Changes for page Mission Director Guide

Last modified by Klaus Meyer on 2025/03/31 16:39

From version 32949.1
edited by Daniel Turner
on 2023/08/22 18:54
Change comment: There is no comment for this version
To version 32950.1
edited by Daniel Turner
on 2023/08/22 18:56
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -32,11 +32,11 @@
32 32  
33 33  To collect all messages in a file, start the game with the following parameters on the command line:
34 34  
35 -{{code}}-logfile debuglog.txt{{/code}}
35 +{{code language="xml"}}-logfile debuglog.txt{{/code}}
36 36  
37 37  All messages, including enabled non-error messages, will be written into the log file. You can find it in your personal folder, where your save folder is located. To enable scripting-specific debug messages, add the following to the command line:
38 38  
39 -{{code}}-debug scripts{{/code}}
39 +{{code language="xml"}}-debug scripts{{/code}}
40 40  
41 41  Other debug filters other than "scripts" can be enabled by repeating the -debug command for each filter name, but that is rarely needed for scripting.\\
42 42  
... ... @@ -411,11 +411,11 @@
411 411  
412 412  Most of the attribute values in actions and conditions are interpreted as script expressions and parsed accordingly. An expression is a phrase that can be evaluated to a single value. The simplest expressions are actual numeric values and strings, so called **literals:**
413 413  
414 -* {{code}}0{{/code}} (integer number)
415 -* {{code}}0772{{/code}} (leading 0 means octal integer number)
416 -* {{code}}3.14159{{/code}} (floating point number)
417 -* {{code}}5e12{{/code}} (float in exponent notation, "times ten to the power of")
418 -* {{code}}0xCAFE{{/code}} (hexadecimal integer number)
414 +* {{code language="xml"}}0{{/code}} (integer number)
415 +* {{code language="xml"}}0772{{/code}} (leading 0 means octal integer number)
416 +* {{code language="xml"}}3.14159{{/code}} (floating point number)
417 +* {{code language="xml"}}5e12{{/code}} (float in exponent notation, "times ten to the power of")
418 +* {{code language="xml"}}0xCAFE{{/code}} (hexadecimal integer number)
419 419  
420 420  
421 421  
... ... @@ -425,9 +425,9 @@
425 425  
426 426  You can write string literals by putting the string in single quotes:
427 427  
428 -* {{code}}'Hello world'{{/code}}
429 -* {{code}}''{{/code}} (empty string)
430 -* {{code}}'String with a line break\n'{{/code}}
428 +* {{code language="xml"}}'Hello world'{{/code}}
429 +* {{code language="xml"}}''{{/code}} (empty string)
430 +* {{code language="xml"}}'String with a line break\n'{{/code}}
431 431  
432 432  
433 433  
... ... @@ -437,12 +437,12 @@
437 437  
438 438  Numbers can have a suffix that determines their numeric type. There are also numerical data types like "money" or "time" which can only be expressed by using an appropriate unit suffix:
439 439  
440 -* {{code}}5000000000L{{/code}} (large integer)
441 -* {{code}}1f{{/code}} (floating point number, same as 1.0, just 1 would be an integer)
442 -* {{code}}1000Cr{{/code}} (Money in Credits, converted to 100000 cents automatically)
443 -* {{code}}500m{{/code}} (Length in metres)
444 -* {{code}}10s{{/code}} (Time in seconds)
445 -* {{code}}1h{{/code}} (Time in hours, which is converted to 3600s automatically)
440 +* {{code language="xml"}}5000000000L{{/code}} (large integer)
441 +* {{code language="xml"}}1f{{/code}} (floating point number, same as 1.0, just 1 would be an integer)
442 +* {{code language="xml"}}1000Cr{{/code}} (Money in Credits, converted to 100000 cents automatically)
443 +* {{code language="xml"}}500m{{/code}} (Length in metres)
444 +* {{code language="xml"}}10s{{/code}} (Time in seconds)
445 +* {{code language="xml"}}1h{{/code}} (Time in hours, which is converted to 3600s automatically)
446 446  
447 447  A space between number and suffix is allowed.
