Changes for page Riptide Rakers

Last modified by Daniel Turner on 2023/10/06 09:03

From version 16.3
edited by Daniel Turner
on 2023/07/10 12:23
Change comment: Update document after refactoring.
To version 15.1
edited by Daniel Turner
on 2023/07/10 12:22
Change comment: Renamed back-links.

Summary

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1 -X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.WebHome
1 +Factions
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35 35  * [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Duke's Buccaneers.WebHome]]
36 36  * [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Fallen Families.WebHome]]
37 37  * [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Kha'ak.WebHome]]
38 -* [[doc:X4WIKI.Scale Plate Pact]]
39 -* [[Terran Protectorate >>doc:X4WIKI.Terran Protectorate]]
40 -* [[doc:X4WIKI.Xenon]]
41 -* [[doc:X4WIKI.Yaki]]
38 +* [[doc:Scale Plate Pact]]
39 +* [[Terran Protectorate >>doc:Terran Protectorate]]
40 +* [[doc:Xenon]]
41 +* [[doc:Yaki]]
42 42  
43 43  = Sectors =
44 44  
45 45  {{note title="Spoilers ahead"}}
46 -This page contains spoilers about the locale of sectors. If you want a spoiler-free introduction take a look at the [[doc:X4WIKI.The X-Universe And Map]] page
46 +This page contains spoilers about the locale of sectors. If you want a spoiler-free introduction take a look at the [[doc:The X-Universe And Map]] page
47 47  {{/note}}
48 48  
49 49  The Riptide Rakers have made the entirety of Avarice their home (sectors I, IV and V) and exclusively border the Vigour Syndicate. Within their system they maintain a wharf in Avarice I and Tidebreak station (a protectyon depot and trading hub) in Avarice IV. Unique among factions, the Riptide Rakers start without a shipyard but will attempt to build one as the game progresses, the construction of the shipyard can be profitable by supplying the build plot with resources. The shipyard's importance can be demonstrated by the fact that it is the sole producer of the Teuta (the player can also buy the blueprint), the Riptide Raker's large class of recycle ships.