Changes for page Research

Last modified by Manoeuvring with Difficulty on 2024/04/08 08:41

From version 11.1
edited by Daniel Turner
on 2023/07/10 12:23
Change comment: Renamed back-links.
To version 14.1
edited by Daniel Turner
on 2023/07/10 16:54
Change comment: Renamed back-links.

Summary

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Content
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9 9  
10 10  == Overview ==
11 11  
12 -Research is performed on the player headquarters after completing the [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Plots.Player Headquarters Plot.WebHome]] and enables for access to more abilities, modules and customisation. Each research item incurs a resource cost and may also involve a short mission or plot. Additionally once everything has been completed for starting research there is a time cost. Finally, only one research item can be completed at a time (this of course doesn't prevent stockpiling goods for further research).
12 +Research is performed on the player headquarters after completing the [[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Plots.Player Headquarters Plot.WebHome]] and enables for access to more abilities, modules and customisation. Each research item incurs a resource cost and may also involve a short mission or plot. Additionally once everything has been completed for starting research there is a time cost. Finally, only one research item can be completed at a time (this of course doesn't prevent stockpiling goods for further research).
13 13  
14 14  === Automation ===
15 15  
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208 208  * High Mass Teleportation I - allows teleportation of the player headquarters to any location within a sector
209 209  * High Mass Teleportation II - allows teleportation of the player headquarters to any location
210 210  
211 -The latter is a requirement for [[doc:X4WIKI.Terraforming]].
211 +The latter is a requirement for [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Terraforming.WebHome]].
212 212  
213 213  \\
214 214  
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702 702  
703 703  === Blueprint Hacking ===
704 704  
705 -Blueprint hacking research allows for the obtaining of select [[blueprints>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Blueprints.WebHome]] from the scanning of data leaks (small red glowing dot). Notable blueprints that can't be stolen after completing this research are fabrication and maintenance bay blueprints. Like other research chains some research has prerequisites, blueprint hacking research without prerequisites is as follows:
705 +Blueprint hacking research allows for the obtaining of select [[blueprints>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Blueprints.WebHome]] from the scanning of data leaks (small red glowing dot). Notable blueprints that can't be stolen after completing this research are fabrication and maintenance bay blueprints. Like other research chains some research has prerequisites, blueprint hacking research without prerequisites is as follows:
706 706  
707 707  * Dock Module Hack
708 708  * Production Module Hack