448 448  
... ... @@ -492,83 +492,83 @@
492 492  (% style="margin-left: 0.0px;" %)
493 493  (((
494 494  |Operator / Delimiter / Constant|Type|Example|Result of example|Description
495 -|null|constant|{{code}}null + 1{{/code}}|{{code}}1{{/code}}|Null value, see above
496 -|false|constant|{{code}}1 == 0{{/code}}|{{code}}false{{/code}}|Integer value 0, useful in Boolean expressions
497 -|true|constant|{{code}}null == 0{{/code}}|{{code}}true{{/code}}|Integer value 1, useful in Boolean expressions
498 -|pi|constant|{{code}}2 * pi{{/code}}|{{code}}6.2831853rad{{/code}}|π as an angle (same as 180deg)
499 -|()|delimiter|{{code}}(2 + 4) * (6 + 1){{/code}}|{{code}}42{{/code}}|Parentheses for arithmetic grouping
500 -|[]|delimiter|{{code}}[1, 2, 2+1, 'string']{{/code}}|{{code}}[1, 2, 3, 'string']{{/code}}|[[List>>MediaWiki.NULL]] of values
501 -|table[]|delimiter|{{code}}table[$foo='bar', {1+1}=40+2]{{/code}}|{{code}}table[$foo='bar', {2}=42]{{/code}}|[[Table>>MediaWiki.NULL]] of values
502 -|{}|delimiter|{{code}}{101, 3}{{/code}}|{{code}}'Some text'{{/code}}|Text lookup (page ID and text ID) from TextDB
495 +|null|constant|{{code language="xml"}}null + 1{{/code}}|{{code language="xml"}}1{{/code}}|Null value, see above
496 +|false|constant|{{code language="xml"}}1 == 0{{/code}}|{{code language="xml"}}false{{/code}}|Integer value 0, useful in Boolean expressions
497 +|true|constant|{{code language="xml"}}null == 0{{/code}}|{{code language="xml"}}true{{/code}}|Integer value 1, useful in Boolean expressions
498 +|pi|constant|{{code language="xml"}}2 * pi{{/code}}|{{code language="xml"}}6.2831853rad{{/code}}|π as an angle (same as 180deg)
499 +|()|delimiter|{{code language="xml"}}(2 + 4) * (6 + 1){{/code}}|{{code language="xml"}}42{{/code}}|Parentheses for arithmetic grouping
500 +|[]|delimiter|{{code language="xml"}}[1, 2, 2+1, 'string']{{/code}}|{{code language="xml"}}[1, 2, 3, 'string']{{/code}}|[[List>>MediaWiki.NULL]] of values
501 +|table[]|delimiter|{{code language="xml"}}table[$foo='bar', {1+1}=40+2]{{/code}}|{{code language="xml"}}table[$foo='bar', {2}=42]{{/code}}|[[Table>>MediaWiki.NULL]] of values
502 +|{}|delimiter|{{code language="xml"}}{101, 3}{{/code}}|{{code language="xml"}}'Some text'{{/code}}|Text lookup (page ID and text ID) from TextDB
503 503  \\(Note: Braces are also used for [[property lookups>>MediaWiki.NULL]])
504 -|+|unary|{{code}}+21 * (+2){{/code}}|{{code}}42{{/code}}|Denotes positive number (no effect)
505 -|-|unary|{{code}}-(21 * -2){{/code}}|{{code}}42{{/code}}|Negates the following number
506 -|not|unary|{{code}}not (21 == 42){{/code}}|{{code}}true{{/code}}|Yields true if the following expression is false (equal to zero), false otherwise
504 +|+|unary|{{code language="xml"}}+21 * (+2){{/code}}|{{code language="xml"}}42{{/code}}|Denotes positive number (no effect)
505 +|-|unary|{{code language="xml"}}-(21 * -2){{/code}}|{{code language="xml"}}42{{/code}}|Negates the following number
506 +|not|unary|{{code language="xml"}}not (21 == 42){{/code}}|{{code language="xml"}}true{{/code}}|Yields true if the following expression is false (equal to zero), false otherwise
507 507  |typeof|unary|
508 -{{code}}typeof null{{/code}}
509 -\\{{code}}typeof 0{{/code}}
510 -\\{{code}}typeof 'Hello world'{{/code}}|
511 -{{code}}datatype.null{{/code}}
512 -\\{{code}}datatype.integer{{/code}}
513 -\\{{code}}datatype.string{{/code}}|Yields the [[data type of the following sub-expression>>MediaWiki.NULL]]
508 +{{code language="xml"}}typeof null{{/code}}
