Changes for page Breaking Changes

Last modified by Michael Baumgardt on 2026/04/17 12:03

From version 103.1
edited by cbj
on 2023/02/20 14:12
Change comment: There is no comment for this version
To version 96.1
edited by klaus
on 2023/01/04 13:23
Change comment: There is no comment for this version

Summary

Details

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Author
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1 -xwiki:XWiki.cbj
1 +xwiki:XWiki.klaus
Content
... ... @@ -30,69 +30,6 @@
30 30  (((
31 31  == 6.00 ==
32 32  )))
33 -|(% colspan="1" %)(% colspan="1" %)
34 -(((
35 -Scripts
36 -)))|(% colspan="1" %)(% colspan="1" %)
37 -(((
38 -6.00 Beta 4
39 -)))|(% colspan="1" %)(% colspan="1" %)
40 -(((
41 -Changed conditions for **<event_player_travelmode_started> <event_player_travelmode_stopped> <event_player_travelmode_charge_started> <event_player_travelmode_charge_aborted>** to be raised.
42 -)))
43 -|(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)
44 -(((
45 -//The <event_player_travelmode_started>, <event_player_travelmode_stopped>, <event_player_travelmode_charge_started> and <event_player_travelmode_charge_aborted> events will no longer be raised if the player is a passenger on board a ship which enters or leaves travel mode. Previously these events would be raised whether the player was the pilot or a passenger. //
46 -
47 -//Scripts that need to check whether the player exits travel mode may also need to consider checking whether the player leaves the control seat using <event_player_stopped_control> since this will also result in travel mode stopping.//
48 -)))
49 -|(% colspan="1" %)(% colspan="1" %)
50 -(((
51 -Scripts
52 -)))|(% colspan="1" %)(% colspan="1" %)
53 -(((
54 -6.00 Beta 3
55 -)))|(% colspan="1" %)(% colspan="1" %)
56 -(((
57 -Changed result of **<find_object_surface>** action in the case of a failure
58 -)))
59 -|(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)
60 -(((
61 -//The 'posname' and 'rotname' result attributes of <find_object_surface> will now return null in the case of no valid surface position being found.//
62 -
63 -//Previously, it returned null only if there was a physics error. It however returned a valid, somewhat-random, position if physics were fine but it was still unable to find a suitable surface position. This position was often unsuitable to use for gameplay purposes so it is now null so the caller can handle the situation.//
64 -
65 -//The action itself has been improved to increase the chance of finding suitable surface positions.//
66 -)))
67 -|(% colspan="1" %)(% colspan="1" %)
68 -(((
69 -Scripts
70 -)))|(% colspan="1" %)(% colspan="1" %)
71 -(((
72 -6.00 Beta 1
73 -)))|(% colspan="1" %)(% colspan="1" %)
74 -(((
75 -Behaviour change for **<match_dock>** script component filter
76 -)))
77 -|(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)
78 -(((
79 -//<match_dock> nodes can now be used on container and walkablemodule classes without wrapping them in <match_content> nodes.
80 -This has introduced a new potential pitfall: If finding or counting contained components be wary that there may be multiple positive results, even if there is only one dockingbay. e.g. matching contents for a station will include the dockingbay but also its containing walkable module as that also contains the dockingbay. To only account for docking bays, also filter by dockingbay class.//
81 -)))
82 -|(% colspan="1" %)(% colspan="1" %)
83 -(((
84 -Scripts
85 -)))|(% colspan="1" %)(% colspan="1" %)
86 -(((
87 -6.00 Beta 1
88 -)))|(% colspan="1" %)(% colspan="1" %)
89 -(((
90 -Changed result attribute location for **<get_attackstrength>**
91 -)))
92 -|(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)(% class="highlight-grey" title="Background colour : " colspan="3" data-highlight-colour="grey" %)
93 -(((
94 -//The 'result' attribute of get_attackstrength has been moved into the new <result> subnode and renamed to 'total'.//
95 -)))
96 96  |(((
97 97  Assets
98 98  )))|(((
... ... @@ -103,7 +103,7 @@
103 103  |(% class="highlight-#f4f5f7" title="Background color : Light grey 100%" colspan="3" data-highlight-colour="#f4f5f7" %)(% class="highlight-#f4f5f7" title="Background color : Light grey 100%" colspan="3" data-highlight-colour="#f4f5f7" %)
104 104  (((
105 105  //Connection tags used to specify compatibilities in component templates between a ship or station module and engines or shields now additionally require the use of the "standard" tag matching weapon or turret logic. For weapons that are neither Missile Launcher nor Mining Laser, the tag "combat" is also required.
106 -Exception: special equipment that is deliberately not compatible with the majority of slots may use another tag instead of "standard", e.g. "highpower" for certain Terran weapons.//
43 +//
107 107  )))
108 108  |(% colspan="1" %)(% colspan="1" %)
109 109  (((
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130 130  (((
131 131  //The order of events was adjusted, allowing handlers of <event_player_owned_killed_object> and <event_player_owned_destroyed> to access commander/subordinate relationship of the destroyed object.//
132 132  )))
133 -|(((
134 -Cutscenes
135 -)))|(((
136 -6.00 Beta 1
137 -)))|(((
138 -Changed behaviour of **<angles>** in cutscenes
139 -)))
140 -|(% class="highlight-#f4f5f7" title="Background color : Light grey 100%" colspan="3" data-highlight-colour="#f4f5f7" %)(% class="highlight-#f4f5f7" title="Background color : Light grey 100%" colspan="3" data-highlight-colour="#f4f5f7" %)
141 -(((
142 -//The yaw and pitch nodes in <angles> are now correctly interpreted as values in degrees.//
143 -)))
144 144  |(% colspan="3" %)(% colspan="3" %)
145 145  (((
146 146  == 5.00 ==
Confluence.Code.ConfluencePageClass[0]
id
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1 -141329146
1 +135856500
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/141329146/Breaking Changes
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/135856500/Breaking Changes