Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 148.1
edited by Lino Thomas
on 2026/03/04 11:33
Change comment: There is no comment for this version
To version 158.1
edited by Michael Baumgardt
on 2026/04/17 11:41
Change comment: There is no comment for this version

Summary

Details

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Author
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1 -xwiki:XWiki.Lino
1 +xwiki:XWiki.Michael
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23 23  === Version 9.00 ===
24 24  
25 25  (% class="table-striped" %)
26 +|(% colspan="1" style="width:117px" %)Parameters|(% colspan="1" style="width:119px" %)9.00 Beta 7|(% colspan="4" style="width:1625px" %)Renamed node **<missiletags>** to **<missile>** and moved content to subnode **<tags>**.
27 +|(% colspan="6" style="width:117px" %)Content of old missiletags node was moved to new subnode **<tags>**. Additional properties controlling guided missile proximity detonation added to new subnode **<proximitytrigger>**.
28 +|(% colspan="1" style="width:117px" %)Parameters|(% colspan="1" style="width:119px" %)9.00 Beta 4|(% colspan="4" style="width:1625px" %)Removed the **distance **attribute in** <construction> <snap> **
29 +|(% colspan="6" style="width:117px" %)It was replaced with the **mindistance **and** maxdistance **attributes.
30 +|(% colspan="1" style="width:117px" %)Scripts|(% colspan="1" style="width:119px" %)9.00 Beta 3|(% colspan="4" style="width:1625px" %)**ship.isexceedingmadscore** got removed
31 +|(% colspan="6" style="width:117px" %)This property introduced with 9.00 Beta 1 got renamed to **ship.madscore.isexceedingmax.**
32 +|(% colspan="1" style="width:117px" %)(% colspan="1" %)
33 +(((
34 +UI extensions
35 +)))|(% colspan="1" style="width:119px" %)9.00 Beta 2|(% colspan="4" style="width:1625px" %)**Lua: GetEfficiencyUpgrades()** deprecated, along with **efficiencyfactor** and **efficiencybonus** properties.
36 +|(% colspan="4" title="Background colour :" %)GetEfficiencyUpgrades() is deprecated and always returns an empty list. The efficiencyfactor and efficiencybonus properties are also deprecated and always return 1.0 and 0.0 respectively.
37 +|(% colspan="1" style="width:117px" %)Scripts|(% colspan="1" style="width:119px" %)9.00 Beta 2|(% colspan="4" style="width:1625px" %)**$object.efficiencyupgrades.*** script properties removed
38 +|(% colspan="6" style="width:117px" %)The $object.efficiencyupgrades.* script properties are no longer relevant and have been removed.
39 +|(% colspan="1" style="width:117px" %)Assets|(% colspan="1" style="width:119px" %)9.00 Beta 1|(% colspan="4" style="width:1625px" %)**All collision shapes need to be re-converted**
40 +|(% colspan="6" style="width:117px" %)(((
41 +Due to an update of the Jolt physics engine all .jcs files have become incompatible and need to be re-created using the latest XUConverter.exe.
42 +
43 +**IMPORTANT**: The newly created .jcs files will also be incompatible with earlier versions of the game. We have provided a legacy version of the converter that can be used to generate files compatible with legacy versions of the game.
44 +)))
26 26  |(% colspan="1" style="width:117px" %)Assets|(% colspan="1" style="width:119px" %)9.00 Beta 1|(% colspan="4" style="width:1625px" %)Replaced **standard** tag on small and medium ships with **advanced** tag.
27 27  |(% colspan="6" style="width:117px" %)The advanced tag encodes the new weapon and turret sizes for small and medium ships.
28 28  |(% colspan="1" style="width:117px" %)Assets|(% colspan="1" style="width:119px" %)9.00 Beta 1|(% colspan="4" style="width:1625px" %)Resized small and medium surface elements and integrated engines and shields into the ships.