509 +\\{{code language="xml"}}typeof 0{{/code}}
510 +\\{{code language="xml"}}typeof 'Hello world'{{/code}}|
511 +{{code language="xml"}}datatype.null{{/code}}
512 +\\{{code language="xml"}}datatype.integer{{/code}}
513 +\\{{code language="xml"}}datatype.string{{/code}}|Yields the [[data type of the following sub-expression>>MediaWiki.NULL]]
514 514  |sin|unary|
515 -{{code}}sin(30deg){{/code}}
516 -\\{{code}}sin(pi){{/code}}|
517 -{{code}}0.5{{/code}}
518 -\\{{code}}1.0{{/code}}|Sine (function-style, parentheses required)
515 +{{code language="xml"}}sin(30deg){{/code}}
516 +\\{{code language="xml"}}sin(pi){{/code}}|
517 +{{code language="xml"}}0.5{{/code}}
518 +\\{{code language="xml"}}1.0{{/code}}|Sine (function-style, parentheses required)
519 519  |cos|unary|
520 -{{code}}cos(60deg){{/code}}
521 -\\{{code}}cos(pi){{/code}}|
522 -{{code}}0.5{{/code}}
523 -\\{{code}}0.0{{/code}}|Cosine (function-style, parentheses required)
524 -|sqrt|unary|{{code}}sqrt(2){{/code}}|{{code}}1.414213LF{{/code}}|Square root (function-style, parentheses required)
525 -|exp|unary|{{code}}exp(1){{/code}}|{{code}}2.71828LF{{/code}}|Exponential function (function-style, parentheses required)
526 -|log|unary|{{code}}log(8) / log(2){{/code}}|{{code}}3.0LF{{/code}}|Natural logarithm (function-style, parentheses required)
527 -|^|binary|{{code}}10 ^ 3{{/code}}|{{code}}1000.0LF{{/code}}|Power
528 -|*|binary|{{code}}21 * 2{{/code}}|{{code}}42{{/code}}|Multiplication
529 -|/|binary|{{code}}42 / 1042.0 / 10.0{{/code}}|{{code}}44.2{{/code}}|Division
530 -|%|binary|{{code}}42 % 10{{/code}}|{{code}}2{{/code}}|Modulus (remainder of integer division)
520 +{{code language="xml"}}cos(60deg){{/code}}
521 +\\{{code language="xml"}}cos(pi){{/code}}|
522 +{{code language="xml"}}0.5{{/code}}
523 +\\{{code language="xml"}}0.0{{/code}}|Cosine (function-style, parentheses required)
524 +|sqrt|unary|{{code language="xml"}}sqrt(2){{/code}}|{{code language="xml"}}1.414213LF{{/code}}|Square root (function-style, parentheses required)
525 +|exp|unary|{{code language="xml"}}exp(1){{/code}}|{{code language="xml"}}2.71828LF{{/code}}|Exponential function (function-style, parentheses required)
526 +|log|unary|{{code language="xml"}}log(8) / log(2){{/code}}|{{code language="xml"}}3.0LF{{/code}}|Natural logarithm (function-style, parentheses required)
527 +|^|binary|{{code language="xml"}}10 ^ 3{{/code}}|{{code language="xml"}}1000.0LF{{/code}}|Power
528 +|*|binary|{{code language="xml"}}21 * 2{{/code}}|{{code language="xml"}}42{{/code}}|Multiplication
529 +|/|binary|{{code language="xml"}}42 / 1042.0 / 10.0{{/code}}|{{code language="xml"}}44.2{{/code}}|Division
530 +|%|binary|{{code language="xml"}}42 % 10{{/code}}|{{code language="xml"}}2{{/code}}|Modulus (remainder of integer division)
531 531  |+|binary|
532 -{{code}}1 + 1{{/code}}
533 -\\{{code}}'Hello' + ' world'{{/code}}|
534 -{{code}}2{{/code}}
535 -\\{{code}}'Hello world'{{/code}}|
532 +{{code language="xml"}}1 + 1{{/code}}
533 +\\{{code language="xml"}}'Hello' + ' world'{{/code}}|
534 +{{code language="xml"}}2{{/code}}
535 +\\{{code language="xml"}}'Hello world'{{/code}}|
536 536  Addition
537 537  \\String concatenation
538 -|-|binary|{{code}}1 - 1{{/code}}|{{code}}0{{/code}}|Subtraction
538 +|-|binary|{{code language="xml"}}1 - 1{{/code}}|{{code language="xml"}}0{{/code}}|Subtraction
539 539  |
540 540  lt
541 541  \\< (<)|binary|
542 -{{code}}1 lt 3{{/code}}
543 -\\{{code}}1 &lt; 3{{/code}}|{{code}}true{{/code}}|Less than
542 +{{code language="xml"}}1 lt 3{{/code}}
