Reputation Effects

Last modified by Volodymyr Boichuk on 2024/05/29 13:09

Overview

Reputation is a measure of how much a faction likes the player. Reputation levels range from -30 to +30. Gaining reputation is non linear above 0 and it will take exponentially more actions to continue to gain reputation. Below 0 reputation gains linearly with +1 reputation rewarded per enemy faction kill.

Reputation Graph

Internally, the relations between factions (including the player) is stored as a value between -1.0 and 1.0 with the relation to the relation displayed in-game being:

displayed = 10 * log10(actual * 1000)

X4 Relations Plot.png

As the displayed value increases it becomes apparent that exponentially more work is required to raise it and the same applies to lowering it.

Effects at Key Levels

Reputation Level

(Displayed)

Reputation

(Actual)

Faction Colour

Licenses

Discounts

Other Effects

30

1.0

Blue

Free trade subscription

Best buy/sell prices

Unlocks "Friends in High Places" achievement

27 and above

0.5

Blue

 

 

Faction paintmods unlocked as options for default ship paints

Ability to teleport to allied faction stations

Allied faction ship orders visible without scanning and in the map interface

20 and above

0.1

Blue

Capital ship license

Capital equipment license

Advanced station blueprint purchase access

Trade subscription (10,000Cr - 10,000,000Cr)

9-12% discount on buying goods

Reputation Ceremony

Considered an "ally" to the relevant faction

Terran Protectorate Only: Inner core access

10 and above

0.01

Blue

Military ship license

Military equipment license

Intermediate station blueprint purchase access

Police license (156,000Cr)

~5% discount on buying goods

Reputation Ceremony

Considered a "friend" to the relevant faction

Pirate factions will cease plundering player property

Access to faction guild(s)

Terran Protectorate Only: Outer core access

0

0

Blue

 

 

 

-9 and above

 

Blue

Civilian ship purchase privileges

Basic station blueprint purchase access

 

Docking and trade privileges

-19 and above

 

Pink

 

 

Ships/stations will not attack any player ships (pirate factions are an exception)

-24 to -20

 

Red

 

 

Ships/stations will attack all player combat ships

-30 to -25

 

Red

 

 

Ships/stations will attack all player properties (ships and stations)

References

libraries/factions.xml

Source for level 30: https://steamcommunity.com/app/392160/discussions/0/3202622816412047148/