Changes for page Reputation Effects

Last modified by Volodymyr Boichuk on 2024/05/29 13:09

From version 17.1
edited by Ketraar
on 2023/08/15 12:09
Change comment: Renamed back-links.
To version 18.1
edited by Manoeuvring with Difficulty
on 2024/01/23 08:30
Change comment: There is no comment for this version

Summary

Details

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1 -X4 Foundations Wiki (OLD).Objects in the Game Universe.Factions.(Player).WebHome
1 +X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Factions.(Player).WebHome
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1 -xwiki:XWiki.Ketraar
1 +XWiki.ManoeuvringwithDifficulty
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1 += Overview =
2 +
1 1  Reputation is a measure of how much a faction likes the player. Reputation levels range from -30 to +30. Gaining reputation is non linear above 0 and it will take exponentially more actions to continue to gain reputation. Below 0 reputation gains linearly with +1 reputation rewarded per enemy faction kill.
2 2  
5 += Reputation Graph =
6 +
7 +Internally, the relations between factions (including the player) is stored as a value between -1.0 and 1.0 with the relation to the relation displayed in-game being:
8 +
9 +displayed = 10 * log,,10,,(actual * 1000)
10 +
11 +[[image:X4 Relations Plot.png]]
12 +
13 +As the displayed value increases it becomes apparent that exponentially more work is required to raise it and the same applies to lowering it.
14 +
15 += Effects at Key Levels =
16 +
3 3  |=(((
4 4  Reputation Level
5 5  )))|=(((
X4 Relations Plot.png
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1 +XWiki.ManoeuvringwithDifficulty
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1 +17.1 KB
Content