Changes for page Breaking Changes
Last modified by Michael Baumgardt on 2026/04/17 12:03
Summary
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Page properties (2 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
Details
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... ... @@ -1,1 +1,1 @@ 1 -xwiki:XWiki. cbj1 +xwiki:XWiki.klaus - Content
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... ... @@ -30,69 +30,6 @@ 30 30 ((( 31 31 == 6.00 == 32 32 ))) 33 -|(% colspan="1" %)(% colspan="1" %) 34 -((( 35 -Scripts 36 -)))|(% colspan="1" %)(% colspan="1" %) 37 -((( 38 -6.00 Beta 4 39 -)))|(% colspan="1" %)(% colspan="1" %) 40 -((( 41 -Changed conditions for **<event_player_travelmode_started> <event_player_travelmode_stopped> <event_player_travelmode_charge_started> <event_player_travelmode_charge_aborted>** to be raised. 42 -))) 43 -|(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %) 44 -((( 45 -//The <event_player_travelmode_started>, <event_player_travelmode_stopped>, <event_player_travelmode_charge_started> and <event_player_travelmode_charge_aborted> events will no longer be raised if the player is a passenger on board a ship which enters or leaves travel mode. Previously these events would be raised whether the player was the pilot or a passenger. // 46 - 47 -//Scripts that need to check whether the player exits travel mode may also need to consider checking whether the player leaves the control seat using <event_player_stopped_control> since this will also result in travel mode stopping.// 48 -))) 49 -|(% colspan="1" %)(% colspan="1" %) 50 -((( 51 -Scripts 52 -)))|(% colspan="1" %)(% colspan="1" %) 53 -((( 54 -6.00 Beta 3 55 -)))|(% colspan="1" %)(% colspan="1" %) 56 -((( 57 -Changed result of **<find_object_surface>** action in the case of a failure 58 -))) 59 -|(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %) 60 -((( 61 -//The 'posname' and 'rotname' result attributes of <find_object_surface> will now return null in the case of no valid surface position being found.// 62 - 63 -//Previously, it returned null only if there was a physics error. It however returned a valid, somewhat-random, position if physics were fine but it was still unable to find a suitable surface position. This position was often unsuitable to use for gameplay purposes so it is now null so the caller can handle the situation.// 64 - 65 -//The action itself has been improved to increase the chance of finding suitable surface positions.// 66 -))) 67 -|(% colspan="1" %)(% colspan="1" %) 68 -((( 69 -Scripts 70 -)))|(% colspan="1" %)(% colspan="1" %) 71 -((( 72 -6.00 Beta 1 73 -)))|(% colspan="1" %)(% colspan="1" %) 74 -((( 75 -Behaviour change for **<match_dock>** script component filter 76 -))) 77 -|(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %) 78 -((( 79 -//<match_dock> nodes can now be used on container and walkablemodule classes without wrapping them in <match_content> nodes. 80 -This has introduced a new potential pitfall: If finding or counting contained components be wary that there may be multiple positive results, even if there is only one dockingbay. e.g. matching contents for a station will include the dockingbay but also its containing walkable module as that also contains the dockingbay. To only account for docking bays, also filter by dockingbay class.// 81 -))) 82 -|(% colspan="1" %)(% colspan="1" %) 83 -((( 84 -Scripts 85 -)))|(% colspan="1" %)(% colspan="1" %) 86 -((( 87 -6.00 Beta 1 88 -)))|(% colspan="1" %)(% colspan="1" %) 89 -((( 90 -Changed result attribute location for **<get_attackstrength>** 91 -))) 92 -|(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %) 93 -((( 94 -//The 'result' attribute of get_attackstrength has been moved into the new <result> subnode and renamed to 'total'.// 95 -))) 96 96 |((( 97 97 Assets 98 98 )))|((( ... ... @@ -137,9 +137,9 @@ 137 137 )))|((( 138 138 Changed behaviour of **<angles>** in cutscenes 139 139 ))) 140 -|(% c lass="highlight-#f4f5f7" title="Background color : Light grey 100%" colspan="3"data-highlight-colour="#f4f5f7"%)(% class="highlight-#f4f5f7" title="Background color : Light grey 100%" colspan="3"data-highlight-colour="#f4f5f7"%)77 +|(% colspan="3" %)(% colspan="3" %) 141 141 ((( 142 - //The yaw and pitch nodes in <angles> are now correctly interpreted as values in degrees.//79 +The yaw and pitch nodes in <angles> are now correctly interpreted as values in degrees. 143 143 ))) 144 144 |(% colspan="3" %)(% colspan="3" %) 145 145 (((
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... ... @@ -1,1 +1,1 @@ 1 -1 413291461 +135862009 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/1 41329146/Breaking Changes1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/135862009/Breaking Changes