Changes for page Research

Last modified by Manoeuvring with Difficulty on 2024/04/08 08:41

From version 18.1
edited by Daniel Turner
on 2023/10/06 09:23
Change comment: There is no comment for this version
To version 11.1
edited by Daniel Turner
on 2023/07/10 12:23
Change comment: Renamed back-links.

Summary

Details

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1 -X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.WebHome
1 +X4WIKI.X4 Wiki Home.Objects in the Game Universe.WebHome
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1 +{{layout}}
2 +{{layout-section ac:type="two_right_sidebar"}}
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1 1  {{info}}
2 2  Updated for version 5.10
3 3  {{/info}}
4 4  
5 -==Navigation==
6 -
7 -{{toc/}}
8 -
9 9  >(% style="color: rgb(0,0,0);" %)"Assistant, I have completed the research!" - Boso Ta
10 10  
11 11  == Overview ==
12 12  
13 -Research is performed on the player headquarters after completing the [[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Plots.Player Headquarters Plot.WebHome]] and enables for access to more abilities, modules and customisation. Each research item incurs a resource cost and may also involve a short mission or plot. Additionally once everything has been completed for starting research there is a time cost. Finally, only one research item can be completed at a time (this of course doesn't prevent stockpiling goods for further research).
12 +Research is performed on the player headquarters after completing the [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Plots.Player Headquarters Plot.WebHome]] and enables for access to more abilities, modules and customisation. Each research item incurs a resource cost and may also involve a short mission or plot. Additionally once everything has been completed for starting research there is a time cost. Finally, only one research item can be completed at a time (this of course doesn't prevent stockpiling goods for further research).
14 14  
15 15  === Automation ===
16 16  
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209 209  * High Mass Teleportation I - allows teleportation of the player headquarters to any location within a sector
210 210  * High Mass Teleportation II - allows teleportation of the player headquarters to any location
211 211  
212 -The latter is a requirement for [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Terraforming.WebHome]].
211 +The latter is a requirement for [[doc:X4WIKI.Terraforming]].
213 213  
214 214  \\
215 215  
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703 703  
704 704  === Blueprint Hacking ===
705 705  
706 -Blueprint hacking research allows for the obtaining of select [[blueprints>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Blueprints.WebHome]] from the scanning of data leaks (small red glowing dot). Notable blueprints that can't be stolen after completing this research are fabrication and maintenance bay blueprints. Like other research chains some research has prerequisites, blueprint hacking research without prerequisites is as follows:
705 +Blueprint hacking research allows for the obtaining of select [[blueprints>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Blueprints.WebHome]] from the scanning of data leaks (small red glowing dot). Notable blueprints that can't be stolen after completing this research are fabrication and maintenance bay blueprints. Like other research chains some research has prerequisites, blueprint hacking research without prerequisites is as follows:
707 707  
708 708  * Dock Module Hack
709 709  * Production Module Hack
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1016 1016  
1017 1017  //Note: Casino module research is limited to players with X4: Tides of Avarice//
1018 1018  
1019 -Welfare module research is very different to the other research items in that both welfare module blueprints are unlocked through missions with a little plot, more like the more major [[plots>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Plots.WebHome]] of X4 rather than the generic missions. The process involved in each mission is outlined in the following pages:
1018 +Welfare module research is very different to the other research items in that both welfare module blueprints are unlocked through missions with a little plot, more like the more major [[plots>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Plots.WebHome]] of X4 rather than the generic missions. The process involved in each mission is outlined in the following pages:
1020 1020  
1021 -* [[Gambling Den module research mission>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Research.Gambling Den Module Research Mission.WebHome]]
1022 -* [[Casino module research mission>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Research.Casino Module Research Mission.WebHome]]
1020 +* [[Gambling Den module research mission>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Research.Gambling Den Module Research Mission.WebHome]]
1021 +* [[Casino module research mission>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Research.Casino Module Research Mission.WebHome]]
1023 1023  
1024 1024  == References ==
1025 1025  
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1027 1027  * md/xp_ep1_mentor_subscription.xml
1028 1028  * md/story_research_welfare_1.xml
1029 1029  * extensions/ego_dlc_pirate/md/story_research_welfare_2.xml
1029 +{{/layout-cell}}
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1032 +{{panel title="Navigation"}}
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1035 +{{toc/}}
1036 +{{/panel}}
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1 +119439485
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1 +X4WIKI
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1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/119439485/Research