543 +\\{{code language="xml"}}1 &lt; 3{{/code}}|{{code language="xml"}}true{{/code}}|Less than
544 544  |
545 545  le
546 546  \\<=|binary|
547 -{{code}}1 le 3{{/code}}
548 -\\{{code}}1 &lt;= 3{{/code}}|{{code}}true{{/code}}|Less than or equal to
547 +{{code language="xml"}}1 le 3{{/code}}
548 +\\{{code language="xml"}}1 &lt;= 3{{/code}}|{{code language="xml"}}true{{/code}}|Less than or equal to
549 549  |
550 550  gt
551 551  \\> (>)|binary|
552 -{{code}}1 gt 3{{/code}}
553 -\\{{code}}1 &gt; 3{{/code}}|{{code}}false{{/code}}|Greater than
552 +{{code language="xml"}}1 gt 3{{/code}}
553 +\\{{code language="xml"}}1 &gt; 3{{/code}}|{{code language="xml"}}false{{/code}}|Greater than
554 554  |
555 555  ge
556 556  \\>=|binary|
557 -{{code}}1 ge 3{{/code}}
558 -\\{{code}}1 &gt;= 3{{/code}}|{{code}}false{{/code}}|Greater than or equal to
557 +{{code language="xml"}}1 ge 3{{/code}}
558 +\\{{code language="xml"}}1 &gt;= 3{{/code}}|{{code language="xml"}}false{{/code}}|Greater than or equal to
559 559  |(((
560 560  = =
561 -)))|binary|{{code}}1 + 1 == 2.0{{/code}}|{{code}}true{{/code}}|Equal to
562 -|~!=|binary|{{code}}1 + 1 != 2.0{{/code}}|{{code}}false{{/code}}|Not equal to
563 -|and|binary|{{code}}true and false{{/code}}|{{code}}false{{/code}}|Logical AND (short-circuit semantics)
564 -|or|binary|{{code}}true or false{{/code}}|{{code}}true{{/code}}|Logical OR (short-circuit semantics)
561 +)))|binary|{{code language="xml"}}1 + 1 == 2.0{{/code}}|{{code language="xml"}}true{{/code}}|Equal to
562 +|~!=|binary|{{code language="xml"}}1 + 1 != 2.0{{/code}}|{{code language="xml"}}false{{/code}}|Not equal to
563 +|and|binary|{{code language="xml"}}true and false{{/code}}|{{code language="xml"}}false{{/code}}|Logical AND (short-circuit semantics)
564 +|or|binary|{{code language="xml"}}true or false{{/code}}|{{code language="xml"}}true{{/code}}|Logical OR (short-circuit semantics)
565 565  |
566 566  if ... then ...
567 567  \\if ... then ... else ...|ternary|
568 -{{code}}if 1 == 2 then 'F'{{/code}}
569 -\\{{code}}if 1 == 2 then 'F' else 'T'{{/code}}|
570 -{{code}}null{{/code}}
571 -\\{{code}}'T'{{/code}}|Conditional operator ("inline if")
568 +{{code language="xml"}}if 1 == 2 then 'F'{{/code}}
569 +\\{{code language="xml"}}if 1 == 2 then 'F' else 'T'{{/code}}|
570 +{{code language="xml"}}null{{/code}}
571 +\\{{code language="xml"}}'T'{{/code}}|Conditional operator ("inline if")
572 572  
573 573  )))(% id="operator-precedence-rules" %)
574 574  (%%)
... ... @@ -603,17 +603,17 @@
603 603  
604 604  There is a way to convert a number into a different type manually: You append the corresponding suffix to a sub-expression in parentheses, like this:
605 605  
606 -* {{code}}(1 + 1)f{{/code}} ⟹ {{code}}2f{{/code}} ⟹ {{code}}2.0{{/code}}
607 -* {{code}}(1h) m / (180deg) i{{/code}} ⟹ {{code}}(3600s) m / (3.14rad) i{{/code}} ⟹ {{code}}3600m / 3{{/code}} ⟹ {{code}}1200m{{/code}}
606 +* {{code language="xml"}}(1 + 1)f{{/code}} ⟹ {{code language="xml"}}2f{{/code}} ⟹ {{code language="xml"}}2.0{{/code}}
607 +* {{code language="xml"}}(1h) m / (180deg) i{{/code}} ⟹ {{code language="xml"}}(3600s) m / (3.14rad) i{{/code}} ⟹ {{code language="xml"}}3600m / 3{{/code}} ⟹ {{code language="xml"}}1200m{{/code}}
608 608  
609 -When converting to a non-default unit type, this means you interpret the number as in the given units: "{{code}}(1km + 500m)h{{/code}}" means that you interpret 1500m as 1500 hours, so the resulting value will be 1500x3600 seconds. (As stated above, the default unit for a length is metres.)
