Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
From version 158.1
edited by Michael Baumgardt
on 2026/04/17 11:41
on 2026/04/17 11:41
Change comment:
There is no comment for this version
To version 148.1
edited by Lino Thomas
on 2026/03/04 11:33
on 2026/03/04 11:33
Change comment:
There is no comment for this version
Summary
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Page properties (2 modified, 0 added, 0 removed)
Details
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... ... @@ -23,25 +23,6 @@ 23 23 === Version 9.00 === 24 24 25 25 (% class="table-striped" %) 26 -|(% colspan="1" style="width:117px" %)Parameters|(% colspan="1" style="width:119px" %)9.00 Beta 7|(% colspan="4" style="width:1625px" %)Renamed node **<missiletags>** to **<missile>** and moved content to subnode **<tags>**. 27 -|(% colspan="6" style="width:117px" %)Content of old missiletags node was moved to new subnode **<tags>**. Additional properties controlling guided missile proximity detonation added to new subnode **<proximitytrigger>**. 28 -|(% colspan="1" style="width:117px" %)Parameters|(% colspan="1" style="width:119px" %)9.00 Beta 4|(% colspan="4" style="width:1625px" %)Removed the **distance **attribute in** <construction> <snap> ** 29 -|(% colspan="6" style="width:117px" %)It was replaced with the **mindistance **and** maxdistance **attributes. 30 -|(% colspan="1" style="width:117px" %)Scripts|(% colspan="1" style="width:119px" %)9.00 Beta 3|(% colspan="4" style="width:1625px" %)**ship.isexceedingmadscore** got removed 31 -|(% colspan="6" style="width:117px" %)This property introduced with 9.00 Beta 1 got renamed to **ship.madscore.isexceedingmax.** 32 -|(% colspan="1" style="width:117px" %)(% colspan="1" %) 33 -((( 34 -UI extensions 35 -)))|(% colspan="1" style="width:119px" %)9.00 Beta 2|(% colspan="4" style="width:1625px" %)**Lua: GetEfficiencyUpgrades()** deprecated, along with **efficiencyfactor** and **efficiencybonus** properties. 36 -|(% colspan="4" title="Background colour :" %)GetEfficiencyUpgrades() is deprecated and always returns an empty list. The efficiencyfactor and efficiencybonus properties are also deprecated and always return 1.0 and 0.0 respectively. 37 -|(% colspan="1" style="width:117px" %)Scripts|(% colspan="1" style="width:119px" %)9.00 Beta 2|(% colspan="4" style="width:1625px" %)**$object.efficiencyupgrades.*** script properties removed 38 -|(% colspan="6" style="width:117px" %)The $object.efficiencyupgrades.* script properties are no longer relevant and have been removed. 39 -|(% colspan="1" style="width:117px" %)Assets|(% colspan="1" style="width:119px" %)9.00 Beta 1|(% colspan="4" style="width:1625px" %)**All collision shapes need to be re-converted** 40 -|(% colspan="6" style="width:117px" %)((( 41 -Due to an update of the Jolt physics engine all .jcs files have become incompatible and need to be re-created using the latest XUConverter.exe. 42 - 43 -**IMPORTANT**: The newly created .jcs files will also be incompatible with earlier versions of the game. We have provided a legacy version of the converter that can be used to generate files compatible with legacy versions of the game. 44 -))) 45 45 |(% colspan="1" style="width:117px" %)Assets|(% colspan="1" style="width:119px" %)9.00 Beta 1|(% colspan="4" style="width:1625px" %)Replaced **standard** tag on small and medium ships with **advanced** tag. 46 46 |(% colspan="6" style="width:117px" %)The advanced tag encodes the new weapon and turret sizes for small and medium ships. 47 47 |(% colspan="1" style="width:117px" %)Assets|(% colspan="1" style="width:119px" %)9.00 Beta 1|(% colspan="4" style="width:1625px" %)Resized small and medium surface elements and integrated engines and shields into the ships.