Changes for page Silent Witness XII

Daniel Turner ile modifiye Son 2023/11/03 09:54

sürümünden itibaren 23.1
Daniel Turner tarafından düzenlendi
2023/11/03 09:54
Değişim Yorum : Bu sürüm için henüz yorum yapılmamış
sürümü için 14.1
Daniel Turner tarafından düzenlendi
2023/07/10 16:56
Değişim Yorum : Renamed from xwiki:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Silent Witness.Silent Witness XII.WebHome

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1 -X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Silent Witness.WebHome
1 +X4WIKI.X4 Wiki Home.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Silent Witness.WebHome
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2 2  **Governing Faction:** Lawless
3 3  
4 4  **Map Coordinates: **0,4**
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63 63  
64 64  = Notable Stations =
65 65  
66 -* [[Kha'ak>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Factions.Kha'ak.WebHome]] Installation (Hive)
67 -* [[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Factions.Scale Plate Pact.WebHome]] Free-port
68 +* [[Kha'ak>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Factions.Kha'ak.WebHome]] Installation (Hive)
69 +* [[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Factions.Scale Plate Pact.WebHome]] Free-port
68 68  
69 69  = Landmarks =
70 70  
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73 73  
74 74  = Inter-Sector Connections =
75 75  
76 -* [[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Silent Witness.Silent Witness XI.WebHome]]
78 +* [[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Silent Witness.Silent Witness XI.WebHome]]
77 77  
78 78  = Notes =
79 79  
80 80  The most remote sector of the system, Silent Witness XII offers very little in comparison to its more appealing neighbours except in terms of salvage where the whole sector is littered with dispersed Xenon wrecks. Claiming the sector does not remove or negate the effects of the mines. The mines are harmless **except when fired upon** which detonates one and arms others (this is unlikely, however, because the sector can't be claimed by non-player factions so conflict is also similarly irregular). Bumping into the mines or flying past them won't arm or detonate them.
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82 82  
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84 84  [[image:attach:SW12.png]]
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1 -105415960
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1 -X4WIKI
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/105415960/Silent Witness XII