609 +When converting to a non-default unit type, this means you interpret the number as in the given units: "{{code language="xml"}}(1km + 500m)h{{/code}}" means that you interpret 1500m as 1500 hours, so the resulting value will be 1500x3600 seconds. (As stated above, the default unit for a length is metres.)
610 610  
611 611  The division operation will be an integer division (rounding towards zero) if both operands are integers (see the example in the table above). So if you want to get a floating point result, you have to make sure that at least one of the operands is a floating point type.
612 612  
613 613  Every data type can be combined with a string with the + operator, and will be converted to a string representation. That way you can also concatenate strings and numbers:
614 614  
615 -* {{code}}'One plus one is equal to ' + (1+1) + '.'{{/code}} ⟹ {{code}}'One plus one is equal to 2.'{{/code}}
616 -* {{code}}'One plus one is not equal to ' + 1 + 1 + '.'{{/code}} ⟹ {{code}}'One plus one is not equal to 11.'{{/code}}
615 +* {{code language="xml"}}'One plus one is equal to ' + (1+1) + '.'{{/code}} ⟹ {{code language="xml"}}'One plus one is equal to 2.'{{/code}}
616 +* {{code language="xml"}}'One plus one is not equal to ' + 1 + 1 + '.'{{/code}} ⟹ {{code language="xml"}}'One plus one is not equal to 11.'{{/code}}
617 617  
618 618  As you can see, operators of the same precedence (+ in this case) are always evaluated from left to right.
619 619  
... ... @@ -627,7 +627,7 @@
627 627  * Values of any type can be used as Boolean operands, e.g. for "and". They will be interpreted as "true" if they are **non-zero** or **non-numeric**.
628 628  * != and == can be used with any data types, even non-numeric ones. When comparing two numeric values, they are converted using the rules above. Values of non-numeric types are never equal to null, or to any other numbers.
629 629  * "and" and "or" use short-circuit semantics: The right side of the operation can be skipped if the left side already determines the outcome of the operation
630 -** Example:{{code}} false and $foo{{/code}} ⟹ {{code}}false{{/code}} (the value of $foo is not checked at all)
630 +** Example:{{code language="xml"}} false and $foo{{/code}} ⟹ {{code language="xml"}}false{{/code}} (the value of $foo is not checked at all)
631 631  * Unlike != and ==, the comparison operators <, <=, >, >= are only supported **for numeric values**, **difficulty levels**, and **attention levels**. Comparing other non-numeric values will result in an error and an undefined result.
632 632  * <, <=, >, >= cannot be used in XML directly, so lt, le, gt, ge are provided as alternatives. In some cases you won't have to use them, though - using [[range checks>>MediaWiki.NULL]] with additional XML attributes can be more readable.
633 633  
... ... @@ -640,8 +640,8 @@
640 640  
641 641  You can concatenate string literals using the + operator, but there is also a printf-like formatting syntax, which is easier to use than concatenating lots of small pieces:
642 642  
643 -* {{code}}'The %1 %2 %3 jumps over the %5 %4'.['quick', 'brown', 'fox', 'dog', 'lazy']{{/code}}
644 -* {{code}}'%1 + %2 = %3'.[$a, $b, $a + $b]{{/code}}
643 +* {{code language="xml"}}'The %1 %2 %3 jumps over the %5 %4'.['quick', 'brown', 'fox', 'dog', 'lazy']{{/code}}
644 +* {{code language="xml"}}'%1 + %2 = %3'.[$a, $b, $a + $b]{{/code}}
645 645  
646 646  See also the section about [[value properties>>MediaWiki.NULL]].
