Changes for page Research
Last modified by Manoeuvring with Difficulty on 2024/04/08 08:41
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... ... @@ -11,6 +11,10 @@ 11 11 12 12 Research is performed on the player headquarters after completing the [[doc:Player Headquarters Plot]] and enables for access to more abilities, modules and customisation. Each research item incurs a resource cost and may also involve a short mission or plot. Additionally once everything has been completed for starting research there is a time cost. Finally, only one research item can be completed at a time (this of course doesn't prevent stockpiling goods for further research). 13 13 14 +=== Automation === 15 + 16 +Much like production stations, research can be configured so that player or NPC owned ships can deliver goods to the headquarters for the current research item. Configuring this is almost identical to configuring a production station where money is added to the headquarters' budget and trade restrictions can be made via the logical station overview (LSO). A key exception to the usual means of automation is the case of nividium where a player-owned ship must be used for mining as the NPC factions don't task their miners with mining nividium. 17 + 14 14 <research interface> 15 15 16 16 == Research Items == ... ... @@ -637,6 +637,7 @@ 637 637 == References == 638 638 639 639 * libraries/wares.xml 644 +* md/xp_ep1_mentor_subscription.xml 640 640 * md/story_research_welfare_1.xml 641 641 * extensions/ego_dlc_pirate/md/story_research_welfare_2.xml 642 642 {{/layout-cell}}
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... ... @@ -1,1 +1,1 @@ 1 -1 209158641 +138873428 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/1 20915864/Research1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/138873428/Research