Changes for page Research
Last modified by Manoeuvring with Difficulty on 2024/04/08 08:41
From version 18.1
edited by Daniel Turner
on 2023/10/06 09:23
on 2023/10/06 09:23
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... ... @@ -1,1 +1,1 @@ 1 -X4 FoundationsWiki.Manualand Guides.Objects in the Game Universe.WebHome1 +X4WIKI.X4 Wiki Home.Objects in the Game Universe.WebHome - Content
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... ... @@ -1,16 +1,15 @@ 1 +{{layout}} 2 +{{layout-section ac:type="two_right_sidebar"}} 3 +{{layout-cell}} 1 1 {{info}} 2 2 Updated for version 5.10 3 3 {{/info}} 4 4 5 -==Navigation== 6 - 7 -{{toc/}} 8 - 9 9 >(% style="color: rgb(0,0,0);" %)"Assistant, I have completed the research!" - Boso Ta 10 10 11 11 == Overview == 12 12 13 -Research is performed on the player headquarters after completing the [[doc: xwikicommunity:X4FoundationsWiki.Objects in the Game Universe.Plots.Player Headquarters Plot.WebHome]] and enables for access to more abilities, modules and customisation. Each research item incurs a resource cost and may also involve a short mission or plot. Additionally once everything has been completed for starting research there is a time cost. Finally, only one research item can be completed at a time (this of course doesn't prevent stockpiling goods for further research).12 +Research is performed on the player headquarters after completing the [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Plots.Player Headquarters Plot.WebHome]] and enables for access to more abilities, modules and customisation. Each research item incurs a resource cost and may also involve a short mission or plot. Additionally once everything has been completed for starting research there is a time cost. Finally, only one research item can be completed at a time (this of course doesn't prevent stockpiling goods for further research). 14 14 15 15 === Automation === 16 16 ... ... @@ -209,7 +209,7 @@ 209 209 * High Mass Teleportation I - allows teleportation of the player headquarters to any location within a sector 210 210 * High Mass Teleportation II - allows teleportation of the player headquarters to any location 211 211 212 -The latter is a requirement for [[doc:X4WIKI. X4 Wiki Home.Objects in the Game Universe.Terraforming.WebHome]].211 +The latter is a requirement for [[doc:X4WIKI.Terraforming]]. 213 213 214 214 \\ 215 215 ... ... @@ -703,7 +703,7 @@ 703 703 704 704 === Blueprint Hacking === 705 705 706 -Blueprint hacking research allows for the obtaining of select [[blueprints>>doc: xwikicommunity:X4FoundationsWiki.Objects in the Game Universe.Blueprints.WebHome]] from the scanning of data leaks (small red glowing dot). Notable blueprints that can't be stolen after completing this research are fabrication and maintenance bay blueprints. Like other research chains some research has prerequisites, blueprint hacking research without prerequisites is as follows:705 +Blueprint hacking research allows for the obtaining of select [[blueprints>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Blueprints.WebHome]] from the scanning of data leaks (small red glowing dot). Notable blueprints that can't be stolen after completing this research are fabrication and maintenance bay blueprints. Like other research chains some research has prerequisites, blueprint hacking research without prerequisites is as follows: 707 707 708 708 * Dock Module Hack 709 709 * Production Module Hack ... ... @@ -1016,10 +1016,10 @@ 1016 1016 1017 1017 //Note: Casino module research is limited to players with X4: Tides of Avarice// 1018 1018 1019 -Welfare module research is very different to the other research items in that both welfare module blueprints are unlocked through missions with a little plot, more like the more major [[plots>>doc: xwikicommunity:X4FoundationsWiki.Objects in the Game Universe.Plots.WebHome]] of X4 rather than the generic missions. The process involved in each mission is outlined in the following pages:1018 +Welfare module research is very different to the other research items in that both welfare module blueprints are unlocked through missions with a little plot, more like the more major [[plots>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Plots.WebHome]] of X4 rather than the generic missions. The process involved in each mission is outlined in the following pages: 1020 1020 1021 -* [[Gambling Den module research mission>>doc: xwikicommunity:X4FoundationsWiki.Objects in the Game Universe.Research.Gambling Den Module Research Mission.WebHome]]1022 -* [[Casino module research mission>>doc: xwikicommunity:X4FoundationsWiki.Objects in the Game Universe.Research.Casino Module Research Mission.WebHome]]1020 +* [[Gambling Den module research mission>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Research.Gambling Den Module Research Mission.WebHome]] 1021 +* [[Casino module research mission>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Research.Casino Module Research Mission.WebHome]] 1023 1023 1024 1024 == References == 1025 1025 ... ... @@ -1027,3 +1027,14 @@ 1027 1027 * md/xp_ep1_mentor_subscription.xml 1028 1028 * md/story_research_welfare_1.xml 1029 1029 * extensions/ego_dlc_pirate/md/story_research_welfare_2.xml 1029 +{{/layout-cell}} 1030 + 1031 +{{layout-cell}} 1032 +{{panel title="Navigation"}} 1033 + 1034 + 1035 +{{toc/}} 1036 +{{/panel}} 1037 +{{/layout-cell}} 1038 +{{/layout-section}} 1039 +{{/layout}}
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... ... @@ -1,0 +1,1 @@ 1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/119439485/Research