647 647  
... ... @@ -651,9 +651,9 @@
651 651  \\**[New as of X Rebirth 4.0]**
652 652  \\ With the formatting syntax above, it is even possible to control how the parameter is formatted, using modifiers between "%" and the parameter specifier ("s" or the parameter number):
653 653  
654 -* {{code}}'%,s'.[12345678]{{/code}} ⟹ {{code}}'12,345,678'{{/code}} (the "," modifier shows a number with thousands separators, correctly localised)
655 -* {{code}}'%.3s'.[123.4]{{/code}} ⟹ {{code}}'123.400'{{/code}} (show 3 fractional digits, rounding half away from zero - decimal point correctly localised)
656 -* {{code}}'%,.1s'.[12345.67]'{{/code}} ⟹ {{code}}'12,345.7'{{/code}} (combination of the above)
654 +* {{code language="xml"}}'%,s'.[12345678]{{/code}} ⟹ {{code language="xml"}}'12,345,678'{{/code}} (the "," modifier shows a number with thousands separators, correctly localised)
655 +* {{code language="xml"}}'%.3s'.[123.4]{{/code}} ⟹ {{code language="xml"}}'123.400'{{/code}} (show 3 fractional digits, rounding half away from zero - decimal point correctly localised)
656 +* {{code language="xml"}}'%,.1s'.[12345.67]'{{/code}} ⟹ {{code language="xml"}}'12,345.7'{{/code}} (combination of the above)
657 657  
658 658  Additional remarks:
659 659  
... ... @@ -744,28 +744,28 @@
744 744  
745 745  You can look up a property by appending a dot and the key in curly braces:
746 746  
747 -* {{code}}[100, 200, 300, 400].{1}{{/code}} ⟹ 100 (reading the first element)
748 -* {{code}}[100, 200, ['Hello ', 'world']] .{3}.{2}{{/code}} ⟹ 'world' (second element of the inner list, which is the third element of the outer list)
749 -* {{code}}[].{'count'}{{/code}} ⟹ 0
750 -* {{code}}table[{21} = 42].{21}{{/code}} ⟹ 42\\
747 +* {{code language="xml"}}[100, 200, 300, 400].{1}{{/code}} ⟹ 100 (reading the first element)
748 +* {{code language="xml"}}[100, 200, ['Hello ', 'world']] .{3}.{2}{{/code}} ⟹ 'world' (second element of the inner list, which is the third element of the outer list)
749 +* {{code language="xml"}}[].{'count'}{{/code}} ⟹ 0
750 +* {{code language="xml"}}table[{21} = 42].{21}{{/code}} ⟹ 42\\
751 751  
752 752  
753 753  
754 754  In most cases the property key is a fixed string, like "name" or "class". You can write this like above:
755 755  
756 -* {{code}}[42].{'count'}{{/code}}
757 -* {{code}}$ship.{'name'}{{/code}}
758 -* {{code}}$ship.{'class'}{{/code}}
759 -* {{code}}table[$foo='bar'].{'$foo'}{{/code}}\\
756 +* {{code language="xml"}}[42].{'count'}{{/code}}
757 +* {{code language="xml"}}$ship.{'name'}{{/code}}
758 +* {{code language="xml"}}$ship.{'class'}{{/code}}
759 +* {{code language="xml"}}table[$foo='bar'].{'$foo'}{{/code}}\\
760 760  
761 761  
762 762  
763 763  But it is easier just to write the property key without braces, which is equivalent:
764 764  
765 -* {{code}}[0].count{{/code}}
766 -* {{code}}$ship.name{{/code}}
767 -* {{code}}$ship.class{{/code}}
768 -* {{code}}table[$foo='bar'].$foo{{/code}}\\
765 +* {{code language="xml"}}[0].count{{/code}}
766 +* {{code language="xml"}}$ship.name{{/code}}
767 +* {{code language="xml"}}$ship.class{{/code}}
768 +* {{code language="xml"}}table[$foo='bar'].$foo{{/code}}\\
769 769  
770 770  
771 771  
... ... @@ -777,19 +777,19 @@
777 777  
778 778  **min'** and '**max'** return the minimum or maximum (all elements have to be numeric)
779 779  
780 -* {{code}}[1, 6, 8].min{{/code}} ⟹ 1
780 +* {{code language="xml"}}[1, 6, 8].min{{/code}} ⟹ 1
781 781  
782 782  **average'** returns the average (but all element types have to be compatible)
783 783  
784 -* {{code}}[1, 6, 8].average{{/code}} ⟹ 5
784 +* {{code language="xml"}}[1, 6, 8].average{{/code}} ⟹ 5
785 785  
786 786  **indexof'** is followed by another property, and the index of the first occurence of that key in the list is returned, or 0 if it's not in the list
787 787  
788 -* {{code}}[1, 6, 8].indexof.{8}{{/code}} ⟹ 3
788 +* {{code language="xml"}}[1, 6, 8].indexof.{8}{{/code}} ⟹ 3
789 789  
790 790  **clone'** creates a shallow copy of the list (i.e. lists that are contained as elements in the list are not copied, only the reference to them)
