Exit Code Table
Last modified by Ketraar on 2024/04/15 12:54
ExitCode | Code | Summary / Causes: | Troubleshooting |
---|---|---|---|
2 | EXITCODE_STEAM_INITINTERFACE_FAILED | The issue occurs, if Steam fails to be initialized for the game. | Exit Code 2 |
6 | EXITCODE_STEAM_NOT_RUNNING | The issue occurs because steam was not running | Exit Code 6 |
8 | EXITCODE_STEAM_MANUAL_START_REQUIRED_FILE | The issue occurs because the game failed to initialize the Steam client. | Exit Code 8 |
9 | EXITCODE_STEAM_MANUAL_START_REQUIRED_ENVIRONMENT | The issue occurs because the game failed to initialize the Steam client. | Exit Code 9 |
113 | EXITCODE_GFX_NO_DUMMY_TEXTURE | The issue occurs when the game fails to detect necessary game assets. | Exit Code 113 |
119 | EXITCODE_GFX_CREATERENDERTARGET_FAILED | The issue occurred because the GFX engine failed to create a so called render target. | Exit Code 119 |
122 | EXITCODE_GFX_TOO_MANY_DRAWCALLS | "Too many of something", details stated in the errorbox which appears on crashing | Exit Code 122 |
201 | EXITCODE_VK_INCOMPATIBLE_ICD | Incompatibility between Vulkan and Graphics card driver
| Exit Code 201 |
202 | EXITCODE_VK_EXTENSION_NOT_PRESENT | The problem occurred, because the game failed to load a required so called Vulkan extension.
| Exit Code 202 |
204 | EXITCODE_VK_LIMITS_TOO_SMALL | The game determined that the physical device doesn't meet the minimum specs | Exit Code 204 |
205 | EXITCODE_VK_CREATEINSTANCE_FAILED |
| Exit Code 205 |
210 | EXITCODE_VK_CREATE_SURFACE_FAILED | Vulkan Create Surface Failed. | Exit Code 210 |
211 | EXITCODE_VK_CREATE_SWAPCHAIN_FAILED | Graphic device initialization issue. | Exit Code 211 |
212 | EXITCODE_VK_NO_PHYSICAL_DEVICE |
| Exit Code 212 |
215 | EXITCODE_VK_NO_COMMON_GRAPHICS_AND_PRESENT_QUEUE | The problem occurred, because the game failed to initialize a Vulkan surface, used for rendering. | Exit Code 215 |
220 | EXITCODE_VK_INCOMPATIBLE_DRIVER | The game determined that you are running with outdated graphic drivers which are not compatible with our Vulkan graphics engine.
| Exit Code 220 |
221 | EXITCODE_VK_INCOMPATIBLE_RUNTIME | The game determined that you are running with a Vulkan runtime older than 1.0.38 (which is not compatible with our Vulkan graphics engine).
| Exit Code 221 |
222-231 | EXITCODE_VK_MAIN_DEVICE_*, | This occurs, when the game lost access to the physical graphics device (i.e. the GPU). | Exit Codes 222-231 and 1028 |
1028 | EXITCODE_RUNTIME_VULKAN_ON_LOST_DEVICE | ||
232 | EXITCODE_VK_MAIN_UNHANDLED | Unhandled Vulkan error. | Exit Code 232 |
233 | EXITCODE_VK_ENUMERATE_EXTENSION_PROPS_COUNT | The problem occurred, because the game failed to retrieve the number of Vulkan extension properties. | Exit Code 233 |
235 | EXITCODE_VK_NO_TRANSFER_QUEUE | GFX engine initialization error | Exit Code 235 |
240 | EXITCODE_VK_DEVICE_MISSING_FEATURE | This occurs when the game can not detect a graphics card meeting the minimum requirements. | Exit Code 240 |
1003 | EXITCODE_RUNTIME_UI_INIT | The issue occurred because the UI system failed to be initialized. | Exit Code 1003 |
1009 | EXITCODE_RUNTIME_LUAENGINE_INIT | The issue occurred because the Lua engine failed to be initialized. | Exit Code 1009 |
1027 | EXITCODE_RUNTIME_VULKAN_UNDEFINED | Vulkan ErrorCode -13 (Unknown Error) | Exit Code 1027 |
1046 | EXITCODE_RUNTIME_SHADER_LOAD_1 |
| Exit Code 1046 |
1061 | EXITCODE_RUNTIME_LOST_DEVICE | The issue occurred because the game ran into a lost device condition and failed to restore the device. | Exit Code 1061 |
1062 | EXITCODE_RUNTIME_CREATE_SWAPCHAIN | The issue occurred because the game failed to create a so called swap chain. | Exit Code 1062 |
1065 | EXITCODE_RUNTIME_INDEX_IMPORT_1 | The issue occurred because the start menu failed to be initialized.
| Exit Code 1065 |
1069 | EXITCODE_RUNTIME_INIT_STARTMENU_MODULE | The issue occurred because the start menu failed to be initialized.
| Exit Code 1069 |
1079 | EXITCODE_RUNTIME_IDMAP_ASSIGN_NEW | The issue occurred because the game is running out of available object IDs. | Exit Code 1079 |
1096 | EXITCODE_RUNTIME_VULKAN_OUT_OF_HOST_MEMORY | The issue occurred because the GFX engine ran into a Vulkan out of host memory error. | Exit Code 1096 |
1106 | EXITCODE_RUNTIME_STARTMENU_INIT | The error occurs because the game failed to start the background scene for the start menu, which is mandatory for the start menu to work. | Exit Code 1106 |
1109 | EXITCODE_RUNTIME_VULKAN_OUT_OF_DEVICE_MEMORY | The error occurs because the graphics card ran out of memory
| Exit Code 1109 |
1110 | EXITCODE_RUNTIME_MEDIUM_LIBRARY_LOAD | Failed to initialize the "medium" library | Exit Code 1110 |
1113 | EXITCODE_RUNTIME_OUT_OF_MEMORY | It's assumed that the crash occurs because the game ran out of system memory. Note that in normal cases this should not happen with 64-bit applications and usually indicates an issue with the system setup. | Exit Code 1113 |
1114 | EXITCODE_RUNTIME_OUT_OF_HANDLES | Ran out of space to create new objects of a specific asset-type | Exit Code 1114 |
1115 | EXITCODE_RUNTIME_HANDLE_OUT_OF_RANGE | Used an invalid handle to lookup an asset | Exit Code 1115 |
1119 | EXITCODE_RUNTIME_SHADER_COMPILE | Failed to compile a shader | Exit Code 1119 |
- | Crash caused by external tools / dll |
| Crash caused by external tools / dll Crash caused by ezfrd64.dll |
- | illegal instruction | CPU not supporting SSE 4.1 | Crash caused by 'illegal instruction' |
- | igvk64.dll | Intel Graphics Driver Issue | Crash caused by 'igvk64.dll' |
- | Component::BuildCache | Exitcode Buildcache |