()(%%) **changed their return values.(% style="color: rgb(0,0,0);" class="confluenceTd" %) 201 +))) 202 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 203 +((( 204 +//Changed return value type to const char* to better identify failure reasons in Lua script.// 205 +))) 206 +|((( 207 +UI extensions 208 +)))|((( 209 +1.50 Beta 3 210 +)))|((( 211 +**Lua: GetComponentData() **changed behavior of "docksizes" propertly.(% class="confluenceTd" %) 212 +))) 213 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 214 +((( 215 +//The "docksizes" property no longer includes internal ship storage docks.// 216 +))) 217 +|((( 89 89 All 90 90 )))|((( 91 91 1.50 Beta 2 92 92 )))|((( 93 - Corrected**meaning of "Shipyard"** throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR).222 +**Meaning of "Shipyard"** was corrected throughout Lua/MD/AI scripts, so that Wharfs are not Shipyards (unlike in XR). 94 94 ))) 95 95 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 96 96 ((( ... ... @@ -100,6 +100,17 @@ 100 100 //Lua / GetComponentData() properties: Removed "iscapitalshipyard", fixed "isshipyard", added "canbuildships", "iswharf", "isequipmentdock"// 101 101 //Scripts: Fixed property .isshipyard, added .iswharf (.canbuildships existed already)// 102 102 ))) 232 +|((( 233 +UI extensions 234 +)))|((( 235 +1.50 Beta 2 236 +)))|((( 237 +**FFI: UpgradeGroupInfo **datatype was changed.(% class="confluenceTd" %) 238 +))) 239 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 240 +((( 241 +//Added new "operational" field to retrieve information about number of operational upgrades in a group.// 242 +))) 103 103 |(% colspan="1" %)(% colspan="1" %) 104 104 ((( 105 105 UI extensions ... ... @@ -108,20 +108,45 @@ 108 108 1.50 Beta 1 109 109 )))|(% colspan="1" %)(% colspan="1" %) 110 110 ((( 111 -**FFI: **Removed **SetGuidance()**argumentuseinfopoint.251 +**FFI: SetGuidance()** removed useinfopoint argument. 112 112 ))) 113 113 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 114 114 ((( 115 -//The deprecated third argument was removed. The new function declaration is: void SetGuidance(UniverseID componentid, UIPosRot offset)// 255 +//In X Rebirth "info points" existed (which were mainly used as interaction points to scan stations/access information about modules). These were removed in X4 but this left-over property here was missed to be removed in-time for release. It was therefore removed now in order to move towards a stable/clean UI API. 256 +// 257 + 258 +//The new function declaration is: void SetGuidance(UniverseID componentid, UIPosRot offset)// 116 116 ))) 117 117 |((( 118 118 UI extensions 119 119 )))|((( 263 +1.50 Beta 1 264 +)))|((( 265 +**FFI: CancelConstruction() **changed its return value.(% class="confluenceTd" %) 266 +))) 267 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 268 +((( 269 +(% style="color: rgb(0,0,0);" %)//CancelConstruction() now returns if the cancellation was successful. // 270 +))) 271 +|((( 272 +UI extensions 273 +)))|((( 120 120 1.32 121 121 )))|((( 122 -**Lua: **Removed **GetComponentData()**property"**nextdestname**".276 +**Lua: GetComponentData() **removed the "nextdestname" property. 123 123 ))) 124 124 |(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 125 125 ((( 126 -//Instead of "nextdestname", use the GetComponentData() properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//280 +//Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.// 127 127 ))) 282 +|((( 283 +UI extensions 284 +)))|((( 285 +1.20 286 +)))|((( 287 +**FFI: GetAAOption()** got a new "useconfig" parameter.(% class="confluenceTd" %) 288 +))) 289 +|(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" colspan="3" data-highlight-colour="grey" %) 290 +((( 291 +//The AA setting was changed to check the new setting with the user. In order to restore the old setting (% style="color: rgb(0,0,0);" %)GetAAOption() gets the option to retrieve the config settings.// 292 +)))
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... ... @@ -1,1 +1,1 @@ 1 - 785779091 +82182742 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/ 78577909/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/82182742/Breaking Changes