791 791  
792 -* {{code}}[1, 6, 8].clone{{/code}} ⟹ {{code}}[1, 6, 8]{{/code}}
792 +* {{code language="xml"}}[1, 6, 8].clone{{/code}} ⟹ {{code language="xml"}}[1, 6, 8]{{/code}}
793 793  
794 794  A table has different properties:
795 795  
... ... @@ -800,12 +800,12 @@
800 800  
801 801  
802 802  
803 -* {{code}}$table.keys.list{{/code}}: Yields a list of all keys in the table (reliably sorted by key if all keys are numeric)\\
803 +* {{code language="xml"}}$table.keys.list{{/code}}: Yields a list of all keys in the table (reliably sorted by key if all keys are numeric)\\
804 804  
805 805  
806 806  
807 -* {{code}}$table.keys.sorted{{/code}}: Yields a list of all keys in the table, sorted by their associated values (which requires that all values are numeric)
808 -* {{code}}$table.keys.random{{/code}}: A randomly chosen key (which requires that the table is non-empty)
807 +* {{code language="xml"}}$table.keys.sorted{{/code}}: Yields a list of all keys in the table, sorted by their associated values (which requires that all values are numeric)
808 +* {{code language="xml"}}$table.keys.random{{/code}}: A randomly chosen key (which requires that the table is non-empty)
809 809  
810 810  
811 811  
... ... @@ -820,22 +820,22 @@
820 820  
821 821  If you look up a property that does not exist, there will be an error, and the result will be null. To test whether a property exists, you can append a question mark "?" to the lookup, which yields true or false:
822 822  
823 -* {{code}}$list.{5}{{/code}} ⟹ The fifth element of a list - however, if $list has less than 5 elements (and if it's also not a table with the key 5), there will be an error
824 -* {{code}}$list.{5}?{{/code}} ⟹ true if $list exists and has the property 5, false otherwise
825 -* {{code}}$table.$key?{{/code}} ⟹ Analogously, true if $table exists and has the string property '$key'\\
823 +* {{code language="xml"}}$list.{5}{{/code}} ⟹ The fifth element of a list - however, if $list has less than 5 elements (and if it's also not a table with the key 5), there will be an error
824 +* {{code language="xml"}}$list.{5}?{{/code}} ⟹ true if $list exists and has the property 5, false otherwise
825 +* {{code language="xml"}}$table.$key?{{/code}} ⟹ Analogously, true if $table exists and has the string property '$key'\\
826 826  
827 827  
828 828  
829 829  The question mark can even be applied to variables:
830 830  
831 -* {{code}}$list{{/code}} ⟹ The value stored under the name $list, or an error if there is no such variable
832 -* {{code}}$list?{{/code}} ⟹ true if the variable exists, false otherwise
831 +* {{code language="xml"}}$list{{/code}} ⟹ The value stored under the name $list, or an error if there is no such variable
832 +* {{code language="xml"}}$list?{{/code}} ⟹ true if the variable exists, false otherwise
833 833  
834 834  To look up the value of a property although it may not exist, you can use the at-sign "@" as prefix:
835 835  
836 -* {{code}}@$list.{5}{{/code}} ⟹ The result of the $list lookup if $list exists and has the property 5, otherwise null (without error message)
837 -* {{code}}@$list{{/code}} ⟹ The list if this variable exists, null otherwise
838 -* {{code}}@$list.{5}.{1}{{/code}} ⟹ The first element of the fifth element of $list, if it exists, null otherwise
836 +* {{code language="xml"}}@$list.{5}{{/code}} ⟹ The result of the $list lookup if $list exists and has the property 5, otherwise null (without error message)
837 +* {{code language="xml"}}@$list{{/code}} ⟹ The list if this variable exists, null otherwise
838 +* {{code language="xml"}}@$list.{5}.{1}{{/code}} ⟹ The first element of the fifth element of $list, if it exists, null otherwise
839 839  
840 840  As you can see, an error is already prevented if any link in the property chain does not exist. But use the @ prefix with care, since error messages are really helpful for detecting problems in your scripts. The @ prefix only suppresses property-related error messages and does not change any in-game behaviour.
