Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 120.8
edited by Nick Quejada
on 2024/05/24 20:03
Change comment: There is no comment for this version
To version 124.5
edited by Klaus Meyer
on 2025/01/07 16:40
Change comment: There is no comment for this version

Summary

Details

Page properties
Author
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1 -xwiki:XWiki.Nick
1 +xwiki:XWiki.Klaus
Content
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20 20  
21 21  {{toc scope="LOCAL" start="3"/}}
22 22  
23 +=== Version 7.50 ===
24 +
25 +(% class="table-striped" %)
26 +|(% colspan="1" style="width:117px" %)Relations|(% colspan="1" style="width:119px" %)7.50 Beta 4|(% colspan="2" style="width:1625px" %)**Faction relation UI values: Changed mapping of relations to displayed UI values between 0.5 and 1.0 (UI +25 and +30)**
27 +|(% colspan="4" style="width:117px" %)
28 +|(% colspan="1" style="width:117px" %)Parameters|(% colspan="1" style="width:119px" %)7.50 Beta 4|(% colspan="2" style="width:1625px" %)**<holomap><radar>**:** complete change in structure**
29 +|(% colspan="7" style="width:117px" %)(((
30 +This section now contains sets of parameters for the different modes it can be in, each in its own <mode> child node. This list can be dynamically expanded to add more modes.
31 +)))
32 +
23 23  === Version 7.00 ===
24 24  
25 25  
26 26  (% class="table-striped" %)
37 +|(% colspan="1" style="width:117px" %)Gamestarts|(% colspan="1" style="width:119px" %)7.00 Beta 8|(% colspan="2" style="width:1625px" %)**Text references**
38 +|(% colspan="4" style="width:117px" %)//Fields containing text references in gamestarts.xml now have full text conversion applied, allowing texts to be constructed from multiple text entries, e.g. {1234,56}\n\n{1234,78}. As a result, raw text placed in the text fields needs to be formatted accordingly, e.g. "Test start (easy)" would need to be changed to "Test start \(easy\)" to avoid the text in brackets being treated as a comment.//
39 +|(% colspan="1" style="width:117px" %)Assets|(% colspan="1" style="width:119px" %)7.00 Beta 7|(% colspan="2" style="width:1625px" %)**\assets\textures\fx\highway_fx_electric_02** was deleted and replaced with **\assets\textures\fx\fx_p2_electric_01**
40 +|(% colspan="4" style="width:117px" %)highway_fx_electric_02 is still available in "legacy" folder if needed
27 27  |(% colspan="1" style="width:117px" %)Parameters|(% colspan="1" style="width:119px" %)7.00 Beta 7|(% colspan="2" style="width:1625px" %)**<aiflight><skills>**: **strafespeed**, **strafeacc**, **steeringspeed**, **steeringacc** moved to separate nodes; added support for min and max values
28 28  |(% colspan="4" style="width:117px" %)(((
29 29  //The four parameters used to represent flat factors applied to ships' properties with respect to their respective pilots' skill levels. Parameters moved to separate nodes with support for min and max values which, if supplied, scales the factor linearly if the affected ship's unmodified property is within min and max. Factor does not affect the ship if that property is below min.//
... ... @@ -1050,7 +1050,7 @@
1050 1050  )))
1051 1051  |(% colspan="4" %)(% colspan="3" %)
1052 1052  (((
1053 -//Changed return value type to const char* to better identify failure reasons in Lua script.//
1067 +Changed return value type to const char* to better identify failure reasons in Lua script.
1054 1054  )))
1055 1055  
1056 1056  ----
... ... @@ -1067,7 +1067,7 @@
1067 1067  )))
1068 1068  |(% colspan="4" %)(% colspan="3" %)
1069 1069  (((
1070 -//The "docksizes" property no longer includes internal ship storage docks.//
1084 +The "docksizes" property no longer includes internal ship storage docks.
1071 1071  )))
1072 1072  |(((
1073 1073  All
... ... @@ -1078,11 +1078,11 @@
1078 1078  )))
1079 1079  |(% colspan="4" %)(% colspan="3" %)
1080 1080  (((
1081 -//Shipyards (formerly also known as Capital Shipyards) can build capital ships, while Wharfs only build non-capital ships. To check whether a station is a Shipyard or a Wharf, check whether the station "can build ships".//
1095 +Shipyards (formerly also known as Capital Shipyards) can build capital ships, while Wharfs only build non-capital ships. To check whether a station is a Shipyard or a Wharf, check whether the station "can build ships".
1082 1082  
1083 -//Lua: Adjusted GetComponentData() and HasShipyard(), added HasWharf()//
1084 -//Lua / GetComponentData() properties: Removed "iscapitalshipyard", fixed "isshipyard", added "canbuildships", "iswharf", "isequipmentdock"//
1085 -//Scripts: Fixed property .isshipyard, added .iswharf (.canbuildships existed already)//
1097 +Lua: Adjusted GetComponentData() and HasShipyard(), added HasWharf()
1098 +Lua / GetComponentData() properties: Removed "iscapitalshipyard", fixed "isshipyard", added "canbuildships", "iswharf", "isequipmentdock"
1099 +Scripts: Fixed property .isshipyard, added .iswharf (.canbuildships existed already)
1086 1086  )))
1087 1087  |(((
1088 1088  UI extensions
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1093 1093  )))
1094 1094  |(% colspan="4" %)(% colspan="3" %)
1095 1095  (((
1096 -//Added new "operational" field to retrieve information about number of operational upgrades in a group.//
1110 +Added new "operational" field to retrieve information about number of operational upgrades in a group.
1097 1097  )))
1098 1098  |(% colspan="1" %)(% colspan="1" %)
1099 1099  (((
... ... @@ -1107,9 +1107,9 @@
1107 1107  )))
1108 1108  |(% colspan="4" %)(% colspan="3" %)
1109 1109  (((
1110 -//In X Rebirth "info points" existed (which were mainly used as interaction points to scan stations/access information about modules). These were removed in X4 but this left-over property here was missed to be removed in-time for release. It was therefore removed now in order to move towards a stable/clean UI API.//
1124 +In X Rebirth "info points" existed (which were mainly used as interaction points to scan stations/access information about modules). These were removed in X4 but this left-over property here was missed to be removed in-time for release. It was therefore removed now in order to move towards a stable/clean UI API.
1111 1111  
1112 -//The new function declaration is: void SetGuidance(UniverseID componentid, UIPosRot offset)//
1126 +The new function declaration is: void SetGuidance(UniverseID componentid, UIPosRot offset)
1113 1113  )))
1114 1114  |(((
1115 1115  UI extensions
... ... @@ -1120,7 +1120,7 @@
1120 1120  )))
1121 1121  |(% colspan="4" %)(% colspan="3" %)
1122 1122  (((
1123 -//CancelConstruction() now returns if the cancellation was successful. //
1137 +CancelConstruction() now returns if the cancellation was successful.
1124 1124  )))
1125 1125  
1126 1126  ----
... ... @@ -1137,7 +1137,7 @@
1137 1137  )))
1138 1138  |(% colspan="4" %)(% colspan="3" %)
1139 1139  (((
1140 -//Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.//
1154 +Instead of "nextdestname", use the properties "destination" or "destinationsector" to retrieve a destination component, then retrieve its "name" property.
1141 1141  )))
1142 1142  
1143 1143  ----