841 841  
... ... @@ -958,13 +958,13 @@
958 958  **[New as of X Rebirth 4.0]**
959 959  \\Numbers don't have any properties, except for money and time: They have a "**formatted**" property, which allows you to get a custom string representation with more advanced options than the [[generic formatting method>>MediaWiki.NULL]] for numbers.
960 960  
961 -* {{code}}$money.formatted.{'formatstring'}{{/code}}
962 -* {{code}}$money.formatted.default{{/code}} (using default format string '%s')\\
961 +* {{code language="xml"}}$money.formatted.{'formatstring'}{{/code}}
962 +* {{code language="xml"}}$money.formatted.default{{/code}} (using default format string '%s')\\
963 963  
964 964  
965 965  
966 -* {{code}}$time.formatted.{'formatstring'}{{/code}}
967 -* {{code}}$time.formatted.default{{/code}} (using default format string '%T')
966 +* {{code language="xml"}}$time.formatted.{'formatstring'}{{/code}}
967 +* {{code language="xml"}}$time.formatted.default{{/code}} (using default format string '%T')
968 968  
969 969  In scripts, money is stored in cents, not Credits. The formatted representation always shows the value in Credits, including thousands separators.
970 970  
... ... @@ -994,20 +994,20 @@
994 994  
995 995  
996 996  
997 -* {{code}}(1234Cr).formatted.{'%s'}{{/code}}⟹{{code}}'1,234'{{/code}}
998 -* {{code}}(1234Cr).formatted.default{{/code}}⟹{{code}}'1,234'{{/code}} (same as {'%s'})
999 -* {{code}}(1234Cr).formatted.{'%.s %Cr'}{{/code}}⟹{{code}}'1,234.00 Cr'{{/code}}
1000 -* {{code}}(1234Cr).formatted.{'%1s'}{{/code}}⟹{{code}}'1 k'{{/code}} (rounding towards zero)
1001 -* {{code}}(1234Cr).formatted.{'%cM'}{{/code}}⟹{{code}}'0 M'{{/code}}
997 +* {{code language="xml"}}(1234Cr).formatted.{'%s'}{{/code}}⟹{{code language="xml"}}'1,234'{{/code}}
998 +* {{code language="xml"}}(1234Cr).formatted.default{{/code}}⟹{{code language="xml"}}'1,234'{{/code}} (same as {'%s'})
999 +* {{code language="xml"}}(1234Cr).formatted.{'%.s %Cr'}{{/code}}⟹{{code language="xml"}}'1,234.00 Cr'{{/code}}
1000 +* {{code language="xml"}}(1234Cr).formatted.{'%1s'}{{/code}}⟹{{code language="xml"}}'1 k'{{/code}} (rounding towards zero)
1001 +* {{code language="xml"}}(1234Cr).formatted.{'%cM'}{{/code}}⟹{{code language="xml"}}'0 M'{{/code}}
1002 1002  
1003 1003  For documentation of time format strings, see the Lua function ConvertTimeString() in the [[MediaWiki.ARCHIVE.XRWIKIModding_supportUI_Modding_supportLua_function_overview]].
1004 1004  
1005 1005  Examples:
1006 1006  
1007 -* {{code}}(151s).formatted.{'%T'}{{/code}} ⟹ {{code}}'00:02:31'{{/code}}
1008 -* {{code}}(151s).formatted.default{{/code}} ⟹ {{code}}'00:02:31'{{/code}} (same as {'%T'})
1009 -* {{code}}(151s).formatted.{'%.3T'}{{/code}} ⟹ {{code}}'00:02:31.000'{{/code}}
1010 -* {{code}}(151s).formatted.{'%h:%M'}{{/code}} ⟹ {{code}}'0:02'{{/code}}
1007 +* {{code language="xml"}}(151s).formatted.{'%T'}{{/code}} ⟹ {{code language="xml"}}'00:02:31'{{/code}}
1008 +* {{code language="xml"}}(151s).formatted.default{{/code}} ⟹ {{code language="xml"}}'00:02:31'{{/code}} (same as {'%T'})
1009 +* {{code language="xml"}}(151s).formatted.{'%.3T'}{{/code}} ⟹ {{code language="xml"}}'00:02:31.000'{{/code}}
1010 +* {{code language="xml"}}(151s).formatted.{'%h:%M'}{{/code}} ⟹ {{code language="xml"}}'0:02'{{/code}}
1011 1011  
1012 1012  (% id="complete-property-documentation" %)
1013 1013